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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Artifact — Equipment
Whenever equipped creature becomes blocked by a creature, you may draw two cards.
1 month ago
DemonDragonJ that’s where I disagree - I don’t think there’s a situation where book is good at all. 10-mana and 4-life to be one card up is a terrible trade. To get to that point you’ve likely had at least one turn (possibly 2) where you’re doing absolutely nothing else, meaning you’re representing no pressure.
I don’t see how a game goes long enough for you to gain meaningful profit from this card - and if a game somehow does drag out for an extended period, it feels like there is a multitude of better options to regain an advantage.
It appears there are a horde of better colourless card draw options out there also:
If you’re playing any sort of lifegain, Well of Lost Dreams
If your playgroup likes keeping their stuff, Coercive Portal
The Immortal Sun seems better than the Book in almost every conceivable way
Karn, Scion of Urza is a card drawing machine if you can keep him alive
Tome of Legends seems decent
Solemn Simulacrum nets you cards and a blocker
Even Endless Atlas seems like it should be more practical than Book, just cause it’s less cmc.
It just feels like there are sooo many better options than Book
1 month ago
Yes jank and while we are talking jank, equipment like Infiltration Lens will generate 2 cards of draw when blocked. So stopping her from connecting by blocking her with 2 creatures, will net you 4 cards. This will act as evasion as people will not want you to draw 4 cards, thanks to menace.
1 month ago
Cool deck! Tbh this deck is going to need some significant changes to get it working smoothly, but it's a cool idea worth pursuing. I think the first thing you want to do is increase your land count to 35-36 for a deck of your style and average mana value. This is the number you'll see in a lot of beginner deck building resources.
This means making some significant cuts already but I think there's a couple areas that can stand it. You want your deck to be focused in what it's doing - rats and vehicles. The following I would suggest as a first round of cuts as IMO they are low impact, inefficient, and do serve your goals or themes well.
A fun card to add could be Entomb to put any vehicle in your deck into your graveyard to reanimate with Greasefang. Add Parhelion II as well and now Entomb can search for it and put it right in your graveyard ripe for the picking.
2 months ago
Thanks for the suggestions Davinoth! The casting cost for Scalpelexis is a little high so I can't really justify it without having a mill sub-theme. I appreciate that Infiltration Lens would basically serve as a secondary Skullclamp, so I will try to find space for it. I've never seen Raven Guild Master - love the Kev Walker art on that one.
2 months ago
Very cool build, +1 for the build but also the title! xD
4 months ago
DeeLight Hey, thanks for your suggestion :)
The combo with Infiltration Lens and ex. Nemesis Mask may seem like it is easily achievable, but I hardly ever get the chance to keep Lure effects on the table. That is because if the Lure effect is a threat on the table (opponents have untapped creatures they don't want to lose), its usually removed fairly quickly. For this reason I don't think I will be adding any cards that combo with Lure, except for the deathtouch cards I already play.
4 months ago
Good artifact-based card draw to note:
Skullclamp - the gold-standard for token decks. Legendary power. If you have too many anthems it drops off greatly in power.
Courier's Capsule - much better with heavy graveyard recursion
Idol of Oblivion - the draw is free, which is nice. Very strong for two mana
Tome of Legends - should be excellent since your commander can usually attack with impunity. Bummer it's getting more expensive. It's a good card though so it's unsurprising.
Midnight Clock - this card is fantastic. Secret is getting out so if you're on the fence definitely buy some for your collection. The reprint dropped its price. Also, Eldraine card for the flavor.
Slate of Ancestry - repeatable, but sometimes unreliable--like if you need to recover from a board wipe. Excellent card but potentially not better than Bident of Thassa, Recon Mission, and Coastal Piracy. Better in decks that don't run Blue. I have it in my Goblin deck.
Trading Post - do it all!
Well of Lost Dreams would be good with your commander, but so are lots of others. Probably not better than other effects in this deck.
Farsight Mask - draws a card for each creature that attacks you, and more. Five mana is a lot though. I think this card is underrated, but you kinda don't want to be attacked in the first place, right? Great on a budget.
Tamiyo's Journal - fantastic for decks that care about the number of artifacts you control. You only have a few of these effects though.
Bolas's Citadel - massive, massive power. Honestly surprised this card isn't more expensive. Might be worth buying just for your collection. Your commander's lifelink can help fuel it. You can also sac faerie tokens as a win-con. Triple-Black isn't effortless to cast, but once you have six mana you could probably swing it.
Coveted Jewel - chaotic and fun. Your flyers can steal it back easily. Like the Monarch mechanic, it can keep the heat off you if your opponents try to steal it from eachother.
Staff of Nin - oh how the mighty have fallen. This card used to be a staple like, six years ago. Not much point in running it in a deck with access to Blue and Black colors. Still, it's an artifact.
The Magic Mirror - Big upside but hard to cast. Bonus points for being an Eldraine card!
5 months ago
Hey Im researching Fynn decks for my own build. Im curious how Infiltration Lens is working for card draw? I like the predicament it puts the opponent in.