|Commander / EDH||Legal|
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|Core Set 2019 (M19)||Rare|
|Mercadian Masques (MMQ)||Rare|
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, : Put a charge counter on Magistrate's Scepter.
, Remove three charge counters from Magistrate's Scepter: Take an extra turn after this one.
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Magistrate's Scepter Discussion
1 week ago
The Silver-Bordered cards and Bronze Tablet are largely cards I'm including for the fun factor. I like having Un-set cards sideboarded in case the game isn't necessarily too serious, and a bit of spice would make it more interesting. Bronze Tablet is not something I would use with anyone who isn't fine with the whole ante shenanigan. It was in my collection, and fit okay enough, so why not? As you might have noticed, I reworked the deck because I found that the prices were getting out of hand. Mnemonic Betrayal looks amazing, but considering it's a mythic in the most recent set in Standard, I'd like to wait for the mass box openings 'till I pick one up for a better price, or I'll trade my Deathrite for it and Praetor's Grasp. Bloodchief Ascension looks fun, might trade my Mission Briefing for it. I hold Magistrate's Scepter close to my heart because I have the promo version (one of the only two promos I own), and the threatening nature of it means I can divert attention away from my hand and towards the artifact. If I can find justification I'll cut it though. Spellbook is also a cut. Mastermind's Acquisition as well. Glasses of Urza (which I legit thought was an un-set card at first lmao) is useful utility early on but loses purpose after. I'll cut it. I appreciate the help lots!! Do you have any help for creatures? I'm only at 16 and it's kinda growing on me.
1 week ago
Okay, so I finally had some time to come by and take a closer look! First, I suspect you know this, but Crow Storm, Five-Finger Discount, and are silver-bordered and thus not legal in commander. Many playgroups will allow them, though, which is fine if yours lets you. With that being said, Bronze Tablet is beyond banned: it permanently exchanges ownership of a card, an effect that is never ever allowed under any circumstances in modern Magic. I know it's in the sideboard, but it's not even worth having there.
Second, this deck looks a lot better than the first time I stopped by here! It has a tighter focus and more focus on a specific goal: steal if you can, mill if you can't. You're still on a budget, so I'll do my best to keep that in mind. I don't know if you're opposed to infinite combos, but Bloodchief Ascension is great here: just a great card anyway with mill, but doubly awesome when it goes infinite to kill opponents with Mindcrank. Mnemonic Betrayal might be exactly up your alley, as might Lazav, Dimir Mastermind and/or Lazav, the Multifarious. You also could use some more decent draw effects, like Rain of Notions, Read the Bones, etc.
Beyond that, Mastermind's Acquisition doesn't function in EDH unless your playgroup is playing with unusual rules (the second mode just doesn't do anything). My first cuts would be Energy Chamber, Feroz's Ban, Glasses of Urza, Magistrate's Scepter, Spellbook, Mastermind's Acquisition, and Peek. I hope that helps!
3 weeks ago
I'm playing a really similar X deck (Canonically, X put Pheobe into the head of S.N.E.A.K. with no apparent motives, but that's besides the point), except it seems like my deck relies more on stealing rather than disguises. Your manabase could use a bit of work for one, Lonely Sandbar / Barren Moor is always resourceful late-game, and Sand Silos / Peat Bog are insanely useful early on and ramp you up really well. I don't have too many suggestions because I like Control/Abduction rather than Copy/Shapeshifter, but I would like to add that playing as many fun artifacts as you can is immensely fun. I've got a Magistrate's Scepter, Transmogrifying Wand and Everflowing Chalice, and they really add a layer of spice. My recommendation has to be Tamiyo's Journal in terms of artifacts, because of it's powerful Draw advantage and Tutoring abilities. It may be slow, but it can turn the tides of a game.
1 month ago
Oh, Trading Post plus Mycosynth Lattice plus and infinite mana loop plus Voltaic Construct plus some way to turn Trading Post into a creature = infinite life and basically a tutor loop. Also, I recommend Elixir of Immortality to let you loop your graveyard through your deck over and over again.
Again, if you don't want to fit these in, they're expensive, but they are fun.
Really, you won't always see these combos, but when you do see the occasional one they are super epic. Oh, the Trading Post loop triggers Glassdust Hulk as well because the Goats are artifacts with Mycosynth Lattice.
1 month ago
I feel like this deck needs to tend either to a midrange deck with additions like Traxos, Scourge of Kroog. Together with Voltaic Servant this card works like a normal 4 mana 7/7 trample. To go this road not much needs changing. Just cut some of the combo pieces that do nothing outside the combo like Mishra's Self-Replicator. Manalith is also really not needed when running 24 lands in 2 colours. Maybe consider cutting some of the really defencive cards as well if you go this road like Baird, Steward of Argive and Amulet of Safekeeping this can go into your sideboard though if you are facing token decks. Skilled Animator would also be in the main board in this case. Using some of the board wipes white provides or more counters blue provides should at least be in the sideboard.
Or you could focus on is the combo part of the deck. This seems to be a bit further off because in this case the deck should be loaded with boardwipes (Settle the Wreckage, Cleansing Nova) and counters (Cancel,Essence Scatter) . An interesting counter to look into either way is Hornswoggle as the treasures this provides will always turn into 5/5 in this deck. If you want to go full combo you need as many copies of each combo piece as you can and cut all the clutter. Stuff like Relic Runner, Sparring Construct and everything else that isn't control or card draw/fixing.
A fun card you migth want to run because it is fun is Magistrate's Scepter in the defencive set-up you can always treathen a counter and then on the end of their turn load it up.
1 month ago
Contagion Clasp , Armorcraft Judge , Cultivator of Blades , Cytoplast Root-Kin , Feral Hydra , Forgotten Ancient , Genesis Hydra , Heroes' Bane , Renegade Krasis , Ridgescale Tusker , Increasing Savagery , Overwhelming Stampede , Animation Module , Contagion Clasp , Ring of Kalonia , Inspiring Call , Magistrate's Scepter all could be good.
3 months ago
Hey! Thank you for your suggestions. This deck is still very much a work in progress, and is constantly being upgraded and changed. I am a huge fan of your Archangel of Thune and Spike Feeder combo; I would definitely get it except Archangel of Thune is a little pricey for my budget. I do intend on getting it if I get the opportunity though, so thank you. As far as Hungering Hydra, Magistrate's Scepter, Ajani's Pridemate, and Ajani's Welcome, I don't feel that they are powerful enough to warrant including in the deck. I see how Magistrate's Scepter can be enticing, but ultimately I think it isn't worth the slot due to high cost of mana to get it started. I greatly appreciate your feedback though, and hope my list has been helpful for you!