Moltensteel Dragon

Legality

Format Legality
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
New Phyrexia (NPH) Rare

Combos Browse all

Moltensteel Dragon

Artifact Creature — Dragon

( can be paid with either or 2 life)

Flying

: Moltensteel Dragon gets +1/+0 until end of turn.

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Recent Decks

Moltensteel Dragon Discussion

Peanut3181 on The Dragon of Many Faces

2 months ago

I get value out of skittles by tapping 4 to use scion's ability twice without passing priority. So I pull out Moltensteel Dragon from the second activation and lose 12 life, thus giving him +6+0. Then the first activation will resolve as Skithiryx so then I will have a 10/4 dragon commander with Infect.

The combo also works with Dragon Tyrant but because it's double strike I would lose 10 life to make him a 11/6 commander with double strike swinging for 22 damage.

GoblinsBeatElves on Daretti's Dragons

2 months ago

Hmmm... Daretti’s Dragons. When I first saw this name, I didn’t think the deck would work very well, considering that most dragons do not work with artifacts. However, this actually seems like a pretty strong deck, with the artifacts doing all the cool stuff and the dragons coming in late game for lots of damage. Now, I don’t particularly like to play artifacts. I’m sure that many people do, but I just prefer creatures and spells. However, I have experience with dragons, and should be able to give you some good suggestions for that bit of the deck. I would guess that you probably want dragons that interact with artifacts, so here’s what I have for you:

Dragons that do artifact stuff: Covetous Dragon

Freejam Regent

Furnace Dragon

Hoard-Smelter Dragon

Moltensteel Dragon

Other cool dragons you could use:

Scourge of the Throne

Furyborn Hellkite

Dragon Mage

Bogardan Hellkite

Ancient Hellkite

And some more artifact dragons:

Henge Guardian

Teeka's Dragon

Clockwork Dragon

Lotus Guardian

Now, you might use a or a f these, or you might use none of them. I am just giving ideas that you COULD use. So try them out if you want, keep experimenting. Hope this helps! Good luck!

Serokin on [[Primer v3.3]] - OM_RATH!!! (2018 Update!!!)

3 months ago

First time poster on Tappedout. I recently built and have been playing this masterpiece of a deck. So I must tell you it is quite enjoyable to pilot. I picked up a copy of Helm of the Host and it didn't disappoint when I drew it. I noticed it hasn't been talked about much here so I just wanted to reiterate that if it goes unanswered it's a game ending card with the Commander and combos really well with a few other creatures for some nasty affects. On another note I actually run Borborygmos Enraged in my version, so I just fought my best friends Scion of the Ur-Dragon deck and I would have terribly lost without him. After turn 5 I wasn't getting my land drops so I used Natural Order on Oracle of Mul Daya to grab Borborygmos Enraged and his land discard ability saved my bacon for a couple of turns. My friend ended up killing himself with a Moltensteel Dragon because I used Maze of Ith. Anyways, it was a great game and just felt the need to share. +1 vote from me.

ThallionDarkshine on Dragon's Ward

3 months ago

One of the most powerful combos available in Scion decks is Worldgorger Dragon and a reanimation enchantment. These combo to flicker all your permanents infinitely, giving you infinite mana and a win with any damaging etb/ltb triggers. Since you already have a couple of enchantment-based reanimation spells, this combo is very easy to fit in. In addition, one of my favorite reanimation enchantments is Necromancy. Being able to reanimate creatures at instant speed is very powerful, and I feel that an extra mana is not too much to pay for the added flexibility.

You've got quite a bit of basic land fetch in your deck, so maybe running a few more basics would be a good idea. One other thing: Traverse the Ulvenwald, while quite a bit more expensive than Lay of the Land, is strictly better, and you should be able to enable delirium a decent amount of the time. Another powerful reanimation target that is especially good with Scion is Moltensteel Dragon, letting you pump Scion without spending any mana. Finally, Murder seems a bit subpar when you have access to so many colors. Putrefy, Mortify, Beast Within, and Terminate all seem quite a bit better.

MattDovah on Forbidden Justu - Dragon Reanimation!

4 months ago

You're welcome ;)

Another big one i used to play here was Moltensteel Dragon for an insta-win.

You just have to put two activations on the stack without waiting for one to resolve, then get Moltensteel with the first one. In response to the second one still waiting to resolve, you can pay a bunch of life/red mana to pump him. The pump will stay regardless of what he turns into, so you give him like +8/+0, then you get Skithiryx, the Blight Dragon when the second activation of Scion's ability resolves, and you have more than 10 poison counters on your opponent for the win ;)

Or if you still want friends and if you don't want to win due to poison, you can just turn him into Dragon Tyrant with the second activation of the ability and you can pull out massive damage with double-strike and trample.

kibernick on Heavy Metal

5 months ago

Update: really enjoying how this deck plays, I've made some changes and will see how the mana base works after this update. Among them, out went Moltensteel Dragon and in went Temur Battle Rage, as well as:

I've also added 2 x Clifftop Retreat and a Slayers' Stronghold which might not be so budget, depending on the player.

Wurmlover on DragonQuest

6 months ago

I would definitely pick up Skithiryx, the Blight Dragon, and Moltensteel Dragon. it is a turn 6 instant kill combo in 1v1. you pay 4 to activate scion twice, let the first one resolve, turn it into moltensteel dragon. Then you pay 6 times, giveing it +6/+0. Then let the other one resolve, turn into a 10/4 skytherix, hit for 10 infect. the best mart is that this can all be done at instant speed, so you can do it after no blocks are declared.

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