|Commander / EDH||Legal|
Printings View all
|Eternal Masters (EMA)||Uncommon|
|Mercadian Masques (MMQ)||Common|
Combos Browse all
Enchantment — Aura
Enchanted creature gets +2/+2 for each other enchantment in play.
Ancestral Mask Discussion
1 month ago
Hey, other than one aura, Ancestral Mask , your deck is setup to use Estrid as a Commander more than Tuvasa.
Tuvasa is strongest when she's attacking doing Commander damage. What makes her powerful is she's both an enchantress and beat stick for Commander damage from the Command Zone. With Tuvasa as Commander consider low mana cost auras that can make her a real threat? Rancor , Ethereal Armor , Daybreak Coronet , Steel of the Godhead , Favor of the Overbeing , etc. Want to get enchantments onto the battlefield fast to pump Tuvasa, but this goes against the extensive pillowfort strategy.
The pillowfort strategy with combos requires a lot resources and time to setup and that's in Estrid's wheelhouse not Tuvasa. Tuvasa can still benefit from some pillowfort cards such as Blind Obedience and Authority of the Consuls since these cards help to clear blockers for her to attack. Aura of Silence , Energy Flux , Stony Silence are also quite good since they shut down artifacts and artifacts aren't part of your strategy. Tuvasa can also benefit, but much less than Estrid, from low mana cost land auras. Unlike Estrid who wants all the land auras to take advantage of her +2, Tuvasa doesn't need them all, just the low mana cost ones that create ramp (Growth, Sprawl, Fertile).
Many creatures are less needed when playing Tuvasa as Commander because she's the creature you want to focus on and enchant. All the other enchantresses as well as Sram, Senior Edificer and Kor Spiritdancer (aura enchantresses) and Heliod's Pilgrim are all the creatures you need. Rather than big creatures consider instead splashy cards that interact with auras/enchantments: Retether , Three Dreams , Wargate , Plea for Guidance , Aura Thief .
Good luck with your deck.
1 month ago
Suggestions: Hanna, Ship's Navigator Sun Titan Helm of the Gods Shield of the Oversoul Ancestral Mask Corrupted Conscience Oblivion Ring (lol) Stasis Snare ? Verduran Enchantress Counterspell Negate Spirit Mantle Aqueous Form Cast Out
2 months ago
For going on the budget wise, Enchantress Voltron is the way to go. Rafiq can get super nasty extremely fast and can threaten a kill by T3. Luckily enough as well a lot of enchantress cards have been reprinted and are dirt cheap.
Going for this route as well gives you access to a lot of utility protection as well as card advantage (CA). Exalted smack down is better in the value build but as you said your meta is comparably fast, making an voltron Rafiq is much harder to remove.
Starting off the deck, essentially cut away all cards that don't provide any advantage and run cheap enchantments such as Utopia Sprawl , Wild Growth , Fertile Ground and Burgeoning for the ramp. All enchantresses should be in here such as Mesa Enchantress , Kor Spiritdancer , Sram, Senior Edificer , Tuvasa the Sunlit , etc.
Now for the bulk of the cards, for enchantments. Off the bat one of them is Vanishing , Pemmin's Aura or Shielding Plax , these cards are our protection against targeted removal. Flickerform is also protection and can trigger CA from Eidolon of Blossoms .
For huge damage, Ethereal Armor , Ancestral Mask , Sage's Reverie , Blessing of the Nephilim can all do wonders in making Rafiq either one shot or at least a two turn clock. One of the few exalted creatures I would keep though is Sublime Archangel as well Qasali Pridemage . Their utility and damage they can accumulate is enormous enough to be considered a slot and a threat by itself.
For further ideas, I also have an enchantress deck you can look at, Tuvasa of the Eternal Aeon | Primer. Most of the card value is from the lands but, take away those and some of the expensive other cards and you can get by to at least $150 without including the cards you already own.
Feel free to ask any more help, definitely within my forte in voltron commander :P
2 months ago
I think that the pauper-legal version is good enough to compete in modern, but cutting the above really hampers the deck to the point where it is no good.
