Champion's Helm

Champion's Helm

Artifact — Equipment

Equipped creature gets +2/+2

As long as equipped creature is legendary, it has hexproof.

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Legality

Format Legality
1v1 Commander Legal
Canadian Highlander Legal
Commander / EDH Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Oathbreaker Legal
Tiny Leaders Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Latest Decks as Commander

Champion's Helm Discussion

Monomanamaniac on Balan, one-punch woman

2 months ago

Omniscience_is_life thank you for the suggestions. Sword of Vengeance isn't the best weapon in Balan's arsenal, but those key words aren't the least relevant. Vigilance for blocking, trample for getting through blockers, and haste so she can go to town the turn she lands. Add to that a +2 power boost and it's not too shabby. I do like Infiltration Lens , but tbh it doesn't offer a power boost and I'm trying everything in my power to get Balan through unblocked lol. I do actually have Cartographer's Hawk , Verge Rangers , Burnished Hart , Endless Horizons and a few other rampy dudes in my list of considerations. Tbh though, blackblade puts in some real work, it only ever needs to get to +8/+8 but even at +5/+5 I'm only 2 away from lethal. I know my land is much lower than it needs to be, but that's why I pay close attention to the average cmc of the deck, it's currently sitting at a comfortable 2.18, which is probably going to get lower once i cut Batterskull (something of a pet card lol). I'm definitely investing in an Ancient Tomb asap, as well as a Conqueror's Flail , Champion's Helm , Sword of Sinew and Steel , as well as a few other things to help get the deck to it's highest potential. I'm even looking at some of the mdfc lands to help spice it up

Mcat1999 on Titan's Revenge -- (Giant Tribal/Voltron)

4 months ago

I played this deck last night in playtest and got her out T2.

T3 she has Champion's Helm and swung for 10.

I hate this deck so much, but not as much as I love it. Honestly might buy it!

DespairFaction on Rograkh with His Faithfull Horse

4 months ago

Alright heres my main tips. First cut the creatures that dont matter, thats going to be swiftspear, and segovian angel. Next I dont really love being in on Auras. One removal spell and they all go away so, I believe that sentinel eyes and dragon mantle are going to be underwhelming, cut battlemastery. While its good, you can get more permanent sources of double strike from things like duelist heritage, bloodmist or True Conviction .

I think you are going to want 2-3 extra combat cards. Pick the ones that you have access to. Aurelia is the best, and Waves of Aggression and Aggravated Assault combo with sword of feast and famine. You are going to want a mask of memory, and probably a tome of legends, and because Tome of Legends , likely a Manifold Key . Finally you are going to want more things that put size and abilities on Rograkh. Thats going to be as many swords of X and Y as you have, with Sinew and Steel being the next best in line and dont forget about sword of DnD. I would get a Citadel Siege in the deck somewhere as another way to add more size. Other good equipment are Champion's Helm and Hammer of Nazahn , Maul of the Skyclaves , Loxodon Warhammer , Embercleave , Sword of Vengeance . A few value equipments you are missing are the alreayd mentioned, Mask of Memory , Dowsing Dagger  Flip, Explorer's Scope .

Once you get the equipment figured out, you'll want to get a bit more removal. 10-12 pieces for midpower metas and 13-15 for high power is usually about right. Volcanic Offering is a great piece, blasphemous act especially if you load up on red swords. Heliod's Intervention and Dismantling Wave are great artifacts and enchantments, Chandra's Ignition could be another nice 1 sided board wipe.

Since this is partner deck dont be afraid to go lower on the creature count. YOu have 2 in the command zone, so you could safely go down around 15 creatures or so. Good luck!

DespairFaction on Rograkh with His Faithfull Horse

4 months ago

Alright heres my main tips. First cut the creatures that dont matter, thats going to be swiftspear, and segovian angel. Next I dont really love being in on Auras. One removal spell and they all go away so, I believe that sentinel eyes and dragon mantle are going to be underwhelming, cut battlemastery. While its good, you can get more permanent sources of double strike from things like duelist heritage, bloodmist or True Conviction.

I think you are going to want 2-3 extra combat cards. Pick the ones that you have access to. Aurelia is the best, and Waves of Aggression and Aggravated Assault combo with sword of feast and famine. You are going to want a mask of memory, and probably a tome of legends, and because Tome of Legends, likely a Manifold Key. Finally you are going to want more things that put size and abilities on Rograkh. Thats going to be as many swords of X and Y as you have, with Sinew and Steel being the next best in line and dont forget about sword of DnD. I would get a Citadel Siege in the deck somewhere as another way to add more size. Other good equipment are Champion's Helm and Hammer of Nazahn, Maul of the Skyclaves, Loxodon Warhammer, Embercleave, Sword of Vengeance. A few value equipments you are missing are the alreayd mentioned, Mask of Memory, Dowsing Dagger  Flip, Explorer's Scope.

Once you get the equipment figured out, you'll want to get a bit more removal. 10-12 pieces for midpower metas and 13-15 for high power is usually about right. Volcanic Offering is a great piece, blasphemous act especially if you load up on red swords. Heliod's Intervention and Dismantling Wave are great artifacts and enchantments, Chandra's Ignition could be another nice 1 sided board wipe.

Since this is partner deck dont be afraid to go lower on the creature count. YOu have 2 in the command zone, so you could safely go down around 15 creatures or so. Good luck!

king-saproling on

4 months ago

Looks fun. I disagree with the other commenters regarding draw/recovery. I think that these partners are best played as a glass-cannon, all or nothing, win early or bust strategy. This is just my 2 cents but I would make the following swaps:

Impulsive Pilferer -> Skirk Prospector. T1 Prospector = T2 Jeska!

Arcane Signet -> Simian Spirit Guide

Lightning Bolt -> Rite of Flame

Chandra, Torch of Defiance -> Lotus Petal

Leyline Tyrant -> Seize the Day

Trailblazer's Boots -> Dust Corona

Solemn Simulacrum -> Treasonous Ogre

Loyal Apprentice -> Inquisitor's Flail

Fireblade Charger -> Smoke

Champion of the Flame -> Neheb, the Eternal

Monastery Swiftspear -> Captive Flame

Koth of the Hammer -> Relentless Assault

Ruby Medallion -> Dockside Extortionist

Ring of Valkas -> Relic Axe

Whispersilk Cloak -> Champion's Helm. Rograkh having shroud could be problematic for you.

Lightning Greaves -> Taste for Mayhem

Deasert_Nomads_be_godly on Muldrotha the Typical

5 months ago

great deck. But you need some protection against removal/boardwipes as they are extremely common in commander. maybe.. Champion's Helm, Neurok Stealthsuit, Swiftfoot Boots, Blossoming Defense, Heroic Intervention, Fierce Guardianship just to name a few.

HydraOoze on Red White equipment voltron

5 months ago

Thank you for the suggestions. I definitely plan on adding Champion's Helm, just hoping for a reprint. And Timely Ward is a good call. I’m not sure about the Loxodon Warhammer since rogeth already has trample but the lifeline would be nice, I’ll add it to the maybe board. Thanks for all the help.

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