Infiltration Lens

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Scars of Mirrodin (SOM) Uncommon

Combos Browse all

Infiltration Lens

Artifact — Equipment

Whenever equipped creature becomes blocked by a creature, you may draw two cards.

Equip {{1}}

Infiltration Lens Discussion

LandG0 on Syr Gwyn, Thrones charge!

5 days ago

Might i recommend a few more cards...

wrangler29 on Knight Equipment Deck

5 days ago

I was thinking of building a gwyn deck as well. Here are some cards I think could be cool to run in this deck. Obviously a lot of options.

equipment

enchantments

removal

creatures

combo

Required are Syr Gwyn, Hero of Ashvale and Surestrike Trident . Then you can just go down the line of creatures attaching all of your power increasing equipment and tapping them for tons of damage. If you have Leonin Shikari and Brave the Sands out, then you can all out attack and then do the tapping out on the endstep before your turn. If you don't have Surestrike Trident but instead have Heartseeker then you can just kill a creature for each one you control.

Optimator on Depala and her (Mostly) Dwarven crew

2 weeks ago

You also don't have any card draw. You do have a good source in the command zone, which, is nice. Unfortunately, Boros colors do draw the worst, so you'll have to rely on some not-so-budget mostly-colorless staples or less-than-efficient engines. The prevailing wisdom is ~8 draw pieces but you'll be lucky to have half that in Boros colors. I personally consider card advantage in the command zone to count as ~2 draw cards due to the accessibility.

Mind's Eye , Staff of Nin , Arch of Orazca , Arcane Encyclopedia , Endless Atlas , Reforge the Soul , Cathartic Reunion , Rogue's Gloves , Infiltration Lens Coercive Portal , Mask of Memory , Trading Post , Conqueror's Galleon  Flip, and Well of Lost Dreams are about as good as you can get without going into much more expensive cards or other colors.

Good luck and have fun! I hear Depala is a fun commander.

aogoli on Planet of the Apes

2 weeks ago

Have you considered ramp? I believe this could help: Wild Growth with other art style, Pillar of Origins , Myriad Landscape , and maybe Rhonas's Monument .

Soul's Majesty or Colossal Majesty may help to draw more if you judge it necessary. And if you like the draw idea, this may enhance it Summit Apes .

Sheltered Thicket has two types, mountain and forest, so it helps with Kird Ape . Maybe you can focus on your lands to surprise your adversary with Primal Bellow , you may try Ash Barrens or Evolving Wilds . Or, following the shout style: Roar of the Crowd .

Also, one Gorilla Titan and a few Hooting Mandrills forms a good team.

Why 3x Grunn, the Lonely King when you can use some variety, like Ancient Silverback ?

I dont know if you would like to mix apes with equipments, like with O-Naginata , or high tech things like Infiltration Lens , and Skullclamp . It would be nice and funny.

In fact this deck can use a lot of cards ideas. So I believe you will maintain it opened for new ideas you may have for quite a while.

Fahrtenklappen on Painful Choices

1 month ago

I love what you have put together here. My only comment is (and take it with a grain of salt) that your CMC is nice and speedy, but I wonder if you might find yourself somewhat low on lands mid to late game, especially with Sin Prodder giving the opponent the option to send lands to the graveyard. I know that probably is a solid trade for the possible damage done, but im curious if that cuts you off from playing cards that can finish the game up. Id like to hear how the deck plays/has played out for you because the idea is awesome and something i was looking into myself. I guess my last thing would maybe to play up Infiltration Lens and a card like Wildfire Eternal a bit more, maybe adding those as well as stocking a couple more instants or sorceries to cast for free when your opponent wants to avoid blocking for the 4 afflict damage and draw two for you. This may be too small a combo to play up but with your other afflict creatures, it could be painful choices as well as having no choice at all! Awesome deck though, it rocks as is.

austintayshus on Budget Boros Tokens

2 months ago

Hey Andre4000 I'm here as requested to help with your deck.

First, I would recommend a few more ramp cards. RW doesn't have too many ramp options, so you'll probably have to rely on artifacts. I'd recommend Star Compass and Prismatic Lens and Kor Cartographer and Hedron Archive and Everflowing Chalice and Dreamstone Hedron and Sol Ring . Overall, about 10 ramp cards is a good fule of thumb for most EDH decks.

Second, I would recommend a few more card-draw effects. RW also lacks a lot of good card draw, so you may also need to rely on some artifacts here. I'd recommend Dawn of Hope and Seer's Sundial and Conqueror's Galleon  Flip and Infiltration Lens and Howling Mine . Again, about 10 card draw effects is good for most EDH decks.

Also, I think you could get away with 36-38 lands if you want to free up a few spots for other cards.

Lastly, I'd recommend you a few board wipes. This deck wants to commit a lot to the battlefield, but eventually you'll run into a deck that can commit more stuff and faster than yours. Some boardwipes you might want are Hour of Reckoning and Martial Coup .

Hope this helps! Let me know if you have any questions.

Daedalus19876 on Bruse Tarl & Silas Renn - Equipment Matters Primer

2 months ago

Infiltration Lens would be my first cut, and Thought Vessel for the new Arcane Signet. After that, likely Syphon Mind (seems like an odd choice here, and you want to keep your card draw sources very low-CMC in a voltron list.

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Infiltration Lens occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%