Quietus Spike


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2017 (C17) Rare
Planechase Anthology (PCA) Rare
Planechase 2012 Edition (PC2) Rare
Shards of Alara (ALA) Rare

Combos Browse all

Quietus Spike

Artifact — Equipment

Equipped creature has deathtouch.

Whenever equipped creature deals combat damage to a player, that player loses half his or her life, rounded up.


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Recent Decks

Quietus Spike Discussion

SurpriZe on Queen Marchesa: Politics, Aikido, and Control

1 week ago

Also, why wouldn't you play Quietus Spike instead of Virtus the Veiled? It seems that with all the tokens and even some fliers, the spike will do so much more work in the long run, which is usually the case with this deck anyways.

jdreilly95 on Sneks and Bugs

1 week ago

Black sun's zenith is a staple worth owning, but there are tons of cheaper boardwipes that work 90% as well. Crux of Fate, Hex, Deadly Tempest.

Harvest Season will usually be worse than Kodama's unless you run significantly more 1 and 2 drops. I think you could use more ramp cards in general. One with Nature will do some goddamn work in your deck and is a one-drop.

Infect could be nice. People will assume you're running it anyway. Triumph of the Hordes is a good $ option. Otherwise Tainted Strike or Grafted Exoskeleton. You're going wide, so Golari anthem effects could be good 1x Overwhelming Stampede, Pathbreaker Ibex. Beastmaster does it really well and I see you already run it. Is an awesome card to drop when you already have 7 creatures out.

You have a lot of ways to get damage to creatures and players. You might want to add in some equipment like Quietus Spike or Scytheclaw to take advantage of that.

Counting your car draw spells: Generous Patron, Deathreap Ritual, Skullclamp. These are all great because they will likely give recurrent value, but I would triple this overall count.

Reclaim, Regrowth, and especially Creeping Renaissance are some of the best cards you could run. Your creatures will be boardwiped. Being able to grab 100% of your creatures from the graveyard to your hand stwice is amazing.

As far as removal goes, Bane of Progress fits the counters theme while also providing a lot of removal that won't really touch you. Manglehorn is a low CMC body that has removal built in.

cdkime on Do halving life effects have ...

2 weeks ago

Couple points:

  1. Virtus the Veiled is a male. Interesting etymology discussion, Virtus (it's Latin, so pronounce the V like a W) was one of the four virtues expected of the Imperial family. In fact, it's where the very word virtue comes from. Specifically, Virtus was the personification of valour, courage, character--all the "manly" virtues. That said, the personification of this virtue most often has been female--she is usually depicted as a helmeted figure (akin to Minerva or Roma), but differentiated by her one exposed breast.

  2. You control the triggers, so you get to control which order they resolve in. So, on damage, you can layer it Quietus Spike then Virtus the Veiled. Quietus Spike will half from 40 to 20; Virtus the Veiled will then half from 20 to 10. For the endstep ones, let's assume the player lost 5 life. You can trigger it so Archfiend of Despair resolves, losing the player 5 life, then Wound Reflection resolves, and they lose 10 life.

  3. Gonna stay away from offering deck feedback, since that's not really the point of this forum section.

Rhadamanthus on Do halving life effects have ...

2 weeks ago

There's not really a "multiplier" interaction here, you just go by the specific instructions on each card.

Let's assume the opponent is at 40 life. If Virtus the Veiled is equipped with Quietus Spike and hits an opponent, both Virtus and the Spike will trigger at the same time. You can put them onto the stack in the order of your choice but it doesn't really matter because they'll each use the opponent's current life total at the time the ability starts resolving to calculate the life loss. Whichever one resolves first will make the opponent lose 20 life (half of 40), and the next one will make them lose 10 life (half of 20).

For cards like Wound Reflection and Archfiend of Despair, you just count up all the life the player has lost this turn for any reason. If you added one of these to the example above then the opponent would lose another 30 life at the end of the turn (and would probably lose the game).

The "Deck Help" areas of the forums would be the best place to get your Vraska questions answered.

BMHKain on Do halving life effects have ...

3 weeks ago

I am working on redoing an old deck of mine. It's Partners Based, & one of those two Partners; Virtus the Veiled has an ability where if his (Her?) attacks connect, the life total of attacked opponent in question is halved (Say, 40-to-20.). What if there are other qualities for this involved (Quietus Spike, Wound Reflection, & Archfiend of Despair are the prime examples.), do multiplier effects trigger in some order, or whatnot? Just wanted to be sure as I already have some for Gorm the Great. Also, which do you think might be better for this; Vraska the Unseen, or Vraska, Golgari Queen for these kinds of effects (I think the latter would be better unless being damaged via outside effect does zilch... Also, Vraska, Relic Seeker doesn't do much here anyway, thus why I didn't mention her or her Planeswalker Deck versions... :/)? Unless you guys can think of something better than Blade of Selves?

peskychipmonk on Sidar-Ikra, of the Meek

3 weeks ago

Quietus Spike might be good. I try not to run infect stuff though, plus most of the creatures don't really fit the theme. Thanks anyway though.

Homelessguy on Sidar-Ikra, of the Meek

3 weeks ago

How about running Quietus Spike or infect creatures?

zenozia on Need help: Grimgrin Assault

4 weeks ago

hello really like your deck

Cloudstone Curio with Rooftop Storm is the combo you are probably looking for boucing Gray Merchant of Asphodel to drain everyone or bouncing Grave Defiler to cast all zombie in your deck but you could stick with only Rooftop Storm + Grimgrin, Corpse-Born + Gravecrawler + Diregraf Captain

for the cut it really depend on how you play the deck the problem is that you are trying to do everything you have control/agro/combo going on you should pick combo/agro or control/combo

for the card that in my opinion arent worth to play are : Consuming Aberration , Fatestitcher, Geth, Lord of the Vault, Ghoulcaller Gisa, Josu Vess, Lich Knight, Liliana's Reaver, Noosegraf Mob, Stitcher Geralf, Undead Alchemist, liliana, death's majesty, Liliana Vess , Cancel, Counterspell, Hero's Downfall, Murder, Negate, Silumgar's Command, Quietus Spike, Sword of Vengeance, Freed from the Real, Training Grounds, Army of the Damned, Dark Salvation, Rise from the Tides, Ruinous Path also cut some of the worst land like Dimir Guildgate and run some more basic

for the card that you should be adding to the list: Grave Defiler, Kalitas, Traitor of Ghet, Phyrexian Altar, Skullclamp, Throne of the God-Pharaoh, Bitter Ordeal could be good if your local meta is a lot of food chain/flash hulk or combo deck , Diabolic Intent and all the other tutor if you have the money Cabal Coffers + Urborg, Tomb of Yawgmoth

ps: my recommendation fit for a agro/combo deck

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