Ronin Warclub


Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Betrayers of Kamigawa (BOK) Uncommon

Combos Browse all

Ronin Warclub

Artifact — Equipment

Equipped creature gets +2/+1.

Whenever a creature enters the battlefield under your control, attach Ronin Warclub to that creature.

Equip (5) ((5): Attach to target creature you control. Equip only as a sorcery.)

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Ronin Warclub Discussion

TooMuchTalent on Ninjutsuga

1 month ago

Swapped Ronin Warclub for Sai of the Shinobi.

Its just easier to get out and keep up tempo with, as well as having "may" on the attach text.

Mike94 on VolTromokratis

4 months ago

Maybe it's a daring idea but why not try to build a Tromokratis voltron deck? He is bulky and could easily deal 21 commander damage if you equip him with the right gear.

Play a lot of mana-rocks to get him out as early as possible like Lotus Bloom, Thran Dynamo, Caged Sun and Extraplanar Lens. Even Sapphire Medallion and High Tide help this strategy. Tromokratis wants to be blocked but that would be a set back for your gameplan so evasion is your friend. Archetype of Imagination could help your commander hit face for example.

If you go the voltron route I would definitely play these equipments:

Each Mirrodin sword would be an auto include but could maybe be to expensive to buy but I would at least try to fit in Sword of Feast and Famine.

Since you're in blue there are a lot of ways to search for artifacts.

I would also play some mono-blue staples like Rhystic Study and Mystic Remora to draw as much of you deck as possible.

And last of I would play some disruptive spells to ensure you're not overwhelmed by other tempo decks that tend to go wide like:

I love mono colored decks in EDH since they play the toughest game but excel at one main goal. It's hard to make them work against those fancy multi colored decks and it could become a big investment but from one mono-colored EDH player to another, it's worth it! +1

Valengeta on R/B Ninjutsu

5 months ago

I suggest more removal, replacing Ronin Warclub with something better and adjustments to creatures to make room for more competitive ones. I know ninjas are limited so try to support them with creatures that have synergy with them and the Ninjutsu ability, like Invisible Stalker

VesuvanDoppelbanger on Bad Luck Brion

7 months ago

Fling in a deck, as a creature, in Magic in general, has always been a sweet spot for me. I love it.

Here are some seasoning suggestions to spice that baby up.

Ogre Battledriver - I'm aware Ball Lightning-type creatures don't need haste, but that +2 adds up quick.

Homura, Human Ascendant - Fling it, now everything is bigger and has evasion.

Ronin Warclub - Here you go Mr. Raging Elemental of Fiery Fury, have a club. Every time.

Grafted Wargear - Even better. Equipment without Equip costs feels like cheating.

Steelshaper's Gift - You're already running enough Equipment to justify it, plus these 2 I just mentioned.

Pandemonium - Risky, but better costed than Warstorm Surge.

Gift of Estates - Hitting those lands drops is very meaningful in colors that don't ramp.

Treasonous Ogre - Highly effective at fueling power plays. You're gaining tons of life anyway, right?

Gamble is on-point for the bad luck theme.

I see that Lifeline is already in your MaybeBoard. That effect is bonkers with sac-creatures.

All in all, a beautiful deck with power and personality. Bravo.

sonnet666 on [List] The MTG Weapons Arsenal

8 months ago

Don't stop now. I believe in you!

JonathanSamurai on Pattern Recognition #24 - Ninjutsu

11 months ago

Wouldn't things like Stormrider Rig and Ronin Warclub add Punch to ninjutsu? Or does the equip as sorcery override?

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