Grand Abolisher

Grand Abolisher

Creature — Human Cleric

During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures or enchantments.

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Printings View all

Set Rarity
Archenemy: Nicol Bolas (E01) Rare
Commander 2014 (C14) Rare
2012 Core Set (M12) Rare

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Highlander Legal
2019-10-04 Legal
Block Constructed Legal
Leviathan Legal
Legacy Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Grand Abolisher occurrence in decks from the last year

Commander / EDH:

All decks: 0.11%

Grand Abolisher Discussion

SynergyBuild on Idea For A Format

3 hours ago

Yeah, personally I'd be running a list like Grand Abolisher with Thought Lash & Thassa's Oracle for the free win.

The issue, is if you get rid of the combos or the protection, the next best cards will replace them. I'd estimate a banlist of 200+ cards for the combo pieces, and at least a good 40-50 for protection, given the restrictions.

Reznorboy on Idea For A Format

3 hours ago

Those are interesting points. I was expecting people to complain that it would be way to Stax heavy, not combo heavy. I could easily ban Grand Abolisher if necessary, however, I can not ban a ton of cards just because they follow a similar gist, I would have to rework the rules.

SynergyBuild on Idea For A Format

4 hours ago

This makes sense, however I still feel like just a random two-card combo and a ton of combo protection like Grand Abolisher would do.

Hoobynobber7395 on Narset help!

12 hours ago

You should go extra turns honestly, thats the most competitive you can get with Narset, Enlightened Master and you need guaranteed mana base. A competitive Narset deck is going to cost a good bit of money though. Also, focus on getting the most out of combat and get extra combats where you can.

Win Cons include:

Thassa's Oracle

Jace, Wielder of Mysteries

Enter the Infinite

Extra turns ideas but not limited to:

Teferi, Master of Time

Expropriate

Temporal Mastery

Creatures to include:

Taigam, Ojutai Master

Grand Abolisher

might as well:

Thousand-Year Storm

Aetherflux Reservoir

Metallurgic Summonings

Assemble the Legion

and of course some tutors:

Mystical Tutor

Long-Term Plans

Enlightened Master

Personal Tutor

theFro on Sisay Garna Kaervek Gerrard?

2 days ago

if you run the paragon cycle + the liege cycles + Knight of New Alara + Progentius + Pathbreaker Ibex + Champion of Lambholt + Urabrask the Hidden + Grand Abolisher that would be a pretty tough nut (20+ creatures, haste, (pretty much)unblockable, +30/+30 and trample on attack...) for essentially 2 generic mana :)

Skyship Weatherlight + Tezzeret the Seeker are the two belle tutorable tutors to enable you

happy combos!

jaymc1130 on Silent Scepter

3 days ago

I was a bit intrigued so I threw a list together to test it for a couple of games against E-tron and Jund (my typical standards against which I first test new Modern decks) and the results of 3 games was actually quite promising. Silent Scepter took them all (granted it was going first in each game, but winning on the play against meta staples is the first hurdle a new concept should be able to overcome). I moved the concept to Bant to better play along the Tempo axis, and the exact list I tested was this:

Land: 2 Breeding Pool 4 Flooded Strand 4 Gemstone Caverns 2 Hallowed Fountain 4 Misty Rainforest 2 Mystic Sanctuary 1 Snow-Covered Forest 1 Snow-Covered Island 1 Snow-Covered Plains 1 Temple Garden

Instant: 3 Failure 4 Opt 2 Path to Exile 3 Remand 4 Silence

Creature: 3 Birds of Paradise 3 Grand Abolisher 3 Noble Hierarch 2 Spell Queller

Planeswalker: 3 Teferi, Time Raveler

Sorcery: 4 Serum Visions

Artifact: 4 Isochron Scepter

Sideboard: 2 Force of Negation 4 Grafdigger's Cage 2 Path to Exile 3 Spell Pierce 4 Veil of Summer

Don't actually know what the sideboard should look like but I figure cage is solid into Dredge, Lukka combo, and Neoform combo with potential to be useful in matchups where opponents are playing Uro, Kroxa, or Snapcasters as well. A couple extra paths for more aggro oriented strategies that land creatures before tempo control elements come online on turn 2 (Boggles, Hardened Scales, E-tron, Death's Shadow, Prowess, etc). Veil versus any deck running targeted discard or removal like Abrupt Decay, Assassin's Tropy, or Fatal Push (Grixis, Jund), And a couple of extra countermagic options to defend against other targeted removal like Abrade, or opposing spell based tempo concepts like Burn. Gotta say, even though I haven't play tested this idea ton, it does seem an idea with quite a bit of merit in Modern these days. Certainly has the potential to be a strong performer in the meta up to the point Teferi gets it's deserved ban.

jaymc1130 on Silent Scepter

3 days ago

Interesting idea. Might be something to it.

Definitely an idea that could make good use of a 4x Gemstone Caverns build as it will essentially be a tempo based concept. Remand and Failure/Comply are ideal fits to fight along that axis and simply keep boards clear aside from lands until you land Scepter+Silence. Dealing with Chalice of the Void, targeted discard, and cheap instant speed artifact removal strike me as the most reasonable answers to the strategy, so cards like Veil of Summer, Miscast, and Spell Pierce hold a lot of value as does Force of Negation. Grand Abolisher, while an odd fit for a competitive Modern deck, might be an ideal fit for this type of concept to offer a 2 cmc lockout component in addition to Teferi at 3. Bant might be a better color combo for the idea, but it'd be tough to say without doing some serious testing.

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