You should look into which deck in pauper has the least non-modern legal cards. The answers to this are few - Burn and Bogles are the first that come to mind, where you only really lose a few cards ( Chain Lightning and Fireblast for burn, Ancestral Mask and Armadillo Cloak for Bogles).
It is a noble effort and Delver is a good place to start, as it is the one of the most powerful commons in the format, but there are so many good blue cards you cannot play...
3 months ago
I would suggest Ancestral Mask as a good aura to use. It quickly makes Karametra quite a threat.
I've also found that auras like Wild Growth and Utopia Sprawl are good. In the early game, they help you get Karametra out faster. In the later game, they are pretty cheap draw triggers from your enchantresses.
Hope that helps!
4 months ago
There are actually a couple cards I would replace and swap in. However I am unsure of what exact route you want to take, I see some equipments along with Uril those would be the first thing I would cut as they don't really provide the necessary advantage in what Uril would do. Your goal is to Blackjack each player and those don't help.
The only artifacts I would consider running would be utility and efficient mana rocks. Unless you run in a meta with a lot of artifact hate or mass artifact hate, than I would consider running more land ramp. Since Uril is at the 5 cmc curve you are limited in what you can do if you want to get him out by T3, the first thing is building CA and by doing that I would recommend running at least 6-7 Enchantresses, luckily they aren't too expensive anymore with all the reprints.
I play an Bant Enchantress style deck as well and currently it has a record of being too powerful, for Naya you have access to haste as well as Uril being hexproof and self buffing ability. Any combination of double strike and +6/+6 on Uril makes him one shot potential. So with that being said here would be some cuts I would recommend.
- Awakening Zone
- Pattern of Rebirth
- Prison Term
- Soul Snare
- Deadly Recluse
- Elvish Archdruid
- Yavimaya Elder
- Mind's Eye
- Darksteel Ingot
- Sword of Body and Mind
- Sword of Feast and Famine
- Sylvan Scrying
- Soul's Majesty
- Praetor's Counsel
- Journey of Discovery
- Final Judgment
- Constant Mists
- Moment's Peace
The ones I mentioned above either doesn't have much synergy with the deck, is too slow, or there is a better alternative that you can swap it out for. In addition I am also a bit wary of running Mana Reflection as well as Academy Rector in this deck. There are no guaranteed way of killing Academy Rector as an off switch and even then your just getting an enchantment that doesn't guarantee you a win, so I would also consider cutting Rector. Mana Reflection is great, but most time your tapping out to get it online, I'm not too sure how the skill level is in your meta but this usually gets pop right away and you waste one whole turn, so it's up to you to keep or not.
Here are some additional cards that can be useful, I'm not too sure of your budget but I'll list some of them and you can let me know if you want to know the reason behind each card :P
- Aura of Silence
- Ancestral Mask
- Battle Mastery
- Faith's Reward
- Sterling Grove
- Open the Armory
- Song of the Dryads
- Darksteel Mutation
- Winds of Rath
- Kor Spiritdancer
- Sram, Senior Edificer
- Satyr Enchanter
- Eidolon of Blossoms
- Boros Charm
- Swords to Plowshares
- Nature's Claim
- Krosan Grip
- Teferi's Protection
Yeah there are plenty of cards to consider, but let me know if you have any questions!
4 months ago
Here might be some cards that are budget and maybe of use! They should be under $2 at most!
Hope that helps!
You can also take a look at this deck if you want a more voltron approach to gain some ideas!
5 months ago
Get yourself a copy of Helm of the Gods and Ancestral Mask. Shield of the Oversoul and Diplomatic Immunity are also great on your commander. You don't really need a ton of good auras for your commander to shine, since any enchantment buffs him up.
Cyclonic Rift if you've got an extra still.
Seal of Primordium is good artifact / enchantment removal that also triggers your enchantment stuff.
Words of Wind is good if you start drawing too many cards.
Ancestral Mask occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%
GWU (Bant): 0.55%