Viridian Corrupter

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Mirrodin Besieged (MBS) Uncommon
Mirrodin Besieged: Phyrexia (MBP) Uncommon

Combos Browse all

Related Questions

Viridian Corrupter

Creature — Elf Shaman

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

When Viridian Corrupter enters the battlefield, destroy target artifact.

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Viridian Corrupter Discussion

Burg+1 on All The Poison (Budget)

2 weeks ago

Fist off Phyrexian Crusader cant be pathed cant be bolted, first strike, why not. Glistening Oil can help with your curve.Plague Myr can help with mana a little, heck Plague Stinger can even get the poison rolling if you want to proliferate. Viridian Corrupter can help with pesky artifacts and still has infect. Suspend Festering March perhaps? If you were to add some more infect creatures lord them with Hand of the Praetors. Low mana curve wither Juvenile Gloomwidow.

Burg+1 on Bacterial Contamination (Infect Modern)

2 weeks ago

if Cathedral of War is thrown in you could slot an Ichorclaw Myr in with the colorless mana. I would probably side out the Dismember or either of those suggestions. Same with Viridian Corrupter. My thought is to thin the deck for game one to pump up an infecter.

HerbalTeabag on BUG infect

3 weeks ago

lordjaraxxus64 Thanks for your questions they were really good ones! This actually isn't my list I found it here (http://mtgtop8.com/event?e=17778&d=310230&f=MO)

personally though I like Dismember main board over Fatal Push because it can kill some bigger creatures such as Reality Smasher that cant be pushed, and the bonus of it not requiring coloured mana early leaves you more flexible with what lands you can fetch. The life loss doesn't really matter as the game should be over before it does.

However that being said I think if u were to run Fatal Push main board and Dismember side board it would most likely be pretty much the same.

I do think the Viridian Corrupter is good but perhaps not totally necessary, it is just another safety net vs Chalice of the Void on 1 and 2 as that is nearly impossible to beat. Another important thing is that is has infect so we can swap it out for other creatures but not hurt our amount of infectors we have.

The lack of card draw is something I need to play with more too see how I feel. At first I was really against not having any Serum Visions, but I often find the game is over before I need to really draw through more cards. I also been wanting to try Opt because of the instant speed, but I think the extra card that serum visions lets u dig through is better that the instant speed.

I have also considered Phyrexian Crusader for the side board specifically vs decks like burn that can just remove all our creatures then we can't kill them. But I think Apostle's Blessing can do that job instead and also has utility vs affinity. I am probably going to try and sneak 1 or 2 into this list somehow, but the 3rd colour really makes things tight.

a similar list I was toying around with is BUG Infect (Sultai) has some interesting cards but I still think this list is better than it.

Ultimately I think it comes down to person preference and your local meta etc and I think many of the cards we talked about are fairly interchangeable.

Long Live Infect

lordjaraxxus64 on BUG infect

3 weeks ago

List looks pretty neat. I am in favor of infect moving in the BUG direction, but I do have a few questions about this list.

Why are you running Dismembers? Now that black is in the deck I see no need for that when you could just run Fatal Push.

I also don't think Viridian Corrupter is necessary. You already run more creatures than most lists, and black gives you access to things like Abrupt Decay and Maelstrom Pulse to take care of those threats.

Other than that, the extra inclusion of creatures is nice. It looks like you went down the card draw for the extra creatures, and I think that could be a good move depending on your meta.

Overall I really like this list. My personal BUG infect list moved away from the traditional style quite a lot, but this strikes me as a more traditional list. The turn 2 kill is still possible, you have the right blend of pump and protection, and you just have a pretty good deck that can kill really quickly.

zephyr_chang on Infect Rock

3 weeks ago

I'd say Phyrexian Crusader is one of the primary reasons to play black-based infect, so I wouldn't cut him, even if you wanted to lower the curve. I'm not sure why you are maindecking Viridian Corrupter though. Please post more results of your testing as you continue to tweak your deck. I'm interested in forming a similar deck as well.

