Costly Plunder

Costly Plunder

Instant

As an additional cost to cast Costly Plunder, sacrifice an artifact or creature.

Draw two cards.

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Legality

Format Legality
Duel Commander Legal
Tiny Leaders Legal
1v1 Commander Legal
Vintage Legal
Block Constructed Legal
Historic Legal
Canadian Highlander Legal
Oathbreaker Legal
Arena Legal
Legacy Legal
Custom Legal
Casual Legal
Pauper EDH Legal
Pauper Legal
Modern Legal
Unformat Legal
Gladiator Legal
Commander / EDH Legal
Leviathan Legal
Limited Legal
Highlander Legal
Pioneer Legal
2019-10-04 Legal

Costly Plunder occurrence in decks from the last year

Latest Decks as Commander

Costly Plunder Discussion

Barbarian_Sun_Pope on Exploding Goblins - $30 Budget Build

1 month ago

Nice deck (+1), I wonder if there's room to splash black in here for cards like Judith, the Scourge Diva and Showstopper for damage and Village Rites/Costly Plunder for card draw.

TriusMalarky on What is my Edgar Markov …

3 months ago

First, you have 4 taplands. Please, man, with a $200 budget you can fix 4. Exotic Orchard, The red Tainted land, Graven Cairns and friends. Easy, you can find a good number of them for $10-20 and make your manabase SO much better. The only one I'd even consider is the triland, and only because it taps for all three colors.

Also, cards like Village Rites become incredibly valuable. Rites itself is 1 mana draw 2, and the other versions(Costly Plunder, Altar's Reap) add a mana and instant speed. You'll have enough tokens that it's just free value here.

Between Champion of Dusk and Ad Nauseam, you've got some high power draw. IMO, just add some more tutors. Wishclaw Talisman, Scheming Symmetry, Grim Tutor are all plenty good to go get your nice Ad Naus or Champion to draw waaaay too many cards. For other tutors consider Brainspoil to get Ad Naus, Shred Memory for something like Cordial Vampire or Impact Tremors, and possibly Dimir Machinations and Dimir House Guard.

For win cons, consider Purphoros, God of the Forge. Deals damage twice as fast compared to Impact Tremors, and both of them are really solid cards. Burn at the Stake could probably take your horde of tokens and off somebody as well. Also tutorable by Brainspoil.

AzulTennin on Budget Treasure go wide

3 months ago

Feed the Swarm is pretty cheap and versatile removal to consider. Fact or Fiction or Read the Bones or even Altar's Reap might also be nice as it seems card draw might be a bit weak Thoughtcast is even better I bet with the Treasure synergies. Murder or Doom Blade or Tragic Slip or Price of Fame or Defile or Cast Down or Drag to the Underworld might also be nice to deal with enemy threats or blockers. Force of Despair is another good cheap effect that can help push through for attacks. Costly Plunder turns a treasure into cards which is nice and on theme. Profane Command is also surprisingly cheap for the versatility. Damnable Pact is neat as you can target an opponent to deal lethal or yourself to draw. Cranial Plating is a pretty awesome equipment with treasure too. Armix, Filigree Thrasher although not a pirate, has a cool synergy with treasures. AEtherize is a neat wrath effect that is cheap. Memory Lapse and Unsubstantiate is a counterspell that feels less controlling since they keep the card. Tolarian Winds is a one sided Windfall which is interesting. Thassa's Intervention is another potential counterspell that doesn't feel so controlling. Distant Melody is also probably a great card given all the Pirates. Merchant's Dockhand interacts nicely with Treasures.

hmhlund on Keskit and Toggo

3 months ago

After looking again - drain with Nadier's Nightblade, and draw Cards with Costly Plunder, Reprocess, and God-Eternal Bontu!

owenger on Blood Death Knight

4 months ago

Spark Harvest makes a bit more sense than Bone Splinters, as does Village Rites instead of Costly Plunder you don't have any artifacts anyways. Or am I missing something?

Gattison on Bender Bending Rodriguez (Sr.)

4 months ago

Magmastorm: Nice, thanks! Your assessment of Bloodbriar's weakness are pretty spot on, in addition to the fact that "Brian" (as our little playgroup refers to him) can't actually win a game on his own. He needs trample, or pro-color, or unblockable, or Fling or something else in combination with it to actually close out a game. Regardless, I enjoy building around and playing the card, so I keep doing it.

It honestly comes down to the fact that we liked sacrifice themed decks, and Bloodbriar inspired us to build a whole crapload of them. I feel like in a lot of my Brian decks, he could be taken out, replaced with something more synergetic with everything else and the deck could be made better... but that's not the point. The point is I want to play this weird-ass, off-color, "sacrifice-tribal" enabler card and see how big I get it and how fast. XP :D

But an Atog and Brian deck sounds cool. Maybe Fling em both? If you do make it, definitely let me see it. =D

I just swapped Hunger of the Howlpack out for Burst of Strength, actually. However I've now realized that Costly Plunder is the only way I can crack Ichor Wellspring for that second card, so... looks like I found a spot for Hunger, again! Thanks a lot!

mobizque on Artificial Dark Chocolate

4 months ago

How about Village Rites over Costly Plunder? Save a Mana.

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