Spirit Mantle

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Spirit Mantle

Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 and has protection from creatures.

indieinside on Emrakul, the Promised End

2 weeks ago

Emrakul, the Promised End is my commander. I get to play other people's cards. Can I cast their cards without providing a trigger? Example, Farseek... it doesn't say "you may". Can I still cast this card without digging? Or Spirit Mantle. Can I cast this without targeting a creature, letting the card resolving to no effect?

Gidgetimer on Spectra Ward

1 month ago

I am going to add a scenario 6 and 7 and then answer all of them. I am also going to use an explanation for 3 and 4 that is different from 5-7 despite both reasons being valid explanations just in case there is still contention.

6 Light-Paws, Emperor's Voice on battlefield. Cast Spectra Ward targeting Lightpaws. Fetch Holy Strength and attach it to Lightpaws. What happens?

7 Light-Paws, Emperor's Voice enchanted with Spectra Ward and All That Glitters on battlefield. Cast Spirit Mantle targeting Eager Cadet. Fetch Holy Strength and attach it to Lightpaws. What happens?

  1. Can not cast spell because protection prevents Holy Strength from targeting.

  2. Can not cast spell because protection prevents Aura Finesse from targeting.

  3. Auras are attached at same time, so Spectra Ward's protection doesn't matter. And both auras stay attached.

  4. Auras are attached at same time, so Spectra Ward's protection doesn't matter. And both auras stay attached.

  5. Because the protection from Spectra Ward doesn't remove auras and you are not targeting, you are able to move both auras in that order and both stay attached.

  6. Because the protection from Spectra Ward doesn't remove auras and you are not targeting, you are able to attach Holy Strength and it stay attached.

  7. Because the protection from Spectra Ward doesn't remove auras and you are not targeting, you are able to attach Holy Strength and it stay attached.

Last_Laugh on Crow_Umbra

1 month ago

Lol Steel of the Godhead is a pretty expensive foil nowadays. I have a buddy trying to foil a complete set of shadowmoor. It's a solid 800% foil multiplier like Spirit Mantle compared to its foil version.

Last_Laugh on Marisi's Goad Club

5 months ago

Bothersome Quasit and Bedlam allow you to goad unimpeded. Bedlam is a bit ballsy and has the potential to backfire but the quasit is worth its weight in gold here.

Vengeful Ancestor is a stud here.

Beloved Chaplain, Soltari Foot Soldier, Soltari Champion, Soltari Visionary, Spirit en-Dal, Spirit Mantle, and Champion of Lambholt will ensure you get through in combat to goad someone.

Authority of the Consuls in addition to Urabrask makes it so every hastey boy isn't sent your way and makes it impossible for your opponents to play fresh ungoaded blockers.

I've also had really good results out of 'deals combat damage to an opponent' effects due to a lack of blockers once a goad chain gets going. Stuff like Aerial Extortionist, Ancient Gold Dragon, and Scepter of Celebration.

A pet card of mine that's hilariously effective here is Kusari-Gama. It'll get your big boys through or wipe their board. Equip it to Soltari Guerrillas to ensure no one can block ANY of your creatures without immediate retaliation.

Anyways, feel free to check out my list for ideas. Upvotes on any of my decks are appreciated. Marisi the Pimp - (Combat) Trickin' Hoes

Tsukimi on Can't Thwart the Wild Court [Primer]

6 months ago

Ahhh Crow_Umbra thank you so much for the detailed feedback, it means a lot! Spirit Mantle was a hard cut, because I have so many cheap enchantments I decided to go with Unquestioned Authority because the extra card draw can help you really stack up attackers before swinging, but you're right that I do have a pretty decent suite of card draw already... Ideally I'd want both haha.

Sigarda's Aid is strong but the deck is so chock full of goodies it feels almost lackluster. Did you feel it was really helpful in mitigating spot removal/utilizing your own removal? I've been trying to figure out if I want to keep Greater Auramancy and this might be a replacement option.

Lastly, there's definitely a few combos you can run with Ellivere, but my playgroup doesn't do infinite combos so I avoid them when building, probably to the detriment of my primer.

Also I am definitely biased, but I'd say give Ellivere a try! Like I mentioned, I just built the deck because I loved the artwork of their card, and then when I played it it was so much stronger/more consistent than I expected.

Crow_Umbra on Can't Thwart the Wild Court [Primer]

6 months ago

Solid deck and fun primer! I've been on the fence to build either Ellivere or Gylwain, Casting Director. G/W Auras was one of my first favorite decks when I first started playing 10 years ago, and Aura Voltron was subsequently the first commander deck I put together via Tuvasa the Sunlit.

I'm a little surprised Spirit Mantle is in your Maybe-Board, but I can see how Benevolent Blessing has a functional similarity, and has benefit of having Flash. If anything, I think Spirit Mantle could replace Unquestioned Authority, esp since you tend to draw from Ellivere quite a bit.

Similarly, I think Sigarda's Aid could be helpful in moving it over from your Maybe-Board. In one of my last Aura decks, it let me turn some of those Aggro Auras into combat tricks, or the removal stuff like Kenrith's Transformation into instant speed shenanigans.

My last rec is that you do have a potential combo option with Siona, Captain of the Pyleas and Shielded by Faith. Only hang up is that you need either a haste enabler like Concordant Crossroads or Crashing Drawbridge to give the tokens haste, or Altar of the Brood to negate the need for haste. It's a combo option, but your deck might not need it if the Aggro is already working well for you.

Either way, nice build and keep up the primer writing!

Last_Laugh on You're Gonna Have a Bad Tiiiiime

6 months ago

Spirit Mantle is excellent here.

Enlightened Tutor feels like low-hanging fruit, but a lot of its' targets are integral to the deck, like Reconnaissance.

Oblation/Chaos Warp over Terminate and Mortify. You don't run a lot of removal, it might as well be as versatile as possible.

Talisman of Conviction, Talisman of Hierarchy, and Talisman of Indulgence. With a 4 cmc commander, 3 drop ramp like Darksteel Ingot and Chromatic Lantern won't ramp you into that commander. I know lantern fixes too, but you have a pretty solid manabase.

Last_Laugh on CEDH Narset

7 months ago

Eldrazi Conscription and Spelltwine feel out of place in a competitive build. Spelltwine fizzled for me fairly often thanks to needing a valid target from my opponents and Conscription feels like a winmore card. Bonus Round and Spirit Mantle would serve you better imo. MLD is another option, I was fond of Razia's Purification here since you can bounce back so quickly compared to everyone else.

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