Dragon Mantle

Dragon Mantle

Enchantment — Aura

Enchant creature

When Dragon Mantle enters the battlefield, draw a card.

Enchanted creature has ": This creature gets +1/+0 until end of turn."

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Set Rarity
Commander Legends (CMR) Common
Theros (THS) Common

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Legality

Format Legality
Unformat Legal
Limited Legal
Leviathan Legal
1v1 Commander Legal
Legacy Legal
Tiny Leaders Legal
Modern Legal
Pauper EDH Legal
Custom Legal
Canadian Highlander Legal
Pauper Legal
Duel Commander Legal
Oathbreaker Legal
2019-10-04 Legal
Highlander Legal
Casual Legal
Vintage Legal
Block Constructed Legal
Pioneer Legal
Commander / EDH Legal

Dragon Mantle occurrence in decks from the last year

Latest Decks as Commander

Dragon Mantle Discussion

LadyZ on ginger brutestrength

2 weeks ago

Is there a reason for Ghitu Firebreathing over Dragon Mantle?

Joe_Ken_ on Tiana the Aura'ible

5 months ago

24 lands is crazy low for any edh deck. I’d try to get your land count up to 34-36 since you want a little more than 1/3 of your deck to be lands so you can efficiently hit land drops.

Some interesting tricks you can do with Tiana and Faith Healer is sacrificing them on the opponent's end step before yours if you have ones like Dragon Mantle or others that draw you cards to gain life and have a small card draw engine.

carpecanum on Valduk and Friends

6 months ago

Ghitu Firebreathing, Crown of Flames, can be recast, Dragon Mantle lets you draw a card, any of them would be slightly better than Firebreathing

Dizzying Gaze is useful against flyers, any red enchantment creature with bestow would at least give you a chump blocker if you boss dies

Bloodforged Battle-Axe is kinda expensive but you could end up with a ton of copies to equip

If you can get hexproof or shroud on your boss Confusion in the Ranks would be hilarious as you traded 3/1 elementals for the best creatures on the board

Poly_raptor on Avatar: The Last Airbender

7 months ago

Thanks for the upvotes :)

DragonlordProssh thank you for the suggestion, I do really like Firebreathing but unfortunately Dragon Mantle got a spot instead as it has the wonderful words “Draw a card” on it, but it was a tough decision! It was one of the last cards to be cut when the list had over 100 cards in it. But as they are the same CMC, and do the same thing I had to go for mechanic over flavour on that one.

Ninokun on Nikya's Herd of Enchanting Horseguys

7 months ago

What a synergic deck! I can't think of another word to describe this fabulous deck. I think the Dragon Mantle will be very handy to you once you have Nikya on the field, don't you think?

multimedia on Plasma In The Sky

8 months ago

Hey, your Commanders care about two types of creatures, Dragons and Knights. This is the simplest approach to consider is add more Dragons and some Knights? A higher amount of Dragons than Knights seems better with your two Commanders because double strike with Dragons who already fly is more powerful then Knights with flying.

Dragons are high mana cost creatures therefore consider more ramp? More ramp so you can cast Dragons especially Khorvath faster. Sylvia doesn't do much until you have a Dragon on the battlefield which ramp can help with.

You can't play Gruul Locket and Orzhov Locket in a Boros Commander deck. Can only play cards that are red, white or red/white because these are the color identities of your Commanders. Cards with black and green even though they also have red or white aren't legal with Boros.

What's the budget for your deck? Cards $1 or less each to consider adding:

Lands

Mana Rocks/Other Ramp

Dragons/Cards that support Dragons

Dragons who can pump their own power which is called "firebreathing" are good with double strike.

Knights

Draw

  • Mask of Memory: an equipped creature with double strike who isn't blocked does combat damage twice to an opponent meaning you draw four cards.
  • Rogue's Gloves: with flying it's easier to do combat damage.

The nice thing about these equipment is the interaction with double strike. These equipment can also be repeatable draw and if the equipped creature dies, the equipment isn't destroyed, can equip another creature.

Removal

I offer more advice. Good luck with your deck.

Flargon on A Better Neheb, Dreadhorde Champion

10 months ago

I've been doing a little bit of testing in my version of this deck with Fists of Flame and Dragon Mantle , and they've been pretty good in my play group. They replace themselves, and can put in that bit of extra damage needed for the knock out when I don't draw into my combo pieces. I was previously playing Diviner's Wand for the same reason with some evasion and a bit of draw when I'm desperate, but I felt like it was too much Mana.

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