Umezawa's Jitte

Combos Browse all Suggest

Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Tiny Leaders Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Umezawa's Jitte

Legendary Artifact — Equipment

Whenever equipped creature deals combat damage, put two charge counters on this.

Remove a charge counter from this: Choose one —

  • Equipped creature gets +2/+2 until end of turn.
  • Target creature gets -1/-1 until end of turn.
  • You gain 2 life.

Equip (: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature this card is attached to leaves the battlefield.)

NTakamura on Key equipment for red black …

1 month ago

I am making a Florian, Voldaren Scion Drain deck with a voltron sub theme. I decided to do this through equipments. So what are some good equipment for a voltron strategy. So far I have; Blackblade Reforged Blazing Sunsteel Champion's Helm Commander's Plate Embercleave Goldvein Pick Hammer of Nazahn Lizard Blades Loxodon Warhammer Prowler's Helm Ring of Xathrid Skeleton Key Sword of the Animist Umezawa's Jitte

Deck can be found here, Florian Draining Blade

rambunctiousOrator on it's a deck alright

2 months ago

Hey, sweet deck. Let's take a look at win conditions and lands. I've identified a problem with your deck: You aggressively want to control the board with your 1-3 drops. While other players are playing 6 mana bombs every turn your are trying to eke out board advantage with 3 or 4 creatures a turn.

  • You don't need board wipes in this deck, they actively go against your game-plan, and in no way help you win.
  • Less removal in general. I counted 18 pieces of removal in your instants and sorceries. Keep Path to Exile, Swords to Plowshares, and Damn and get rid of the rest. You ARE the threat, if your deck is running slowly to the point that you feel like you need removal, you need better creatures.

As for lands, use this mana base.

Lands:

How would I change your win condition...well you are trying to do knight tribal...

Consider these cards:

Remove these cards:

-15 pieces of removal from instants and sorceries, keep Path to Exile, Swords to Plowshares, and Damn

Good luck, and happy hunting. Let me know if you want to continue the conversation or have questions

Commander_Olim on Cute Little Dog With a Crap Ton of Swords

4 months ago

TeyoSelflessProtector Thank you for the interest in my deck! I am aware of these issues. I'm currently in the middle of a rehaul for this deck and will replace these, most likely for Plate Armor and Umezawa's Jitte.

Guerric on [Primer] Crouching One-Drop, Hidden Ninja *Update*

4 months ago

Thanks for the feedback xram666, and I appreciate the kind words!

As for the cards, I totally forgot about Varragoth, Bloodsky Sire! I remember when that was revealed I vowed to try it out in several of my black decks (since in any context it's a repeatable black tutor), but the top deck manipulation in Yuriko is unparalleled. Thanks for pointing that out- I will definitely put that in.

As for Thalakos Seer, I am aware of it and have thought about trying it out, but what holds me back is that I used to play Baleful Strix, which performs similarly to the seer. I ended up not liking it as much because one mana is just so much better than two for enablers. Being able to play the enabler, use ninjutsu, than replay the enabler in the second main to be ready to attack and enable ninjutsu the next turn is just so good. I also find that card draw is at a bit less of a premium in Yuriko since she draws so many cards anyway, so I didn't find that pulling Baleful Strix really made much of an impact that way.

I know that a lot of people play Brainstorm, but I personally don't like it too much in commander due to it's one off nature. Setting up one attack with only the top three of my library just doesn't inspire me all that much. I'd rather just use Scroll Rack, Soothsaying, Insidious Dreams, or Lim-Dul's Vault, which are more impactful, or Sensei's Divining Top, which is repeatable, or tutor with Varragoth, Bloodsky Sire (thanks again!) or Mystical Tutor or Scheming Symmetry. Its just hard to justify the slot for me, but I am an extremely value-centric deck builder, maybe to a fault!

Umezawa's Jitte is amazingly flavorful, which is a huge plus for me. Its also just such an iconic card in magic's history, which is another plus. It's also definintely good, and could definitely work. For me my intuition is that it might just be a bit too midrange with my approach. Usually when I play creatures are going into and out of my hand, which makes the cost of re-equipping it over and over again burdensome. I've always played with Sword of the Animist, which is one of the best non-green ramp cards there is, but I usually abandon it after I get a few lands out because I want to use the creature for something else. I definitely think it could work, especially if you're disciplined enough to keep building up charges till you can dome someone with it, but I'm not sure I have the discipline! That being said, its a cool card, and if I had a copy I would probably be trying it just because it's that cool.

