Mask of Memory

Legality

Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Commander 2014 Uncommon
Planechase Uncommon
Mirrodin Uncommon

Combos Browse all

Mask of Memory

Artifact — Equipment

Whenever equipped creature deals combat damage to a player, you may draw two cards. If you do, discard a card.

Equip (: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays in play if the creature leaves the battlefield.)

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Price & Acquistion Set Price Alerts

Cardhoarder (MTGO) -25%

0.03 TIX $0.08 Foil

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Mask of Memory Discussion

KALE434 on Zurgo, Bringer of War

2 days ago

For Better equipment i would suggest O-Naginata, Sunforger and Mask of Memory. For better equipment tutors i would say Stoneforge Mystic, Steelshaper Apprentice, Stonehewer Giant Steelshaper's Gift but ill leave that up to you! Awesome deck!

Daedalus19876 on Judgment Day: Avacyn the Purifier EDH | *PRIMER*

3 days ago

DarkEclipse18: No need to apologize! :)

The deck should run fine without Arid Mesa and Plateau, I'd just put two Plains in instead (or whatever utility lands you find helpful).

There is no budget replacement for Mana Crypt (there's simply no other mana rock that comes down as fast), but Inspiring Statuary can give you as much or more ramp in the late game. Chrome Mox could also do work but personally I don't like it much.

The two swords really are important here...I'd say that Sword of Feast and Famine is a must, but you could replace Sword of Fire and Ice with either Rogue's Gloves or Mask of Memory to replicate the draw. Nothing else can give the handy protection as easily, though.

Scroll Rack and Land Tax are both relatively unique cards - you could include Tithe over Land Tax and maybe Reforge the Soul over Scroll Rack?

If you include Tithe, you'll want to include Mistveil Plains to abuse Tithe with Sunforger ;)

I hope this helps! Feel free to ask any other questions you may have, and let me know how the deck plays for you! :)

rox5tar on The Common Kor

4 days ago

I will try to suggest recent cards as to help with the low prices. (All cards are recommended for the sideboard unless stated otherwise):


Fragmentize: Good for the sideboard as your super-secret-anti-artifact-tactic.

Trepanation Blade: A decent piece of equipment. Don't rely on this one card to much, but it's nice to have.

Rogue's Passage: If your opponent has a decent meat-shield, you can try stacking most of your equipment on one creature (Kor Duelist???) and make him unblockable. It still produces mana, so even if you are unable to use the trigger, it is still a mana producer.

Brass Squire: This card may seem a bit unorthodox at a first glance, but stick with me here. During your early game, you will mostly be trying to spend your mana on your creatures, and trying to get your equipment on the board. You will have very little (if any) mana to cast your equip costs, especially if you decide to transition to equipment with a higher equip cost. This little myr may not be of very much help late game, but during the early game this creature is a workhorse. Also, have you seen how cute he looks?!

Sword of Vengeance: This card fits so much in your deck, I would just try to mainboard it. I can see that because of your mana curve you are trying to stick along the lines of 1-2 CMC, so you are not required to put in four copies of it, but this is a nice card to add in for those punchy-punchy games.

Tormod's Crypt: Anti-Graveyard tactic for 0 mana. Not much else to say about it.

Mask of Memory: Out of all the cards in my list, this is the card I recommend the most. You deck's extremely low CMC means that you are going to pour out the majority of your hand early game. This card allows you to keep your hand somewhat filled, while allowing you to filter out what you do and don't need at the present moment.


I hope my short list helped you. I hope you have great games with this deck!

StopShot on Size doesn't matter, it's how you abuse it~ Alesha

6 days ago

My first best draw engine in my Alesha deck is Skullclamp paired with Bloodghast and Bitterblossom. Since recursion and production is free I end up drawing for Skullclamp's equip cost.

My second best draw engine is Land Tax and Scroll Rack. Land Tax puts three basic's in my hand and Scroll Rack replaces them along with excess lands for more cards drawn. Then on my next turn Land Tax shuffles my deck, so I don't redraw the lands I tucked on top of my deck. Basically let's you Ancestral Recall every turn.

