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Reito Lantern Discussion
1 hour ago
Hey friend. I'm glad you have some casual decks -- makes me feel a lot better about making this cEDH, since the last thing I'd want is to help you build an expensive deck that you'll never play(: I'd advocate using proxies on this one before you buy expensive cards in paper. Most playgroups are fine with that, especially for WIP decks like this, which will save you a LOT of money as you iterate on what works best here.
Reito Lantern is not really a combo piece... I mean, you can tutor anything out with Sunforger repeatedly, but you'd need to already have infinite colored mana AND naturally draw the Lantern, which is kinda a long shot. If you already have infinite colored mana (or even infinite colorless and two colored sources), just cast Fireball, Aurelia's Fury, Comet Storm, or Conflagrate, you know?
You did a good job with 5- and 6-drops. Your next cutting-floor task: cut everything (besides removal/etc) that only combos with one card. Guttersnipe, for example, might deal 10 damage to each opponent over the course of the game, but that's so negligible when you could be slinging Comet Storm for 3000. Also cut Brisela. Neither card is a staple on its own, and the chances of drawing 2 cards naturally in RW are way too bad to justify it. And so forth. After that, cut the bad cards and narrowest answers from Sunforger. Are you ever going to tutor up Fork or Fury Storm when you could be winning with Comet Storm? Nope. So cut them. Also cut bad answers like Molten Influence -- anybody will pay 10% of their life in exchange for their best spell resolving.
Razia's Purification is really bad unless you can immediately recur everything or phase out or something. Which means it's not going to be good with Reito, either.
The Orrery is good, but expensive. Proxy it first.
Cut the Ferocidons. Doesn't matter if they gain life, if you're dealing 300 with Comet Storm. Let that sentence be your mantra! (;
Paradox Engine might actually be your best 5-drop, since it helps...cast comet storm for 300. See how I'm approaching this?
Planar Portal is bad because you can't really ramp to 12 without infinite mana, which you could use to cast Comet Storm for 300. (Hope this isn't getting annoying, but I'm trying to make a point.)
Purity, Sunglasses, the Anthem, Burst of Energy, are all not as good as 1) casting Comet Storm for 300, 2) stopping your opponents from winning before you can cast Comet Storm, or 3) helping you find the pieces to make infinite mana to draw your deck (with a non-tapping engine like Staff of Domination) so you can cast Comet Storm.
See what I mean? You don't have to use the Comet Storm as a wincon if you don't want to, but my point is that you should find your best combo (whatever it is), and stick with it, and commit to it, and build in redundancy. It's better to have one combo with 10 ways of happening than 10 combos with 1 way of happening.
Hope this helps! It's a busy week for me IRL, but I'll check in again on the weekend -- see if you can get it to 120 by then! I'll have the time to go card-by-card on a deck that size, but it's still wasted effort on 160 cards. Best of luck!
1 day ago
Lowdown: Removed the "Protection from" combo & Odric, Lunarch Marshal. Added Reito Lantern as a "Super-Recursion" card In here. Removed Ghitu Chronicler as Sunforger puts instants in for free & counts as being cast. Keeping Paradox Engine for versatility, & Geode Golem is removed...
Replaced all 5 Artifact Tutors w/ one that can search for anything in the deck: Planar Portal. Unsure about cutting Emrakul's Hatcher as Eldrazi Spawn make for not just Mana Sources, but also Chump Blockers, & it can be flickered... Must keep Radiate for the fact that nonpermanent cards are a big player here. Same for Paradox Engine + Boros Signet + Sunforger combo for endless Sunforging...
Only 7 CMC is the Commander. Impossible to remove.
For the comment in question...
I know the 2018 Precons were trash, but just thinking of individual cards would be for the best, as this years' secondary commanders were better anyway for the most part...
