|Commander / EDH||Legal|
Printings View all
|Commander 2018 (C18)||Rare|
|Commander 2016 (C16)||Rare|
|Conspiracy: Take the Crown (CN2)||Rare|
|Commander 2015 (C15)||Rare|
|Mirrodin Besieged (MBS)||Rare|
|Mirrodin Besieged: Phyrexia (MBP)||Rare|
Combos Browse all
Artifact Creature — Horror
Psychosis Crawler's power and toughness are each equal to the number of cards in your hand.
Whenever you draw a card, each opponent loses 1 life.
Price & Acquistion Set Price Alerts
Psychosis Crawler Discussion
1 week ago
- Retrofitter Foundry
- Whirler Rogue
- Echo Storm
- Maverick Thopterist
- Psychosis Crawler
- Scuttling Doom Engine
- Hellkite Igniter
- Into the Roil
- Enchanter's Bane
- Varchild, Betrayer of Kjeldor
- Endless Atlas
- Thirst for Knowledge
- Reverse Engineer
- Prismatic Lens
- Vessel of Endless Rest
- Dreamstone Hedron
- Daretti, Scrap Savant
- Goblin Welder
- Trading Post
- The Antiquities War
- Padeem, Consul of Innovation
- Mizzium Transreliquat
- Kuldotha Forgemaster
- Spine of Ish Sah
- Mechanized Production
- Clock of Omens
- Sai, Master Thopterist
- Whir of Invention
- Jhoira, Weatherlight Captain
- Shimmer Myr
- Grand Architect
- Storm the Vault
1 week ago
So I notice your group's ban list is focused on the "feel bad" cards like game warping fatties and land destruction. This means your land is relatively safe and a deck focused on drawing cards can easily function on 34 or 35. I would build it with 33 but I see you want to get to a few select top end cards. I would cut these lands in order: Shinka, the Bloodsoaked Keep, Rakdos Carnarium, Izzet Boilerworks, Crosis's Catacombs, and Dimir Aqueduct.
High cost cards can be fun but it's important to balance their impact with the fact that drawing too many of them can stunt your game play. Cruel Ultimatum immediately jumps out at me as a fun card but ultimately lacking in the impact. Targeting a single player and being super heavy both in cmc and color requirements makes the risk to reward ratio not in your favor.
Jaya and Nicol Bolas both fall in a similar camp of cost outweighing their impact. Of the two a greater argument can be made for Jaya pumping out spells and drawing cards but that triple red is rough. Keep in mind the big goal here is to force draw absurd amounts of cards, each high cost and color intense spell you hit is a speed bump in that card drawing engine.
Dominus of Fealty and Thraximundar are a pretty high cost to invest into things that are off strategy. Nezahal, Primal Tide is in a similar boat but if your play group creates a need for a 7/7 uncounterable then it’s a fine inclusion. Mirko Vosk, Mind Drinker is strategy adjacent but the slot can probably be put to better use. I also don’t like Guiltfeeder but I recognize that is likely do to my meta shaping my opinion of it.
Cards I would look at adding
Anvil of Bogardan I am surprised isn't already in here.
Memory Jar is another great wheel.
Psychosis Crawler is too on strategy not to include.
Sunder is great in decks like this but your group would probably ban it in a heartbeat based on your current ban list.
You’re already fairly deep in artifacts so a mana rock ramp package would massively increase speed and consistency. Sol Ring, Mana Crypt, (maybe) Mana Vault, Rakdos Signet, Dimir Signet, Izzet Signet, Thought Vessel, Chrome Mox, and Mox Diamond.
Vandalblast if your playgroup uses a healthy amount of artifact ramp.
2 weeks ago
I second Psychosis Crawler.
I'd also add Psychic Corrosion to mill out your opponents while you draw.
Cards to capitalize on full graveyards would be helpful too.
skittles541 on Damia
2 weeks ago
2 weeks ago
Psychosis Crawler would be pretty awesome in your deck. In my own deck, I also love to use Kess, dissident mage to recast some of the more powerful instants and sorceries in here. I'd also consider Library of Leng, as it allows you to choose not to discard cards into your graveyard whenever a wheel-effect is used.
3 weeks ago
i built a similar deck a while ago (around $30 budget) Tatyova, Spellinging Druid so lesions i learned you very quickly get a ridiculous amount of mana on the field and card advantage isn't a problem so you need big payoff cards to use this mana, the best/most fun options i found where
lastly in the end i went for a more spell slinging theme to the deck (which is not to everyone's taste i know) but to try to add in every "fetch land to battlefield" effect you can add in as they are all cantrips in the deck as well as ramp, evey small cretures that ramp like Wood Elves and Farhaven Elf are worth including as if you top deck these late game the are not a dead draw as they let you draw a card and thin the deck of lands.
some other less budget cards that are worth including are Ulvenwald Hydra, Solemn Simulacrum, Kozilek, the Great Distortion, Tireless Tracker, Thassa, God of the Sea, Genesis Wave, Greenwarden of Murasa, Arixmethes, Slumbering Isle
1 month ago
Forge of Heroes is worth running.
Psychosis Crawler has done huge damage with all my card draw.
I deck teched mine a lot.
1 month ago
darthskat There are a few actually! You are right with Laboratory Maniac being one with Leveler. And Psychic Corrosion is also a possible way to win. But the main, and most likely way of winning is to storm off with Aetherflux Reservoir. Other ways are Jaya's Immolating Inferno with infinite mana, Mechanized Production on Thopter tokens? Or if I am lucky and have Darksteel Forge out I can throw it on any useful artifact I have, getting Reckless Fireweaver out early and doing really solid damage, Psychosis Crawler draining the enemy for my large hand size. Uhhhh. That is it I think. The Antiquities War is also possible when you swing with a bunch of 5/5's.