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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Creature — Giant Warrior
, : Search your library for an Equipment card and put it onto the battlefield. Attach it to a creature you control. Then shuffle your library.
2 days ago
on One Man Army
1 week ago
3 months ago
4 months ago
If you're looking to win through commander damage and attacking, an Aggravated Assault or Aurelia, the Warleader would help out a bit. Also Stoneforge Mystic and Stonehewer Giant can help you grab some equipment a bit more effectively.
Though a bit slow, Nahiri, the Harbinger can work with your discard and artifact/creature searching too.
Trading Post is also another way to discard and use your artifacts for value too.
7 months ago
8 months ago
Very true, but you could get one golem for say your Sunhome Guildmage (whose only other uses are extremely expensive mana-sink abilities), or a card that nets you tons of your other multicolor cards by drawing to get a lot of golems (Like you are running Losheel which is pretty fantastic for this in this deck but imagine if you had two card draw engines out and having more than one allows some redundancy to account for removal/wipes). Kalemne also doesn't synergize with most of your cards because you mostly have a lower curve than their ability triggers off of. To be honest I would replace either of those with Slate of Ancestry since you are going to be flooding the board with tokens. You are also running Sunforger which is great for getting things you need. Stoneforge Mystic, Steelshaper's Gift, Open the Armory or Stonehewer Giant can get you Sunforger faster or can net you other fun equipment that work well in this deck like Sword of Fire and Ice.
There's also some fun shenanigans like Land Tax and Scroll Rack which is basically a "draw three a turn" as long as you are behind in lands, which you will be if you are playing vs any deck with green in it. Or Mask of Memory and Teshar, Ancestor's Apostle since the majority of your deck would be considered Historic so anything you bin with the Mask would come back with Teshar every time you cast one.
I would at least consider changing some stuff out after extensive playtesting, but hey, if you like how this plays and don't see the need for tighter tuning than there's no reason to change. Best of luck in your games!
11 months ago
Running green you should try and have a ramp package in the deck. I know its frustrating to give slots to ramp but using them and pulling the lands filter your deck making your draws alot better later into the game when it really matters. Budget conscious picks are Kodama's Reach , Skyshroud Claim , Cultivate , Farseek , Explosive Vegetation and Rampant Growth .