Kite Shield


Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Commander / EDH Legal

Printings View all

Set Rarity
2012 Core Set Uncommon

Combos Browse all

Kite Shield

Artifact — Equipment

Equipped creature gets +0/+3.Equip 3

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Cardhoarder (MTGO)

0.01 TIX $0.02 Foil


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Kite Shield Discussion

sonnet666 on [List] The MTG Weapons Arsenal

1 month ago

Don't stop now. I believe in you!

TheHelvault on Double Atog Vision

2 months ago

If Scrap Trawler let you return a 0 cmc card after sac'ing another 0 cmc card, then it would be worth keeping in. I would replace it with Frogmite, Myr Enforcer, Somber Hoverguard, or Etched Champion.

Get rid of Cranial Plating for Flayer Husk. The husk gets you a creature to use with Springleaf Drum and then it's sacrifice fodder for Atog or Ravenous Intruder.

Cut Signal Pest for a 0-drop artifact, like Kite Shield or something of the like. Paying 0 mana for sacrifice fodder is much better than paying 1 for sacrifice fodder

ticked-off-squirrel on Slag Cannon (Budget Artifact Landfall Burn)

5 months ago

well as an expert on artifacts and burns I suggest to add into your artifact cannon the following cards (reasons are in parentheses) (this symbol (+) means for Pauper. this symbol (-) means for standard) : Vulshok Replica+ (by sacking it it will shoot the opponent for a bit of damage and with cards that shoot when it comes out that is 4 damage right there) Ornithopter+- (is a free creature that is a nice chump blocker.) Spidersilk Net+/Cathar's Shield+-/Kite Shield+ (same reason for Ornithopter) Goblin Fireslinger+ (after a turn of summoning sickness can start tapping to shoot small amounts while you get your cannon ready) Tamiyo's Journal- (getting a free artifact every turn will greatly help with the artifact drop burns. and those same artifacts can help you "reload" your hand.) Tunneling Geopede- (it works the same as Reckless Fireweaver but with lands instead of artifacts) Shock+- (self explanatory) Devils' Playground- (you will get a few chump blockers that will self-destruct when they die) hopefully I have given you a few ideas.

deltacobra on Atog's Revolution: Modern Budget FNM Deck

5 months ago

I'd honestly don't like Slag Fiend if there no artifacts in your graveyard it useless. I'd just play more zero costing artifacts like Accorder's Shield , Bone Saw , Kite Shield, Paradise Mantle to name a few.

smackjack on Purestorm combo

5 months ago

Love this deck. I spent days trying to perfect the deck once i saw Sram.. Heres what i came up with: Puresteel storm 2

Sram should be a 4-of. Yes he is legendary but the deck needs the consistency of 4.
Paradoxical Outcome seems way to expensive, and i dont think you need it. Retract is plenty.
There is Kite Shield if you need more equipments.
Simian Spirit Guide with Faithless Looting is very good for explosiveness and when you come to a halt by unlucky draws..
You need only one Grapeshot
Glint Hawk in interesting, but you get the same effect + 1 card with Repeal.

GeminiSpartanX on !The Perfect Storm! Modern Cheerios Storm w/Sram!

5 months ago

Well I've been testing it in paper recently, and there are a few things that I'd change with your list here. I run 15 lands, but I'm unsure if 15 or 16 is the correct number or not. Regardless, I wouldn't bother using Glimmervoid or Mystic Gate when you have Seachrome Coast available to use. It saves you on life and allows you to keep more 1-land hands then you otherwise could. I'd cut 1 Revival and 1 grapeshot for 2 more equipments since you need a critical level of equips to draw in order to combo off. Also Accorder's Shield is better than Kite Shield, so I'd run those first :)

If you do get around to playing against other decks, let me know how those Pacts work for you. I'd rather not need to get them, but if it turns out they're the best spell to use for protection then I'll bite the bullet and try to pick some up.

GeminiSpartanX on God Sram It!

6 months ago

Now that I have more time:

I was going to say that Muddle seems unneeded now that we have 8 paladins. Is it mostly to tutor for Grapeshot now? If so, maybe a 2nd Grapeshot and another artifact or mentor could be better for more consistent opening hands/drawing into wincons. I also like Seachrome Coasts here, and I think they are criminally underplayed in modern. Also a little thing, but Kite Shield is strictly worse than Cathar's Shield, so I'd swap the numbers on those (you know, just in case you want to equip one in a pinch). I'll need to proxy this out and see if I need to pick up a set of Opals finally.

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