Veteran's Armaments

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Veteran's Armaments

Tribal Artifact — Soldier Equipment

Equipped creature has "Whenever this creature attacks or blocks, it gets +1/+1 until end of turn for each attacking creature."

Whenever a Soldier creature enters the battlefield, you may attach Veteran's Armaments to it.

Equip (2)

Metroid_Hybrid on Saluting Soldiers (Mono-white Soldier Tribal)

8 months ago

There are a total of 5 spells printed in that specifically reference Soldiers. You are running two of them, the other 3 are Catapult Master, Catapult Squad, and Veteran's Armaments.

carpecanum on 40k Orks deck

1 year ago

Krenko, Tin Street Kingpin is a great secondary boss. Get that full Waaaagh feel by attaching Veteran's Armaments. The bonus it gives creates as many orcs as you attacked with, even if they all die from blockers. He needs an Ork name though.

Astarion's Thirst

king-saproling on Latrhil Voltron's deck ♥

2 years ago

You might like these: Ivy Lane Denizen, Immaculate Magistrate, Fallen Ideal, Vicious Betrayal, Pennon Blade, Veteran's Armaments, Chatterfang, Squirrel General, Cryptolith Rite, Song of Freyalise, Druids' Repository, Storm the Citadel, Return of the Wildspeaker, Patron of the Orochi, Awakening.

Personally I would cut these cards: Blanchwood Armor, Familiar Ground, Prodigious Growth, Rune of Might, Lashwrithe, Loxodon Warhammer, Blackblade Reforged, Nissa Vastwood Seer, Poison the Cup

AstroAA on [EDH][Primer] Adeline Anthem Beatdown

2 years ago

Hello IHATENAMES! Thank you for your comments!

Personally, while I think Adeline lends herself to work well with equipment, I don't want that to be the focus of the deck - I'd like the deck to focus more on powering up the tokens through anthem effects. Most of the equipment that is there is because it's able to offer things towards our gameplan (Veteran's Armaments, Stoneforge Masterwork), give some form of protection or evasion (Loxodon Warhammer, Darksteel Plate, Whispersilk Cloak), or offers an additional form of removal (Godsend, Sword of Feast and Famine, Shadowspear). Batterskull provides an additional creature, which further boosts Adeline's power.

My main problem with mass removal in a deck like this is most of the time it's counterintuitive, meaning it messes with us more so than our opponents. Otherwise, I would run Wrath of God and Day of Judgment 100%. As for targeted removal, I am aware that my package is rather lacking. I'm a big fan of getting rid of things before they're even a threat or have a chance to be a threat, hence the Silence and Orim's Chant. I want to add more, but my problem is I also like utility and most of the cards that say "Destory target Artifact or Enchantment" are over-costed in my opinion.

As for the anthem effects you suggested, my main problem with them is they're over-costed for what we get. Take Honor of the Pure as an example - it's two mana for a +1/+1 effect for all of our creatures. Metallic Mimic does something very similar, as does Thalia's Lieutenant. Intangible Virtue is perhaps something that I might add, but all the others are too much mana in my opinion for what they do. My problem with cards like Gauntlet of Power is there is another mono-white deck at the table, and I'd rather not help them out.

Regardless, again, thank you for your comments!

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