Sword of the Animist

Sword of the Animist

Legendary Artifact — Equipment

Equipped creature gets +1/+1.

Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.


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Printings View all

Set Rarity
Mystery Booster (MYS1) Rare
Commander 2017 (C17) Rare
Archenemy: Nicol Bolas (E01) Rare
Magic Origins (ORI) Rare

Combos Browse all


Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Highlander Legal
2019-10-04 Legal
Block Constructed Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Sword of the Animist occurrence in decks from the last year

Commander / EDH:

All decks: 0.08%

White: 1.04%

Black: 0.17%

Red: 0.26%

Sword of the Animist Discussion

jakeyuki12 on Tajic Budget EDH

3 days ago


May I recommend Mask of Memory? It's a great source of card draw that your deck would love. In addition, a copy of Open the Armory would be great to search either that or Sword of the Animist since both of those equipment give you much appreciated card draw and ramp.

Mike94 on Alela The Queen of Faerie's

1 week ago

Your artifact ramp could be more optimized.


Take out all the Diamonds and put in Signets, they don't come into play tapped and are great for fixing your mana. Lotus Petal could be considered since it plays well with your commander, Fellwar Stone is also great or even Mind Stone. Just don't play mana ramp that comes into play tapped.


I would also try to leave some creatures out for powerfull enchantments/artifacts since your commander is focused on them, if you cast them you'll get a creature for free. I would consider these enchantments/artifacts: Grasp of Fate, Search for Azcanta  Flip, Darksteel Mutation, Estrid's Invocation, Mirrormade, Copy Enchantment, Skullclamp, Sword of the Animist, Lightning Greaves.


Alela goes infinite quite easy with cards like Banishing Knack or Retraction Helix combined with a Battered Golem, Mirran Spy or Traxos, Scourge of Kroog and any 0 drop atrifact; Tormod's Crypt, Ornithopter, Everflowing Chalice, Memnite orvSpellbook. Making infinite faeries and infinite casts (Storm). Put an Aetherflux Reservoir next to this combo and BOOM.


If you don't like to go infinite you could also play Coat of Arms making your faeries lethal on the spot or Magister Sphinx to mess with someone specifically.

CrimsonChaos on General Kudro of Drannith

4 weeks ago

xSKINCOLLECTORx Most of the ramp you mentioned is not applicable in Orzhov colors. Some other options for ramp to consider would be things like Pitiless Plunderer, Smothering Tithe, Black Market, or Sword of the Animist. Revel in Riches could also be possible ramp with a wincon attached to it.

Swilliam on R/W hammer time

1 month ago

Mask of Immolation seems better than Ancestral Blade here, considering you can blow up a smaller creature with it in aggressive matches or get in an extra point of damage. Once you sacrifice the elemental token, you can equip it to one of your creatures for free. If you ever get in situations where you are one point of damage away from lethal, it can help. Also I'm pretty sure Stoneforge Masterwork, Captain's Claws, or another copy of Shadowspear would be better options here than Sword of the Animist.

StasisAbuser on Lady Gwyn's Armory

1 month ago

Pretty strong deck, Gisela and Auerelia are some powerful cards that I may have to put into my Gwyn deck now that I think of it :P

I would definitely throw in Sword of the Animist for ramping though.

I also second Helm of the Host

StasisAbuser on Syr Gwyn Brawl-to-EDH upgrade

1 month ago

Decent start but has plenty of room for improvement.

Alot of Syr Gwyn Decks I see (mine included), do not go full on Knight tribal, by including non-knight creatures like Leonin Shikari and Stoneforge Mystic for equipment synergy. If you prefer to be more creature heavy and knight focused, more power to you.

I would put in some card draw like Phyrexian Arena and Sram, Senior Edificer for starters.

Sword of the Animist for land ramping is a must run given this is Mardu.

I also recommend at least a couple of board wipes.

ZendikariWol on Suggestions for a first deck ...

1 month ago

I think you should give him a Mizzix of the Izmagnus storm deck! ... cricket noises ...

Anyway, actually, give him a deck that pumps up its creatures- equipment is less feelsbad than auras if it doesn't work but also more likely to pop off. In my experience with new players, smashing with a big creature is awesome, and if they get other things when they attack (with cards like Sword of the Animist or Bear Umbra), it feels very satisfying. It just feels cool to dictate your play and be like "when I attack, this happens and this happens and my creature is a billion/a billion! Chump block or die!!!"

To that end, I recommend Nazahn, Revered Bladesmith, Kestia, the Cultivator, Tana, the Bloodsower (probably with Akiri, Line-Slinger or Bruse Tarl, Boorish Herder).

Or, if your player is more oriented toward getting that sweet, sweet value than having massive creatures, the Otrimi, the Ever-Playful precon looks fine. That way the player can also do some upgrading if they wanna.

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