ThallionDarkshine on Sinister Simic

1 month ago

I really like Whirler Rogue as a token generator and something to make your buffed up stuff unblockable. Cultivator of Blades is a great elf that makes tokens and pumps your team for massive swings. I'm not a huge fan of one-off effects like Strength in Numbers in edh, Dragon Throne of Tarkir is a great repeatable version of the effect that goes much better with Ezuri's ability. Lys Alana Huntmaster and Wirewood Hivemaster both generate tokens off of each elf you play. Gyre Sage and Viridian Joiner are some great mana dorks that can generate huge amounts of mana once pumped up with Ezuri. I don't really like Lightning Greaves in Ezuri because it turns off your ability to buff the creature it's attached to, but it's probably just good enough for letting your mana dorks tap for mana on the turn you play them. Lifecrafter's Bestiary is a great way to draw cards off of all the cheap elves in your deck. If you don't mind infect, Viridian Corrupter is basically a strictly better version of Viridian Shaman, and doubles as a win condition. Your deck feels a bit light on draw. Some great tribal draw engines are Kindred Discovery and Distant Melody. In addition, Fathom Mage is a great draw engine with Ezuri.

Sorry if this was a bit of an incoherent ramble. If you'd like, check out my Ezuri list (We're Gonna Need a LOT of Dice) for more inspiration. In addition, I'm working on an elfball Ezuri list. Once it's done I'll post it here so you can check out a deck more like this one.

YamishiTheWickedOne on Simic Infect

1 month ago

Basic islands are worthless here. In modern the biggest part of the buy-in is getting fetch lands and shock lands, but once you have them, they'll be in most of your decks. You may also want to invest in 4 Noble Hierarch and a set of Inkmoth Nexus. As for your spells, for draw power I'm more a fan of Slip Through Space or Jace, Vryn's Prodigy  Flip myself. You should side out your dispels and instead get 2 Dismember. 4 vines, 4 krosa. 4 groundswell, 4 mutagenic, 3-4 blossoming, 1-2 apostle's, 2-3 become immense, a slip or distortion strike, 2 spell pierce and dismember, and maybe a twisted image or piracy charm if you feel like experimenting. That's more or less your engine. That and little buffs from Hierarch or Pendelhaven. As the meta shifts you can experiment with Spellskite, Viridian Corrupter, and Wild Defiance.

Wish you the best of luck. Infect went from best deck in modern to fringe competitive when we lost probe.

Logics on BUG Infect

1 month ago

lordjaraxxus64 - Thought Scour is especially good in the Jace, Vryn's Prodigy  Flip version of the deck. I am not currently playing that version, but it's something I might build into eventually. Honestly I don't know if it's better or worse, but it may be something to try.

I do agree that being able to instant speed cantrip is great for infect. Currently, my list is on 3 Become Immense, 3 Thought Scour and 8 fetches. I've found that it's very rare for Become Immense to be uncastable with this set-up. I'm personally of the belief that I never want 4 Become Immense main, even with Thought Scour. I find that even with them, drawing a second copy is usually bad/overkill.

I do think you should also squeeze another copy of Pendelhaven in as well. With fewer pump spells, a Pendelhaven + exalted triggers is a real clock, even while holding up protection.

Here's my list for reference:


Consuming Sickness

Modern* Logics

SCORE: 4 | 855 VIEWS | IN 2 FOLDERS


It's by no means perfect, but I feel like it works fairly well for what it is. I love that black gives you access to Abrupt Decay for killing Chalice of the Void which makes my copies of Viridian Corrupter kind of less important in your deck.

One last card I've toyed with adding into the sideboard is Sylvan Scrying. Against control decks it find you an Inkmoth Nexus which is one of the more resilient threats, but more likely than not, it's just not good enough.

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