|Commander / EDH||Legal|
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|Commander 2017 (C17)||Rare|
|Planechase Anthology (PCA)||Rare|
|Planechase 2012 Edition (PC2)||Rare|
|Shards of Alara (ALA)||Rare|
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Artifact — Equipment
Equipped creature has deathtouch.
Whenever equipped creature deals combat damage to a player, that player loses half his or her life, rounded up.
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Quietus Spike Discussion
4 days ago
Spirits In the pods I was playing in were Gisela, Blade of Goldnight, Nekusar, the Mindrazer, Alesha, Who Smiles at Death, The Scarab God, Mirri, Weatherlight Duelist, & I saw 2 other Arahbo, Roar of the World decks. Can't remember the other ones. Not super-competitive, very casual- still, Infect is completely fair, imo. The Voltron strategy has worked fairly well with Skyhunter Skirmisher, especially with Quietus Spike. The double-strike is also extremely nice with Umezawa's Jitte & Sword of Fire and Ice. I really want to play with Reconnaissance after reading up on how it plays- basically every creature you have gains Vigilance, with an added ability to simply withdraw from combat completely before combat damage is dealt, or even after First Strike damage is dealt, but before normal combat damage step. The reminder text is misleading- it actually does do combat damage, just not AFTER you activate it.
1 week ago
It looks like you have quite a bit of cards that run off of creature damage, which is amazing. I can just hear the screams of anguish as you equip the Quietus Spike or Grafted Exoskeleton to anything that taps and deals damage. All in all, great deck. But be careful... if you are left without a defense, all of the artifacts and creatures you have will not help you as much as you may want them to. (I don't think I can build anything as complicated as this anyway)
2 weeks ago
xKitarux, would love to take a look!
Not sure how much I like Boompile here. You don't mind bouncing creatures since you play so few but blowing up your own equipments could be really bad for you. I would stick to bounce spells like Evacuation, River's Rebuke, AEtherize etc... If you are worried about permanents that blue does not handle well, like enchantments, you could play cards like Chain of Vapor.
Hoversail shouldn't be needed since your commander is basically unblockable
Here are some other equipments/auras you may not have considered yet. Lu Xun loves effects that trigger upon combat damage since he is almost always unblockable-
Loxodon Warhammer>Butcher's Cleaver
Its always good to have "back up" voltron creatures incase Lu Xun dies too many times to be recasted efficiently -
Some other good stuff
If you are looking to trim some fat and reduce the price tag of the deck, I would cut Thran Dynamo, Top, Homeward Path, and Generator. That might free up enough funds to spread some love across some other upgrades.
Hope this helps some!
2 weeks ago
Can't believe I missed Mentor of the Meek for card draw in my Doran deck. Apparently I haven't updated my deck for a while now. My deck focuses on punishing creatures based on their power. But I have a few ideas to run by you, use them as you wish:
Abzan Beastmaster: card draw
Eidolon of Rhetoric: can neuter some decks and has a nice body to boot.
Guiltfeeder: Possible evasion and can hit for 4 with Doran out. Added damage is better the longer the game goes on.
Kami of Old Stone: I don't care for vanilla critters but this one was too good to pass up
Sun Titan: recursion
Noetic Scales: currently testing but probably the first thing to be cut.
My deck if you want more ideas:
Commander / EDH
SCORE: 5 | 17 COMMENTS | 868 VIEWS | IN 2 FOLDERS
2 weeks ago
If you want to play things like walkers and big spells in the Esper Colors, you should probably go for a control shell.
The cards you should be looking into obtaining if that's the case (That aren't overly expensive moneywise), are:
Path to Exile is the best Removal spell in your colors, followed closely by Fatal Push. If you don't find them too expensive, play them (5-8 in a combination of the twon is my recomendation.) Besides those, Go for the Throat is good, but don't play more than 2. Blessed Alliance is a very flexible removal option. Condemn is also playable. It's really good against Death's Shadow, but otherwise mostly just a replacement for Path to Exile if you can't get enough of those.
As for counterspells. You've got a lot of decent options. 1-3 Mana Leak, 1-2 Negate (or Countersquall if you feel your manabase is consistant enough). 0-2 Remand and 0-1 Spell Snare. Other than those there is Deprive, which I don't particularly like, and Logic Knot which really takes Fetch-lands (like Flooded Strand and Polluted Delta) to be worthwhile.
Lingering Souls is a super consistant both as a block outlet, and a damage rack. I would run between 2-4 in almost every slow modenr deck that has black and white. But it's potential increases and decreases with how likely you are to get it into your graveyard by your own card effects. ( It gets better in decks with Collective Brutality and Liliana of the Veil). If you do decite to play Lingering Souls, Sorin, Solemn Visitor can be a great planeswalker.
Esper Charm is flexible card advantage. It's great.