Thanks again for all the suggestions!

xram666 on [Primer] Crouching One-Drop, Hidden Ninja *Update*

4 months ago

Very thorough and good primer. Definitely a +1 from me. I would just address the power level of the deck earlier.

Have you considered Thalakos Seer yet? It has CMC 2 but brings value even when brought to hand with Ninjutsu.

Another interesting card for top deck manipulation is Varragoth, Bloodsky Sire.

Also, I am very surprised not to see good old Brainstorm.

And with all the Unblockable creatures, what's your opinion on Umezawa's Jitte?

DragonWolf420 on Coming to terms with the …

4 months ago

wallisface: i'm actually gonna agree with you on Shadowspear. the only "splash damage" from that ban would be jund, and i'm fine with that lol.

i think it's time modern unbanned Mox Opal, Umezawa's Jitte, and Once Upon a Time

Niko9 on Snakes on the snow

6 months ago

This is such a cool deck. I had a snake build back in Kami but heck if I can remember it anymore : )

I feel like Bala Ged Recovery  Flip might be really good with tribe scout. It comes in tapped as a land, but if you are getting extra lands per turn, it might still benefit you, plus you get the really good recursion spell.

And, the explore mechanic might also be good with Sakura-Tribe Scout Path of Discovery could hit you more lands to scout in, buff your creatures, and give you some card selection too if you need it.

I also agree that Beastmaster Ascension might not be the best payoff. Maybe something that buffs one creature instead that you can get through with Kaseto, Orochi Archmage Umezawa's Jitte would probably be ideal, but that price tag is kinda bleh. Might of the Masses is one of my favorite buff spells for just how swingy it can be for one mana. Groundswell might also be good. And you could always test Colossification It looks slow, but who knows, with ramp and deathtouch creatures to slow opponenents down, it might get there.

And maybe Snake Umbra for being on theme and also really good. It does a little bit of everything.

Shisato, Whispering Hunter can be absolutely brutal when he stays on the board. It's not the most fun thing to play, but it's good for sure.

That's about all I can think of. Looks like an awesome collection of herpetofauna and a really fun deck to play : )

Oof_Magic on Banlist Open Discussion

9 months ago

SynergyBuild I checked out a video explaining the Trickery deck and I concede, that is ridiculous. I had imagined it as being just as frail as something like Treasure Hunt + Lightning Storm. But the more cascade heavy variant would be trying you with that nonsense every single turn. Trickery is on par with Hypergenesis.

I maintain that Karn was the proper ban. The ‘only exists in the format to do broken things’ is applicable to any combo deck. Decks playing Thassa's Oracle probably aren’t looking to do ‘fair’ things. If Teferi, Time Raveler also could tutor for Knowledge Pool, I don’t think that would make Pool broken. Karn was the problem. The tutor doubled as a damned combo piece! That’s silly! If you could humor me for downtown hyptheticalville, if we errata Karn’s static ability away and add Null Rod to the format, I don’t think anything gets banned.

Caerwyn I definitely agree that Oko is far from safe to plug in right now. But I see it as a card where the meta may evolve to a point that it can accept Oko. I’m simply differentiating cards I think are up for discussion at some point or not. I don’t know what it would take to make the Oko conducive to Modern and whether that says anything good about the format. Oko doesn’t strike me as a Hypergenesis, Tibalt's Trickery, Dread Return, or Summer Bloom type of ban. And there are definitely different types of bans. I see Oko like Jace, the Mind Sculptor, Splinter Twin, or Umezawa's Jitte where we look back every couple years and wonder ‘Is it safe now?’ I agree I wouldn’t have any to see his stupid face any time soon but I wasn’t exactly thrilled to be seeing Jace and Stoneforge Mystic (talk about a linear play pattern). If we unleashed entirety of the ban list, maybe a Delver Oko build would be the one challenger amid a sea of combo decks. But I don’t think Oko would be very meaningful there. Modern would immediately become degenerate and some refer to Modern as Legacy-lite already. While I think the unleashing of absurd combos would be the totality of that transformation, perhaps releasing Oko is the first step in that direction. A direction that is ultimately unhealthy for the format. Aka: Where other bans are absolute, consensus, and thoroughly unquestionable, Oko is at least up for discussion.

Load more
Have (1) sepheroth119
Want (0)