Creature — Goblin Zombie
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Printings View all
|Scars of Mirrodin (SOM)||Common|
Combos Browse all
|Commander / EDH||Legal|
Latest Decks as Commander
Blackcleave Goblin Discussion
4 months ago
Digging the first pass of the deck I would try to go all-in on the infect theme and ditch some of the +1/+1 counter focused cards. Would make the deck feel a lot more consistent in games played.
I also see some cards that give brokkos some form of evasion, its worth noting that brokkos already has a pseudo-evasion like effect by naturally having trample, which deters people from blocking anyways, I feel that the additional evasion effects via creatures to mutate onto seems a bit extra.
I reccomend removing these:
- Merfolk Skydiver - +1/+1 theme, its nice for a 5 mana proliferation sink but I feel its too clunky
- Pollenbright Druid - A one time proliferate is likely too cute for this deck
- Polukranos, Unchained - +1/+1 counter themed, I see the argument for mutating onto a huge creature with +1/+1 counters, but polukranos also shrinks really quickly
- Elusive Tormentor Flip is a nice unblockable threat, but we're winning by going to bash town with infect damage, rather than an unblockable 6/7
- Silhana Ledgewalker Another pseudo-unblockable threat.
- Toothy, Imaginary Friend I likely would only play this card with Pir, Imaginative Rascal, seems very off theme from what you're trying to do aside from giving itself counters.
- Yeva, Nature's Herald This card only gives your green creatures flash, I dont think its really worth it... otherwise I would be super on board
- Blighted Agent is a human and you cannot mutate onto it. I'm not sure if you want to keep it in the deck as an extra infect threat, or go all in on the mutate plan.
- Relic Putrescence feels way too narrow just for giving its controller a single poison counter
- Simic Ascendancy Is a +1/+1 card that I dont see as a viable backup plan
- Leyline of Anticipation It's nice casting things at instant speed but that isnt really the theme of the deck, if folks have instant speed removal they will likely use it anyways and this wont get you many bonus points
- Golgari Charm What is this for? Removing 1/1s? Brokkos has trample and your infect creatures might have 1 toughness... regenerating brokkos? Just mutate again..
Cards I would consider adding:
- Rot Wolf
- Whispering Specter
- Plague Myr
- Blackcleave Goblin
- Triumph of the Hordes
- Blackblade Reforged
Since you're looking for more Destroy effects, Card draw effects, and counter effects, consider the following:
- Beast Within
- Vines of Vastwood
- Deadly Rollick
- Phyrexian Arena
- Painful Truths
- Arcane Denial
- Curtains' Call
There are a few different land ramp spells I may play, but those are likely out of budget. For the remainder of the cuts I reccomend taking out the worst infect creatures, and possibly some of your land ramp spells
2 years ago
Hey Gruul, your English is just fine! I checked out your deck and there were definitely some great choices that I hadn't ever considered before, particularly Blackcleave Goblin & Krosan Cloudscraper. I've also been thinking about adding Putrefax for ages, so I think I'll finally give that a go.
As for the mill theme, that's just personal preference. This deck is potent, but I don't need or want it to be at a cEDH level - I'm more of a 'kitchen table with friends' player. Although there are instant kill options in here, I'm not trying to go for that every single time. I like a bit of variety and simply wanted to have 1 mill themed deck and Mimeo scratched that itch.
2 years ago
Something I personally put into my Mimeoplasm deck: Infect creatures. Stuff like Blackcleave Goblin and Putrefax on your Mimeoplasm along with a ton of +1/+1 counters could give you massive burst potential that your deck might not have had before. Something to consider.
3 years ago
First thing, your deck is in standard, but you're not playing standard legal cards. I assume you meant modern? You should change it.
your deck has some really expensive cards for an infect deck. Black gets access to a few proliferate cards.
Replace Spread the Sickness with 4x Grim Affliction. You put on the counter, then proliferate, killing anything with toughness 2 or less for 3 mana. The prolif effect is cheaper, and thus faster. Since you're playing mono-black, which doesn't have access to the same type of pump, you want more prolif. Also, if one of your infect creatures gets blocked, you can prolif the counters on what they blocked. I think 99% of the time it's a better card. Replace the Phyrexian Digester and the Guardians of Meletis with Core Prowler. It's another infect creature, and if it dies, then you get to prolif. Replace the Blackcleave Goblins with 2 more Ichor Rats, since they have a better etb trigger. Replace the Dark Favor and Deviant Glee with 4x Unholy Strength. 1 for 2 on 4 cards is better than one card being 2 for 3, and 3 cards at 1 for 2. Unholy Strength is also cheaper in dollar amounts.
4 years ago
I love the idea of mono black infect, but i think you might want the rest of the black infectors haha Vector Asp , Plague Stinger , Phyrexian Crusader , Plague Myr , Ichorclaw Myr , Blackcleave Goblin , Flensermite , Septic Rats , and Phyrexian Digester are all pretty sweet in the early game. Necropede is both an infector and removal
Virulent Wound is pretty great early removal and a free poison counter if the creature dies Spread the Sickness is a bit expensive, but proliferating is pretty damn good Relic Putrescence is actually hilarious in commander, especially if you hit like their Sol Ring or something
but yeah, hope you continue with the noble path of infecting people
4 years ago
4 years ago
Don't forget to remove the redundant Blackcleave Goblins. +1.
4 years ago
You seem to be trying to do too many things at once. I see you have some Zombie boosting cards, a couple you are missing would be Lord of the Undead, Paragon of Open Graves, and Zombie Master. Master doesn't boost but it does make all Zombies unblockable when combined with Urborg, Tomb of Yawgmoth or Blanket of Night. Adaptive Automaton is good too.
Phyrexian Dreadnought combos with Gisa. You can choose to not sacrifice any of your creatures when it enters the battlefield and in response to the sacrifice trigger, use Gisa's ability to sacrifice it. It gives you 24 power of Zombies. Remember, anything you kill, you AT LEAST double your overall power from that creature. A 2/2 Zombie gets you two 2/2, so you turn 2 Power into a nice 4 Power. That isn't factoring any boosting the sacrificed creature had and any the new Zombies will receive.
If you like Infect, Blackcleave Goblin, Hand of the Praetors, Scourge Servant, Toxic Nim. Glistening Oil is an Enchantment that will bounce back to your hand when the creature dies, really good on Tokens. If one of your creatures goes unblocked or they are unblockable, Tainted Strike can get you the kill.
I see you are running + , the only piece you are missing to make the infinite combo is Nim Deathmantle. What you do is cast Grave Titan, sacrifice one of the Zombie tokens to Ashnod's Altar, then sacrifice Grave Titan to the Altar. Use the you got from Ashnod's to activate the ability of Nim Deathmantle and return Grave Titan to the Battlefield. Repeat this process until infinite.
+ is an infinite kill combo for Mono Black.
I'm not sure what kind of budget you have but + is a good way to boost your mana as well. The Swamps are less than a Dollar each so you could replace every Basic Swamp with Snow-Covered for probably less than $20.
You know at this point I'm rambling. Mono Black is my favorite single color, Zombies are my favorite Tribe. The more I talk the more I'm just trying to turn your deck into mine.
P.S. Thornbite Staff goes infinite with Gisa. I love ZOMBIES!!