|Commander / EDH||Legal|
Printings View all
|Commander 2017 (C17)||Rare|
|Planechase Anthology (PCA)||Rare|
|Planechase 2012 Edition (PC2)||Rare|
|Shards of Alara (ALA)||Rare|
Combos Browse all
Artifact — Equipment
Equipped creature has deathtouch.
Whenever equipped creature deals combat damage to a player, that player loses half his or her life, rounded up.
Latest as Commander
Quietus Spike Discussion
1 month ago
I wouldn't use Bloodforged Battle-Axe or Quietus Spike but the rest of the sideboard looks fine. You dont want too many equipments and you should probably add a couple counterspells. I'd cut some card draw (you have a lot) and the big mana rocks like Dreamstone Hedron and Hedron Archive .
1 month ago
Hey, nice looking deck! I noticed you helped me out a bit with my take on Yuriko (Yuriko WiP) and I wanted to leave some feedback on your list in return.
For starters, I would highly recommend Gurmag Swiftwing . Having evasive creatures with haste is a fantastic way to get the ball rolling again after a board wipe, and the only card I could find that does it better is Nether Traitor which currently runs for about 15 bucks. This one's only 20 cents! Wharf Infiltrator is also pretty nice (although not hasty), and combos very nicely with your plan revolving around Library of Leng .
I'm not too sold on Mana Leak in EDH in general, especially in a list that wants to be throwing out a bunch of creatures early and not really wanting to pass turn 2 without some type of creature out. As a replacement, I would suggest adding in a few more 3-drops, as that slot is looking pretty light for how many awesome cards you can put in there. From evasive creatures such as Neurok Invisimancer or Shadowmage Infiltrator to some value generators like Thada Adel, Acquisitor and even a way to directly tutor out your Arcane Adaptation through Perplex , there's a lot of options that can go in the 3 slot to make sure your curve never lets up. One of my personal favorites that I'm trying to find a spot to fit into my own list is Quietus Spike , which can quickly close out a game with all of your evasive creatures. Dimir Keyrune I feel also deserves a spot as a mana rock that you use in the early game that transitions into a near-guaranteed proc for Yuriko whenever she dies in the late game.
Another recommendation I have that also helps to keep the cost down is throwing in Liliana Vess over Diabolic Tutor . This is not only cheaper, but also has a stronger proc off of Yuriko as well as giving a continuous source of tutor-to-the-top effects to hopefully keep slapping your opponent for 8-10 damage a turn. Her +1 is also pretty nice if you're trying to hate out a specific player, and her ultimate is game-winning if the match goes on long enough.
Another fun card that I'm in the process of testing out is Shirei, Shizo's Caretaker I'm not sure how valuable it is to bring back all your little guys if they get removed, but it could help with blocking if you needed to chump out some larger threats.
For landbase, I think that a Rogue's Passage could help in times where there's no safe time to swing in with some of your ninjas, and still functions just fine as a land when you don't want to pay 4 mana for something like that. Halimar Depths has good synergy with all of the top manipulation in this style of deck, and is definitely on the cheaper side of nonbasic lands. This is similarly true for Temple of Deceit and Path of Ancestry , but those are a little bit pricier. Lastly, Faerie Conclave can provide an evasive creature for your ninjas in a pinch, and you don't lose much for including it either.
Hope you find success in your matches!
2 months ago
It’s hard to tell if you’re going full-Voltron or not. There are cards here that simply don’t support a Voltron strategy; for one, Quietus Spike literally serves no purpose in a Voltron strategy (21 Commander damage is all you need), Skullclamp although a staple in many decks, you have no way to generate value from it (no token producers, etc.), finally—this is far from a combo deck, therefore I don’t see the value of running Bubbling Muck (if you need quick Mana—you might as well run Dark Ritual )..
I’ve been perfecting a Yargle Voltron deck of my own if you would like to have a look.. Nasty Nate
4 months ago
4 months ago
Also, Rogue's Passage is a pretty decent land if you can't get in easily.
Finally, Sepulchral Primordial can get some value from those discarded cards.
4 months ago
Hi there, I have a couple of suggestions for you. first of any and all indestructible creatures would also ruin your day so I would suggest adding a Permeating Mass, since it turns the other creature into a copy of itself it gets around a few of the pitfalls that the deck currently suffers (as before mentioned indestructible creatures, and also, while it might lose a fight with a double-strike creature, it essentially removes that creature as a threat as your first-strike deathtouch creatures can block and attack without fearing the same repercussion)
Also, Quietus Spike gives creatures deathtouch by itself, so it is unnecessary to put it on a creature with deathtouch to get that effect. Might I suggest Virtus the Veiled instead? It fits in with your 1-3 drop deathtouchers and it has Quietus Spike's effect attached for just 3 mana.
4 months ago
- Tithe isn't stuck behind an upkeep trigger.
- Tithe still grabs at least one land if I'm not behind, which can happen.
- Tithe isn't completely dead late-game, as it can tutor for Mistveil Plains.
Commander Damage is already a huge setback for mass lifegain strategies. I've had Quietus Spike in the deck before and wasn't enjoying it that much because it doesn't contribute to Commander Damage.
4 months ago
What about Quietus Spike I found it very useful against mass life gain decks to keep them in check plus added bonus of death touch
Quietus Spike occurrence in decks from the last year
Commander / EDH:
All decks: 0.02%