Regarding my Comment #11: I am focused on cEDH by this point. Besides, my WIP Kozilek deck is literally worse than 90% CASUAL. Worst case about >4 cards? Both 6 Drops are staples here, Same for Endbringer for . 5 drops aren't any better: has Emrakul's Hatcher, which is a 2-4-1. Radiate Manipulates mu Instants & Sorceries even when casted by Sunforger. Neheb, the Eternal makes Mana, even after the entire Combat Phase, & even after addition Combat Phases & Main Phases. "Stallion." I claim. Dunno about Kiki-Jiki, Mirror Breaker yet... MAYBE I'll remove Apocalypse + Teferi's Protection, if it doesn't mesh so well w/ cEDH... However, I won't remove Paradox Engine; stuff like Isochron Scepter copies of Fork for Nonpermanent copying, & Sunforger Activations. Especially the latter.
I reduced those to just Planar Portal, & I have Counterspells at least: For Artifact Blast for enemy impurities, Molten Influence beats most spot removal (Unless it has Split Second.), Pyroblast/Red Elemental Blast beats Blue Permanents & Counterspells, Even Dualcaster Mage can copy an enemy Counterspell if you want, countering the real thing. is a little bit different: Dawn Charm has a mode that stops a spell that targets you, Lapse of Certainty puts target spell on top of the enemy Library, & I plan to find a card that can compliment w/ this. Ideas? Mana Tithe is a Planarshifted Force Spike, which can be decent sometimes... Rebuff the Wicked is the same as Dawn Charm, but at a permanent instead. Is Illumination Good?
I hope this can help w/ the decisions on Monday; I'm thinking of Keeping Razia's Purification, & keep Rings of Brighthearth + Basalt Monolith + Sol Ring w/ Reito Lantern in hand. I hope this works as a combo that's good...
I'll be waiting until then, landofMordor. I dunno what high drop cards to cut...
2 months ago
Thanks for the upvote and the suggestions! I really like Oppression. I think I left it out of my first build of this deck because I was worried that it would be too ... oppressive. Perhaps I will playtest with it some and see how it goes, I just worry that it will draw a lot of hate. On the other hand, I haven't really found too many powerful effects that will progress the discard route fast enough to slow down my play group.
I have tried to avoid running too many non-creature based effect. I find creatures can be found from the bottom of your graveyard by using lots of grenzo activation and can be recurred using Reito Lantern. This is why I have considered running Magus of the Abyss over something like Call to the Grave
2 months ago
What's your philosophy here? What do you want your deck to do?
Bound in Silence fits better than Pacifism since you can tutor for it. Same thing with Big Game Hunter over one of your kill spells. Pious Warrior and Shield Dancer make pretty good surprise blockers too.
You've also got pieces to a few combos but they would need a few more parts. Teysa, Orzhov Scion combos with Darkest Hour but it really needs a Blood Artist and Ashnod's Altar to work. Cho-Manno, Revolutionary combos with Pariah and Pariah's Shield. Those two also combo with Stuffy Doll.
One last Card. Conspiracy turns every creature into Rebels or Mercenaries, letting you tutor for any creature in your deck.
3 months ago
Voltron is a very interesting strategy to employ with Chromium. I have wanted to see what people do with him the moment I saw the leak. May I suggest you take Reito Lantern into consideration? Have a closer look at Tunnel Vision and then read Reito Lantern again. It's cloak and dagger but sometimes needs must. Telepathy will ensure you know exactly what your opponents will be up to. Esper Charm is basic Esper goodstuff. How exactly do you deal with boardwipes? Out of curiosity.
Would you be so kind as to give me some advice on one or two of my own decks? I specifically have my newest deck, Morai, and my dragon deck in mind.
5 months ago
Have you considered Reito Lantern as another way to recycle creatures?
Your deck is short 1 card - you only have 99 including your commander - and you have FAR too many lands (I would definitely not run more than 36, especially with such a low curve). You also have no draw effects, very little ramp, and almost no removal - I'd try Herald's Horn, Sol Ring, Braid of Fire, Talisman of Indulgence, Phyrexian Arena, Grim Haruspex, Night's Whisper, Decree of Pain, Toxic Deluge, and Patriarch's Bidding, maybe?
6 months ago
6 months ago
Reito Lantern is both really good with Sunforger and also graveyard removal (albeit somewhat slow for that). You might not need another Misteveil Plains, but I dig it in Sunforger decks. I actually used it once to keep from getting decked by restocking my library one card at a time with exactly the card I wanted... that's pretty niche but was also awesome.