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|Commander / EDH||Legal|
Steelshaper's Gift occurrence in decks from the last year
Latest Decks as Commander
Steelshaper's Gift Discussion
2 weeks ago
3 weeks ago
Ok, here's a little bit of analysis to consider. Break it up into some comments to read. These are opinions based on experience, playing and watching lots of commander content over the years, doesn't account for your specific playstyle or how you have fun playing commander which are certainly as important of decisions, as is card selection.
You are very low in the mana curve, 11 1-drop, 21 2-drop, 15 3-drop, 16 4-drop, and Orzhov () has lots of pips, but mana ramp is critical to getting your plan onboard as quickly as others, having mana available to advance board state/gain advantage and have interaction, and landing your larger threats sooner.
Sol Ring (CMC1 for 2 = +1 mana) is a must include.
Orzhov Signet I personally don't like (CMC3 for 1 = -2 mana) but also you're in which doesn't ramp as it's core strength.
Arcane Signet (CMC2 for 1 = -1 mana) is a must include, there are only a few archetypes I wouldn't play this in and usually only .
Talisman of Hierarchy (CMC2 for 1 = -1 mana) is a must include in .
I would start with that at least, some fringe ones I like are: Burnished Hart (creature/recursion), Commander's Sphere (draw), Mycosynth Wellspring (to hand, fringe), Pristine Talisman (lifegain, fringe), Solemn Simulacrum (ramp+draw!), The Birth of Meletis (doesn't help with , but ramp, 0/4 blocker, lifegain? it has it all!), Wayfarer's Bauble (ramp).
On a premise of battlecruiser/low/mid power 3-6 I DO NOT recommend these, but there are stronger options out there beyond 6: Phyrexian Altar (combo builds), Mana Vault , Mana Crypt , Chrome Mox , Smothering Tithe , Land Tax (Might not be bad in this build)
Honestly on a Avg. CMC 2.99 mana curve, I would likely have 10-12 ramp.
Some potential cuts for these:
Gorgon's Head you've got plenty of deathtouch already, it's not pairing with a Viridian Longbow strategy or anything, it's redundant, but also the worst. Easy cut. (We can get to Open the Armory / Steelshaper's Gift later)
Pierce Strider CMC4 for a 3/3 is just plain bad, the idea is play, do 3 damage, block/sac it, noone going to pay 3 to prevent it? but they will because it's going to do 3 anyway on return, and if your using recursion on this, your making the wrong play as it has no value engine on it. Easy cut.
Creeping Chill for CMC4 sorcery is not great, you're not playing a mill strategy so you're not really casting it for free often. It's not a strong play, we can find better ones, like ramping into Athreos, God of Passage sooner.
Font of Return for CMC6? Yikes. (CMC2+CMC4 for 3 creatures to hand is not great, we can get them on the battlefield for that high a CMC).
Angelic Gift hmm we have flyers, with deathtouch, it replaces itself (draw a card) but unless we flickering it ( Ephemerate or Brago, King Enternal something like that, it sets up easy 2-for-1 if an opponent has instand speed removal.
Topic: Lands! (Umm!)
Average Distribution Build: 38 lands
Average Budget Build: 36 lands
Average Expensive Build: 37 lands
Average Aristocrats Build: 35 lands
Average Reanimator Build: 31 lands (closer)
Your Build: 30 lands (Umm!)
No way you can run 30 lands, and 0 ramp in this deck. I wouldn't shuffle this deck with less than 33 lands, probably 34-36 if I'm playing enters tapped/utility lands. I might (maybe not) go to 33 lands with 9+ ramp spells, but even then, 34 would feel better.
Do you have a combo with Piranha Marsh like Worldgorger Dragon does, if not, just delaying yourself for little value (1 damage). Kabira Crossroads in this same bucket, it's just not work the tapped mana.
Let's be honest, lands SUCK, they are too expensive! Here is a list of lands you should look at:
Lands I don't suggest: Evolving Wilds / Terramorphic Expanse (<$1 fixed color), Scoured Barrens (<$1 fixed color), Isolated Chapel ($6, Not bad but not T1 land), Myriad Landscape (<$1, slow), Temple of Silence (<$1, scry/slow).