As for what to cut from your current list, I feel like your very worst cards currently consist of:
Gideon, Champion of Justice, Sorin, Grim Nemesis, Tezzeret, Master of Metal, Diabolic Tutor, Quietus Spike, Icefall Regent, Angel of Condemnation, Aegis Angel, Followed Footsteps, Authority of the Consuls, and Dictate of Heliod.
3 weeks ago
Questions/Suggestions spacefishben: These are mainly just alternative burn spells.Acidic Soil Cheap and doubles as a better Mana Geyser. Arcbond Not sure about this. Overloaded Lightning bolt? Fall of the Titans will always be cast for Surge in this deck.Quietus Spike If you want to equip Neheb since he has afflict too. Also how do you feel about copying stuff Increasing Vengeance or Reverberate for the x spells? I feel like Sin Prodder is risky and has a high chance of backfiring since most of the spells deal more damage than its CMC and they can send the X spells to the graveyard for 1 or 2 life.
I'm also wondering if we have enough mana rocks to be running 35 lands. Do you think we can take out like shock/tarfire or something for an extra mountain or two? I trust your judgment over mine though.
4 weeks ago
Hey, so basic suggestions:
1 month ago
I focused on Lost Leonin and the power of the Eminence trigger with him. Ajani, Caller of the Pride is perfect with him to win, but I also found Duelist's Heritage (Works good with most other cats too!) and Berserk (Works with double strike cats or to remove an opponents creature), both make him more powerful. The nice thing of Duelist's Heritage is that it can be tutored with Enlightened Tutor or Idyllic Tutor or other like Academy Rector whatever your preference.
In my testing too I found that good cats over lots of cats was more efficient, thus why I play Sylvan Tutor, Eladamri's Call and Worldly Tutor which pull either Lost Leonin or Felidar Sovereign for the most part. I also run Green Sun's Zenith usually pulling Rhonas the Indomitable or Fleecemane Lion, another viable good target would be Birds of Paradise which can act as another CMC 2 mana ramp, but I haven't got that in just yet, still testing.
I also found Triumph of the Hordes to work good with the Cat + Eminence theme. I have a Sword of Feast and Famine in my binder, but chose not to include it for now because the protection prevents the Eminence trigger, but it's a good sword, if you have something to do with the extra mana. The problem is for Arahbo, Roar of the World you can overload the cats and then still play during post-combat main phase. I don't run a cat horde/token synergy so that's why I choose not to run it.
Rhonas the Indomitable is awesome, 5/5 indestructible deathtouch and he can attack with ANY cat + eminence trigger! Talk about Aggro tempo for . Darksteel Forge is pretty expensive, and I dont think the artifacts are the key to winning with Arahbo, Roar of the World in my opinion. Puresteel Paladin is amazing for the draw! Keep him! Trailblazer's Boots I'd honestly rather put more trample enablers instead, but I've seen other deck play the evasion angle too.
I'd rather have some more draw, like Hunter's Insight than a VERY High CMC Jareth, Leonine Titan. Only gets the +7 when blocking, so not really the greatest. I know he's hard to remove, and has the built in evasion, but too much.
I've had good success with Chameleon Colossus, his built in ability means you don't need to cast Arahbo, Roar of the World and he can proc well with things like Duelist's Heritage, Ajani, Caller of the Pride, Berserk and Equipment. I elected to go Stonehewer Giant over Stoneforge Mystic but won't discourage you there, she is awesome.
Don't see a lot of abilities, like Mirari's Wake in your deck, so not sure the need for White Sun's Zenith what some 2/2 cats are going to really accomplish for you, except with maybe a Triumph of the Hordes or something. I'm trying to work Metallic Mimic back into my deck, In testing I found him too slow for my taste, but he would be good with White Sun's Zenith as well.
I find Loxodon Warhammer better than Behemoth Sledge because of the extra offense, but with Felidar Sovereign I play both, also like the Basilisk Collar just hate doesn't have any +X to the power, but the deathtouch helps with the evasion factor anyway.
I've had others question my use of Pride Sovereign, I'm undecided on him right now, just lack of Cats with real utility why he remains pretty much. Puresteel Paladin + Bloodforged Battle-Axe is an awesome interaction, but in testing I found Bloodforged Battle-Axe was a little too slow without him around for me.
I don't play as much control, which is why things like Godsend don't make the 99. Cat's aren't here to block, unless you run a Qasali Ambusher most can't even block flyers Skyhunter Skirmisher obviously being an exception, and let's be real, noone is going to walk into an unfavorable blocking situation and have anything of value exiled with Godsend. Accepting cats dont block well, it means it's your opponents choice which creatures to get exiled or not, It doesn't hit opponents commanders, and unless they are playing a unburial type deck, with commander format being singleton it's not stopping recast of anything in the majority of circumstances. Anyway just my thought on that.
Best of luck. I'm always continuing to develop, so hopefully with have some better insights in the future. +1