Empyrial Armor

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Penny Dreadful Legal
Casual Legal
Pauper EDH Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Vintage Masters (VMA) Common
Weatherlight (WTH) Common

Combos Browse all

Empyrial Armor

Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 for each card in your hand.

Empyrial Armor Discussion

multimedia on Zur The Enchanter

3 weeks ago

Hey, good start for a budget deck, nice Necropotence :)

Improvements to consider making are adding more Dimir dual lands that can ETB untapped or have interaction with basic lands. More ramp to be able to play Zur faster and adding cards that have good interaction with Necropotence .

Cards within the budget to consider adding:

For Voltron Zur you can with Zur assemble the Necropotence and Empyrial Armor combo. Diplomatic Immunity is good protection for Zur and you can still enchant Zur when you cheat an enchantment into play. Mystic Remora is one of the best enchantments in Commander, it can be a repeatable source of card draw. Zur is blue and white meaning Steel of the Godhead gives him +2/+2 lifelink and unblockable.

Command Tower and Exotic Orchard are Dimir dual lands that ETB untapped. The Check lands (Catacomb, Chapel and Fortress) have rotated out of Standard meaning these lands are the cheapest price they have been in two years. Getting one of each of them now starting with these three and then the other seven is a good investment for Commander.


Cards to consider cutting:

  • Azorius Guildgate
  • Dimir Guildgate
  • Dismal Backwater
  • Meandering River
  • Submerged Boneyard
  • Tranquil Cove
  • Transguild Promenade
  • Rupture Spire
  • Gateway Plaza
  • Horribly Awry
  • Polymorphist's Jest
  • Make a Stand
  • Essence Scatter
  • Norn's Annex
  • Unquestioned Authority

Good luck with your deck.

SansPareil on Zur Control!

1 month ago

Hey, I've actually taken out the Lab Maniac now and put in other things! Windfall + Notion Thief , and I already had a Rest in Peace in there so adding a Helm of Obedience made pretty good sense. Empyrial Armor also stacks hard with Necropotence .

Podkomorka on Ghostly Prison ||Tallowisp Spirit Tribal cPDH||

3 months ago

I'd make room for:

.. by taking out:

Nyx_The_Necromancer on Zur the Enchanter Deck

3 months ago

You should check out Empyrial Armor and Solitary Confinement (both work well with Necropotence ) (:

multimedia on Best cards to be added ...

3 months ago

You don't have to go overboard on the Voltron strategy if you don't want to, you could instead play a simple, but effective 4-5 auras to enchant Zur:


Zur's ability to get and choose from lots of enchantments is great for a control toolbox:

Draw - Necropotence , Rhystic Study , Mystic Remora

Protection for you - Solitary Confinement : powerful with Necropotence; it makes sure you have cards in your hand to discard to keep the protection. Yes, any card you discard to keep Confinement will be exiled, but that's fine when you have tons of cards in your hand to choose from.

Protection for Zur - Diplomatic Immunity : when you get an aura with Zur it enters the battlefield without being cast therefore it doesn't target. Even if a creature has shroud you can enchant that creature with that aura. Shielded by Faith , Kaya's Ghostform

Lockdown - Stasis : Triclopean Sight can untap Zur, and give him vigilance, these effects are good when there's a Stasis lock.

Combo disruption - Arcane Laboratory , Rule of Law

Graveyard hate - Rest in Peace

Creature disruption - Ghostly Prison , Propaganda

Land disruption - Back to Basics : powerful land disruption if you build your manabase around basic lands. Signets and Talismans can really help if going the basic land route. Mana Breach , Overburden

Removal - Grasp of Fate , Darksteel Mutation , Imprisoned in the Moon

Reanimation - Animate Dead

SynergyBuild on Best cards to be added ...

3 months ago

All required enchantments for control-voltron:

Mystic Remora , Rhystic Study , Necropotence , Solitary Confinement , Verity Circle , Counterbalance (requires Sensei's Divining Top in deck), Rest in Peace , and Grasp of Fate

Wincons: Helm of Obedience + RIP, Empyrial Armor , Steel of the Godhead / Cartouche of Ambition (Your choice)

Possible enchantment: Arcane Laboratory (slightly better than Rule of Law , unless Pyroblast / Red Elemental Blast are played often), Aura of Silence , Imprisoned in the Moon , all dependent on metagame.

Otherwise, run a lot of 2cmc or less mana rocks, the best 0-2 cmc interaction, some hate, lands, etc. and win.

Flooremoji on Ghostly Prison ||Tallowisp Spirit Tribal cPDH||

3 months ago

MaStCu Hahaha, Yes! I would love to tell you how the deck plays, that discription isn't too informative :)!

Step 1: Typically, you try to get out Tallowisp asap, but if you don't think it will survive, wait until you can do both Step 1 and 2 at the same time.

Step 2: Cast a Spirit/Arcane spell, search your library for Mask of Law and Grace . Enchant Tallowisp . Sometimes Inviolability /An Umbra works fine, but only in rare circumstances.

Step 3: Cast a Spirit/Arcane spell, search your library for Shield of Duty and Reason . Enchant Tallowisp . Now that that's done, your Tallowisp has protection from everything except white. (Kill white players first because of that)

Step 4: Look around the table, find the most problematic commander. Cast a Spirit/Arcane, search you library for an answer.

Against Disciple of Deceit , Shackles can work, but sometimes Reprobation is necessary. (Use reprobation sparingly, it's your best enchantment.)

Against a Voltron commander, Asha's Favor does the trick surpisingly well. (Assuming that they have hexproof, otherwise Pacifism works fine.)

Against Aggresive decks, Lifelink + Asha's Favor / Ethereal Armor makes it very hard for them to survive.

If you have Plow Through Reito , search up Empyrial Armor for the OTK.

Step 5: You can mostly just start making the rest of your opponents boards unable to attack, while finding Ethereal Armor . Keep in mind that if you need a cath all answer, Reprobation & Choking Restraints are your best bets.

You can also tutor up cantripping auras to make your spirits draw you a card, and give protection to your opponents creatures to make other auras fall off.

Hope this helps!

Ashen0ne on

5 months ago

If you’re gonna Traumatize yourself you might also want to add Open the Vaults or Replenish if you can afford it. Bruna does it herself but in the event they deny you access to her it’s good to have a plan B Retether is also an option

Nomad Mythmaker is also good recursion on his own.

Spellseeker if you want another tutor

Other enchantments to consider maybe are Celestial Mantle , Daybreak Coronet , Empyrial Armor . I’m sure I’ll think of more as I brainstorm but that’s a start!

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Empyrial Armor occurrence in decks from the last year

Commander / EDH:

All decks: 0.0%