Mask of Law and Grace

Mask of Law and Grace

Enchantment — Aura

Enchant creature

Enchanted creature has protection from black and protection from red.

Browse Alters View at Gatherer

Printings View all

Set Rarity
Urza's Destiny (UDS) Common

Combos Browse all


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Mask of Law and Grace Discussion

Thelrydan on Weapons Are Part of My Religion

1 month ago

If your opponents playing mono-red and mono-black, i recommend you to add this card Mask of Law and Grace

Flooremoji on Ghostly Prison ||Tallowisp Spirit Tribal cPDH||

7 months ago

MaStCu Hahaha, Yes! I would love to tell you how the deck plays, that discription isn't too informative :)!

Step 1: Typically, you try to get out Tallowisp asap, but if you don't think it will survive, wait until you can do both Step 1 and 2 at the same time.

Step 2: Cast a Spirit/Arcane spell, search your library for Mask of Law and Grace . Enchant Tallowisp . Sometimes Inviolability /An Umbra works fine, but only in rare circumstances.

Step 3: Cast a Spirit/Arcane spell, search your library for Shield of Duty and Reason . Enchant Tallowisp . Now that that's done, your Tallowisp has protection from everything except white. (Kill white players first because of that)

Step 4: Look around the table, find the most problematic commander. Cast a Spirit/Arcane, search you library for an answer.

Against Disciple of Deceit , Shackles can work, but sometimes Reprobation is necessary. (Use reprobation sparingly, it's your best enchantment.)

Against a Voltron commander, Asha's Favor does the trick surpisingly well. (Assuming that they have hexproof, otherwise Pacifism works fine.)

Against Aggresive decks, Lifelink + Asha's Favor / Ethereal Armor makes it very hard for them to survive.

If you have Plow Through Reito , search up Empyrial Armor for the OTK.

Step 5: You can mostly just start making the rest of your opponents boards unable to attack, while finding Ethereal Armor . Keep in mind that if you need a cath all answer, Reprobation & Choking Restraints are your best bets.

You can also tutor up cantripping auras to make your spirits draw you a card, and give protection to your opponents creatures to make other auras fall off.

Hope this helps!

Joe_Ken_ on Potential substitutes for swords of ...

11 months ago

So as most everyone knows that cards like Sword of Feast and Famine and the rest of the sword cards are all pretty expensive. But if you are just looking for protection from two colors and not the added abilities then I may have found a decent (not great) alternative with Shield of Duty and Reason , Mask of Law and Grace , and Crown of Awe . All of these do give you protection from two colors but don’t have any other added effects and unfortunately they are only enchantments.

sonnet666 on [List] The MTG Weapons Arsenal

2 years ago

Don't stop now. I believe in you!

total_euphoria on God's Beloved Daughter

2 years ago

A few more protection ideas include Gift of Immortality, Favorable Destiny, Mask of Law and Grace, Crown of Awe (although both don't help against black removal, Martyr's Cause, Kami of False Hope and Mother of Runes.

The7thBobba on Soulfire Reservoir

3 years ago

You're welcome, my man. Off the top of my head there's Red Ward, Mask of Law and Grace, Indestructibility, and Darksteel Plate. Have a swell evening.

AmazingGrace15 on Quick! We need a Medic over here!

3 years ago

Thank you thumbs14! I like the Runes of Protection better, actually! I've thought about Conclave's Blessing, and I guess I was thinking that would be better for a token type deck so I can tap less powerful tokens instead of my stronger nontoken creatures. I'll definitely add it to my maybeboard and play test it to see how it works.

As for Ethereal Armor, Shield of Duty and Reason and Mask of Law and Grace, I'm a little hesitant to add them. I'm not sure if this deck is better off having one creature be the threat and prevent damage with my other creatures or if I should keep it with lots of little dudes that I can enchant. I have the Shield and the Mask in my maybeboard because I was thinking of adding them, but I think it's safe to say that they are (at the least) going into my sideboard. That way depending on who I'm playing I can switch them in, rather than have a pointless card in there (for example, if I were playing against mono green but had Mask of Law and Grace in there).

I like Oppressive Rays, but I'll have to play test it. Although it is only pauper, it does make me a little nervous that the creature cannot be removed from the game completely. You do have a very good point though, it is much less demanding.

The reason I may keep Flickering Ward as opposed to Pentarch Ward is because if one of my creatures is targeted and dies, I can remove Flickering Ward at instant speed to return it to my hand. That way, it won't go to my graveyard with my creature. However, Pentarch Ward does have card draw, which is quite nice. I'll put it in my maybeboard.

Thank you for all your help!!!

thumbs14 on Quick! We need a Medic over here!

3 years ago

Some ideas:

-Conclave's Blessing. If you can consistently get lots of creatures in play, this helps give you a tremendous blocker.

-Ethereal Armor. Helps turn one of your creatures into a bomb.

-Oppressive Rays. I like Weight of Conscience, but in pauper this can shut down a lot of cards for less demand.

-Pentarch Ward. It's not as flexible as Flickering Ward, but it does replace itself, which is considerable. Maybe run both.

-Instead of the circles of protection, try the runes of protection. Since you're running mono-white, the change from mana symbol 1 to mana symbol w doesn't matter, and the option to cycle them is nice if your opponent doesn't have certain colors.

-Shield of Duty and Reason. Combo with Crown of Awe to make a creature nearly untouchable, if you're okay with stacking so many cards on one target. (Maybe swap the crown with Mask of Law and Grace.)

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