My third best engine is simply Mask of Memory, which draws two with a cheap casting and equip cost and let's you put something really good into your graveyard to reanimate for next turn, so it's almost like a bonus.

StopShot on List of EDH Draw Cards

1 week ago

Mask of Memory makes for very powerful draw effects in colorless.

sonnet666 on Neheb Help Please?

1 week ago

DeckedGuru, While I don't think you're going in the wrong direction, you listed a lot of sup-par cards right there:

As far as the hellbent theme goes, I wouldn't focus too much on it, since Neheb's effect isn't that great, and there are only two hellbent card worth including, which also aren't that great... Instead if you focus on just capitalizing on the cards you're throwing in the graveyard and stripping away your opponent's hands, then you can still draw lots of cards without being counter to your main strategy. Stuff like Geth's Grimoire and Phyrexian Arena can keep you flush while your opponents struggle to have things to play, and Mask of Memory fits really nicely here since our commander is low cost and is going to be attacking.

Also, Mindslicer, and Insidious Dreams + Reforge the Soul/Wheel of Fortune/Magus of the Wheel.

Zillabrony13 on That'll be one Zirilian dollars, please.

2 weeks ago

Here are some general recommendations to make your deck better.

Mind's Eye, Oracle's Vault, Mask of Memory, Sensei's Divining Top, Forgotten Cave, Hazoret's Monument, Runehorn Hellkite, Skyline Despot. YOU. NEED. CARD. DRAW.

Hazoret's Favor. Keeps your dragons from being exiled via sacrificing them, the sac trigger can be avoided using the same cards that avoid the exile trigger, it gives your more power on board, and gives a dragon haste if you hardcasted it or cheated it in with Belbe's Portal. Run this.

Hanweir Battlements. Replace Hall of the Bandit Lord with this. The battlements enters untapped, costs R to give a creature Haste instead of 3 life, and can produce colorless mana without having to pay life.

Thornbite Staff. Replace Puppet Strings with this. The staff costs 1 less to play, equips automatically to Zirilan when he ETBs since he's a Viashino Shaman, and the staff untaps him whenever any creature on the field dies for any reason.

Elixir of Immortality. A way to recover resources after a board wipe.

Feldon of the Third Path. "Revive" dead dragons that you sacrificed or dragons that were destroyed. Another way to recover from a board wipe.

Korlus on Kitties!!

2 weeks ago

Terrible cards:

Creatures:

Artifacts:

Enchantments:

Lands:

Bad cards:

Creatures:

Instants:

Enchantments:

Sorceries:

Fine cards:

Creatures:

Artifacts:

Lands:

Good cards:

Creatures:

Artifacts:

Instants:

Enchantments:

Lands:


You need to add more cards that are good in EDH, and add some ramp beyond Sol Ring and Pearl Medallion. My suggestion for cheap ramp includes:

Hedron Archive, Mind Stone, Marble Diamond, Worn Powerstone etc.

Other cards you may want to consider are:

White Sun's Zenith, Hero of Bladehold, Sun Titan, Elspeth, Sun's Champion, Mentor of the Meek, True Conviction, Swords to Plowshares, Return to Dust, Martial Coup, Oblivion Ring, Captain of the Watch, Thalia, Heretic Cathar, Recruiter of the Guard, Heliod, God of the Sun, Knight of the White Orchid, Mirror Entity, Mother of Runes, Emeria Shepherd, Bastion Protector, Oblation, Secure the Wastes, Austere Command, Open the Armory, Decree of Justice, Caged Sun, Obelisk of Urd, Dictate of Heliod, Shared Triumph, Elspeth Tirel, Secluded Steppe, Buried Ruin, Ghost Quarter, Rogue's Passage, Nykthos, Shrine to Nyx, Kor Haven, Divine Sacrament, Bygone Bishop.

I would cut cards from the "Terrible" bracket first. They have no place in most EDH decks.

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