Mask of Memory

Mask of Memory

Artifact — Equipment

Whenever equipped creature deals combat damage to a player, you may draw two cards. If you do, discard a card.

Equip (: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays in play if the creature leaves the battlefield.)

Browse Alters View at Gatherer


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Want (2) unselfishworm , brownwaterboys

Printings View all

Set Rarity
Commander 2014 (C14) Uncommon
Planechase (HOP) Uncommon
Mirrodin (MRD) Uncommon

Combos Browse all


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Mask of Memory occurrence in decks from the last year

Commander / EDH:

All decks: 0.02%

White: 0.4%

Mask of Memory Discussion

rewwer on Phalanx Formation

2 weeks ago

Love the deck, however i suggest couple card advantage outlets like Prophetic Flamespeaker , Mesa Enchantress and Mask of Memory other than that i think the deck will be really fun to play.

epartica on Angels Brought The Apocalypse

3 weeks ago

Thanks for the suggestions Joe_Ken_! I love your deck, having a double attack phase can definitely cause some crazy life gain. I feel like it's rare to see another Angel fan! Although are decks are definitely different they look to do the same thing.

First off I have both Endless Atlas and Mask of Memory . I found that discarding cards hurts me more that anything and paying 2 mana for one card isn't enough for me.

I also own Angelic Skirmisher and Serra's Guardian which I'm now considering adding back because vigilance is amazing in this deck.

Urza's Incubator is a great call! I'd love to add that in there but taking something out would be so hard to do. D: Back to the drawing board.

Semblance Anvil is a great find! But I wouldn't want to get rid of any of my angel's but early game that might be a great thing to do to jump start the game.

I've considered Aetherflux Reservoir but I'd rather just never die by trying to become unkillable with the win condition being Test of Endurance .

Rather than True Conviction I'd recommend Akroma's Memorial however, that card is currently in my Golos Eldrazi deck.

The way I see it so far is if I added True Conviction I would then add both Angelic Skirmisher and Serra's Guardian for vigilance. OR I'd add Urza's Incubator and Semblance Anvil and maybe add back Akroma's Memorial . Sadly taking things out to add things in is such a hard decision to make. Is there anything you'd swap out for these three cards?

Joe_Ken_ on Angels Brought The Apocalypse

3 weeks ago

True Conviction is a card that I’ve tested out in my Aurellia angel tribal list and the double strike is a good boost to attack power especially with all the big angels you’ll have.

Mask of Memory is a cheap artifact to pick up that is good for card draw since it will let you draw two cards and then discard one from your hand.

Urza's Incubator and Semblance Anvil are both good cards to help lower the costs of your angels by a good amount.

Aetherflux Reservoir is similar to test of endurance for your deck since you can instant speed kill switch an opponent in case some shenanigans would happen before your turn.

Angelic Skirmisher is a good angel for your deck since it can give all your creatures a choice of 3 keywords at the beginning of each combat.

Endless Atlas would be a good card draw artifact for your deck.

Here is my Aurellia angel tribal deck in case you’d like to check it out. I think I’ve got it tuned up pretty well and have it at a nice high power area. Aurelia's Angelic crusade

Joe_Ken_ on The Boros Legion

3 weeks ago

Oh one more thing Mask of Memory is a great budget card for voltron/Aurellia builds since you will pretty much be drawing 4 cards and discarding 2 with how the attack steps work. Add doublestrike to that and you’ve got draw 8 discard 4.

You will probably also want a Smothering Tithe for the deck since it can ramp you a bit or keep your opponets off 2 mana.

Sword of the Animist is also a good card for land ramp in Aurellia builds.

king-saproling on Happy Slappy Combat Pappy

3 weeks ago

Cool deck! You might like these: Mask of Memory , Bestial Fury , Ferocity , Laccolith Rig , Banshee's Blade , Specter's Shroud , Keen Sense , Kusari-Gama , Repercussion , Genesis Chamber , Druid's Call , Seed the Land , Nacatl War-Pride , Fumiko the Lowblood , Curse of Opulence , Curse of Stalked Prey .

I'm not sure if you really want Sixth Sense and Snake Umbra . Opponents in control of Tahngarth will draw cards from those. Keen Sense would work in your favor though because of how it is worded.

Sillynx on OMG Kitten Tribal!

1 month ago

I'd run Hammer of Nazahn , since it can help you cheat on some of the rather heavy equip costs that your deck has.

I'd also recommend running some of the 1 mana cats, since these can give you a rather aggressive start. Sacred Cat especially is a great opening for the deck and can also be somewhat relevant later if you suit it up with equipments. Loam Lion is also decent. Adorned Pouncer is also really good for both early and late game. I'd probably switch out Pouncing Lynx for it.

If you can afford them, I'd totally run some of the "Sword ofs" ( Sword of Fire and Ice , Sword of Feast and Famine ), however they are quite pricey. I can recommend Sword of the Animist and Mask of Memory as budget replacements.

K1ngMars on Kemba's glorious army

1 month ago

In this deck, you should support the equipment-Voltron strategy more. In order to swarm out, you need to protect Khemba and equip a lot of stuff onto her. Don't use other effects to produce tokens.

As far as lands go, 35 are enough. So I'd cut 3 plains and Karoo (it messes up your turn 2).

As for cuts in the creatures dept, I'd cut Platinum Angel (not needed wincon, nor reliable unless you lock the game, but at that point you've won anyways), Ajani's Pridemate , Anafenza, Kin-Tree Spirit , Armory Automaton , Auriok Steelshaper , Hero of Bladehold , Imposing Sovereign , Leonin Arbiter , Magus of the Moat , Thraben Doomsayer , Frontline Medic , Toolcraft Exemplar , Wall of Reverence , Relic Seeker (slow).

As far as equipments and stuff, I'd cut Marble Diamond (since your average CMC isn't that high and most of your spells are colourless), Moonsilver Spear , Sigil of Distinction , Skeleton Key , Ring of Thune , Mask of Memory .

ADD Anointed Procession ! As a good boardwipe for a finisher, I suggest Winds of Abandon . I suggest also Sun Titan , Bastion Protector , Balan, Wandering Knight as good lategame creatures. I suggest Kusari-Gama , Infiltration Lens , Trailblazer's Boots , Fireshrieker , Sword of Vengeance , Hammer of Nazahn , Argentum Armor , Chariot of Victory , Whispersilk Cloak as better equipments with respect to some of the ones I didn't mention for cutting.

Keep up the good work!

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