Have to head out, I'll review more topics and recs later, but here are some other cards can come out for mana. Gorgon Flail it's on theme and not bad, but let's get that Basilisk Collar or Quietus Spike instead. Soul Stair Expedition I would rather Animate Dead or Reanimate to the battlefield right away, not have to wait for lands (it still sacrifices itself). Not Forgotten we have better removal. Have to head out now! More later to read. :) If it's too much info, let me know!
4 weeks ago
I'm working on fixing up my mana base now adding more dual lands, and working in some better equipment to get rid of some of my fillers. Animist, Goldvein Pick, Prying blade and dowsing dagger are equipments I usually look for early, because they help me with a little bit of mana ramp. I realize that it would be faster with rocks I could drop without attacking however.
I'm really trying to do my best to work around rocks, but will add them down the road if I feel that I can't keep up. My Enlightened Tutor and Steelshaper's Gift are on the way, as I gave up on trying not to tutor, so now I'll be running the whole suite since I added Stoneforge Mystic as well, and will have to figure out where to pry room open for them.
1 month ago
1 month ago
Osbert I really appreciate your feedback!
I agree on this point since I tend to run out of gas quickly early on. I have since added Dark Prophecy to the deck. I will be replacing Phyrexian Arena with Necropotence somewhere in the future whenever I'm able to save up some cash for it.
I love the aristocrats theme so much that this deck used to be more centered around it. I've since kept a small sac/value package and may end up going deeper into that route when I make bigger changes. Thanks for that input!
Quick question, how do you feel about adding Smothering Tithe to the deck? I've been contemplating adding it back into the 99 due to how powerful it is, but I'm not sure if it's needed since the deck's average cmc is pretty low around <3.00.
1 month ago
Curious why you aren't running Mirror Entity . It's basically a Craterhoof Behemoth but in white and even makes a vampire token on cast. I would take out Dark Imposter for it because Imposter's ability cost is not worth the effect.
Skullclamp is such a broken card in this deck that Steelshaper's Gift becomes a better Enlightened Tutor in a lot of situations. Mausoleum Secrets would be a fitting cut for it.
Sac outlets are good and the cheaper they are the better. I'd throw in Viscera Seer , Pitiless Pontiff , & Bloodthrone Vampire and take out Gifted Aetherborn, Falkenrath Aristocrat, and Mavren Fein Dusk.
Phyrexian Arena is a slow card that could be worth replacing with Dark Prophecy already found in your maybe list. Same CmC but you will draw WAY more cards off Prophecy.
If you want to play deeper into the aristocrats theme Pawn of Ulamog & Pitiless Plunderer are just houses of value that can also be part of an infinite combo involving looping Oathsworn Vampire while controlling a Blood Artist effect. Phyrexian Altar also fits in this loop but is prohibitively more expensive to purchase than the others. If you went this route I would remove Vona Butcher of Magan and maybe Olivia's Bloodsworn? Vona is clunky and high CmC and the Bloodsworn doesn't seem super useful given that none of your creatures will be particularly large and most of your mana will be spent deploying your forces and holding up interaction. It's still a useful effect just not very efficient.
1 month ago
Just keep in mind That if you put Sword of War and Peace on your commander that all of your colored enchantments will fall off. I get it if it's your only sword of, but really it's the worst possible one for this deck. Honestly it's probably still worth running but if you can I'd go in for Sword of Feast and Famine . Also you might want to consider Darksteel Plate if you're running worldslayer, that or Avacyn, Angel of Hope so you don't lose tempo. I know i don't have much budget suggestions, but that's not a bad thing, it means that you've pretty much got all the elements you need for it to be decent and now you just need the high dollar cards to make the deck go next level. On that note Teferi's Protection for your sunforger package, as well as Unbreakable Formation . Embercleave could do some work for you and will soon see a huge price drop. Then just tutors Steelshaper's Gift and Enlightened Tutor .
Again, not trying to be negative on your build. I know essentially nothing i mentioned is affordable, but it's going to be the top end cards that you should consider to get you to the highest level. If you want i could do a deep dive for ya, just let me know
2 months ago
First of all, thank you for evaluating my deck :).
Soldier tribal with the support of angels & equipment was my first idea. But it should be better to remove some of the angels & to replace it with soldiers (preferably Human Race).
Have looked in to your deck, going to buy Steelshaper's Gift in the future, sometime (The mask probably, too).
PS: I'm playing Magic since 10 months. So I am a beginner, yet. Therefore I'm more than thankful for evaluatians.