Artifact — Equipment
If equipped creature would deal combat damage, it deals double that damage instead.
If another creature would deal combat damage to equipped creature, it deals double that damage to equipped creature instead.
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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Latest Decks as Commander
Inquisitor's Flail Discussion
2 weeks ago
Removed: Dark Petition Grim Tutor Torrential Gearhulk Monologue Tax Keeper of the Accord Dance of the Manse Fierce Guardianship Dovin's Veto Arcane Denial Generous Gift Conqueror's Flail Archaeomancer's Map
3 months ago
I had a FUN match Friday night where I fought 4 opponents (2 cedh level folks and 2 rookies) and popped off as first player with Kher Keep into Sol Ring into Arcane Signet into Steelshaper's Gift which tutored Colossus Hammer into my hand. I then cast Rograkh, Son of Rohgahh for 0 of course, followed by Jeweled Lotus for 0 of course, which I cracked to cast Ardenn, Intrepid Archaeologist . Turn two, I attached Colossus Hammer to Roger and swung at the biggest threat before they had their 2nd turn. Turn 3, I killed them (I forget the other equipment I had attached, but I breached 21 commander damage). Turn 4, I cast Inquisitor's Flail , turning Roger's swings into 1-hit kills and killed player 3. Turn 5 I cast Argentum Armor and killed player 4 while destroying a land of the last remaining opponent. On the final turn of the game I played Masterwork of Ingenuity copying Argentum Armor and when I swung to end the final player, I destroyed 2 more of their lands.
4 months ago
You might considering running a suite of 1-drop dorks ( Birds of Paradise , Avacyn's Pilgrim , Llanowar Elves , Fyndhorn Elves , Elvish Mystic ) and 3-drop ramp ( Overgrowth , New Horizons , Weirding Wood , Wellspring , Wolfwillow Haven , Verdant Haven ). The more of these you have, the more likely that Sigarda can drop on turn 3.
4 months ago
A few suggestions. I think you probably want to run at least 35 lands in order to keep the deck running consistently. You've got some decent ramp, and all the extra draw will help, but missing land drops sucks.
You might consider the damage doublers and tripler available in red Dictate of the Twin Gods , Furnace of Rath affect everyone, Gratuitous Violence or Inquisitor's Flail work for your commander, but the best would be Angrath's Marauders or Fiery Emancipation (!triple damage!) Since they only affect you and work for all your damage sources.
Stormfist Crusader is more of what you've got.
What to cut to make room for that stuff is kind of up to you but I think Game Plan , Grixis Charm , Dimir Charm , and Spectacle Mage would all be candidates for me.
Cool deck though and pretty reasonably priced for how effective it looks like it could be.
5 months ago
Did a bit of reworking, as KBK7101 pointed out some great cards that I overlooked or had decided against at one point or another.
Kazuul, Tyrant of the Cliffs was dropped for Kusari-Gama because they serve a similar purpose in preventing/discouraging blockers or attacker (can’t attack if you blocked and have no creatures), and it won’t be board wiped like Kazuul.
Daretti, Scrap Savant was meant to be card advantage and artifact recurral, but as great as he is, he cost a fair bit, and is fragile. I slotted Firestorm in in his spot. Another board wipe/discard outlet was definitely needed.
Illusionist's Bracers were an alternate win con, but the deck doesn’t really keep enough cards in hand to reliably pull it off, even with some of the janky artifact based draw and recur lines that can be pieced together. Repercussion does the job much better; there’s a LOT of damage bases effects that hit multiple creatures. This card is going to be an all star.
Now that we no longer rely on discard as an alternate win con, we’re leaning a little more into voltron and adding another big equipment to make Hazoret deadly. Enter Inquisitor's Flail . Boom. Hazoret make people dead real good with this, and since my ramp is entirely artifact based, it’s more reliable than Blackblade Reforged . We dropped Aggravated Assault for this since i’m not running Neheb, the Eternal to make infinite combat steps. May revisit this later, but I don’t usually have much spare mana to dump into it, so i feel fine with the swap.
Let me know what y’all think!
5 months ago
I have one for each of the regular Amonkhet gods. They're some of my favorites, too! I don't have them posted on here, though. Maybe I'll add them this weekend...
As for the voltron theme, maybe something like Kusari-Gama or Inquisitor's Flail ? They're relatively cheap equipments that I have in my Hazoret deck that have been a pretty big deal in games I've cast them in.
6 months ago
Looks good. You might like these: Bloodforged Battle-Axe , Hyena Umbra , Shuko , Battle Mastery , Sunforger , Lapse of Certainty , Neheb, the Eternal , Open the Armory , Simian Spirit Guide , Inquisitor's Flail , Gryff's Boon , Bastion Protector , Empyrial Armor , Empyrial Plate , Kediss, Emberclaw Familiar , Axgard Armory
6 months ago
Personally I would make these swaps:
War Screecher -> Inquisitor's Flail
Bulwark Giant -> Blackblade Reforged
Herald of the Sun -> Strata Scythe
Parhelion II -> Mask of Memory
Heart-Piercer Bow -> Hero's Blade
Sarpadian Empires, Vol. VII -> Captain's Claws
Weapon Rack -> Argentum Armor
Diamond Knight -> Maul of the Skyclaves
Serra's Guardian -> Spectral Steel
Astral Drift -> Colossus Hammer
Golden Egg -> Gold Myr
Heavy Mattock -> Ogre's Cleaver
Sparring Construct -> Angelic Armaments
Raise the Alarm -> Brawler's Plate
Battlefield Promotion -> Goldvein Pick
Flutterfox -> Armored Skyhunter
Also it looks like you forgot to add your lands