Psychosis Crawler


Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2016 (C16) Rare
Conspiracy: Take the Crown (CN2) Rare
Commander 2015 (C15) Rare
Mirrodin Besieged (MBS) Rare
Mirrodin Besieged: Phyrexia (MBP) Rare

Combos Browse all

Psychosis Crawler

Artifact Creature — Horror

Psychosis Crawler's power and toughness are each equal to the number of cards in your hand.

Whenever you draw a card, each opponent loses 1 life.

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Recent Decks

Psychosis Crawler Discussion

Molesto-the-Egregious on Nekusar' s Group Hug of Death

2 days ago

Psychosis Crawler is very strong and all, but i took mine out of my Nekusar deck because i didnt realize until the middle of a game that when you "wheel" technically it's Power/Toughness goes down to 0 and it dies. worth noting for the future when you're trying to cut cards for other cards.

Also Sunbird's Invocation is alot of fun with this commander as well!

numerek on Cheerio, Govna!

1 week ago

I'm not saying you have to use any of these just thought I would throw them out there

Artificer's Assistant, Riddlesmith, Quicksmith Genius - can help deal with land draws

Vedalken Archmage - duplicates commander draw ability and you can cast if you don't have red

Firebrand Archer, Nettle Drone, Psychosis Crawler - win conditions

suarkdivad on No hard feelings

1 week ago

@TheRedGoat Well I quickly got bored with my list which is just full of draw/counter/equipment so I'm pretty stoked to try slowing down the game as a way of keeping my hand full and getting opportunities to swing in. I have dreams of getting Psychosis Crawler out, casting Sunder and then Windfall with Twincast...

I'm a bit worried about Mana Maze. On one hand it basically keeps people from countering anything I play, but it restricts me from dealing with another blue player. Arcane Laboratory is a ballsy enchantment to play as a monoblue player, and I'm sure I'll get frustrated with it, but I think I'll try it as well.

t0ph3r on Tricycle EDH

1 week ago

I play a similar deck to this. I would recommend dropping Stoic Champion and Horror of the Broken Lands and try to make the win con all about drawing cards. Personally I use Laboratory Maniac as a win con, but something like Psychosis Crawler could be good as well. Alhammarret's Archive is invaluable.

Ninja_T0-_-0 on Locust GODLIKE

2 weeks ago

plkjasonhk on Zada's Hedron Storm

2 weeks ago

What do you think about Psychosis Crawler? It can be tutored by Imperial Recruiter and it can kill everyone very quickly when the engine starts.

sagramore on Nin, the Narcissist [Primer, Updated!]

3 weeks ago

In my first few games of testing this deck out I am finding the following cards don't perform (at least in my play group/local meta):

  • Psychosis Crawler - I usually tend to have very few cards in hand until the turn I go off, at which point I've already won.
  • Goblin Welder - The few times I've had this on board, there's been no artifacts in any graveyards so it's been a 1/1 chump blocker. Perhaps it's worth keeping so that if my Isochron Scepter is removed I can get it back?

Other cards that are top of the list for being cut if a suitable replacement card is found:

If anybody has any ideas for cards that I'm missing that would either a) speed up my assembly of winning combinations of cards, or b) improve my preservation to last long enough to assemble the winning combinations of cards, I would be really grateful to hear from you!!

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