Inquisitor's Flail

Inquisitor's Flail

Artifact — Equipment

If equipped creature would deal combat damage, it deals double that damage instead.

If another creature would deal combat damage to equipped creature, it deals double that damage to equipped creature instead.

Equip 2

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Trade

Have (1) Azdranax
Want (1) Skranbets

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Legality

Format Legality
Leviathan Legal
Commander / EDH Legal
Legacy Legal
2019-10-04 Legal
1v1 Commander Legal
Vintage Legal
Canadian Highlander Legal
Casual Legal
Unformat Legal
Block Constructed Legal
Limited Legal
Tiny Leaders Legal
Oathbreaker Legal
Modern Legal
Custom Legal
Duel Commander Legal
Highlander Legal

Inquisitor's Flail occurrence in decks from the last year

Latest Decks as Commander

Inquisitor's Flail Discussion

king-saproling on

2 weeks ago

Looks fun. I disagree with the other commenters regarding draw/recovery. I think that these partners are best played as a glass-cannon, all or nothing, win early or bust strategy. This is just my 2 cents but I would make the following swaps:

Impulsive Pilferer -> Skirk Prospector. T1 Prospector = T2 Jeska!

Arcane Signet -> Simian Spirit Guide

Lightning Bolt -> Rite of Flame

Chandra, Torch of Defiance -> Lotus Petal

Leyline Tyrant -> Seize the Day

Trailblazer's Boots -> Dust Corona

Solemn Simulacrum -> Treasonous Ogre

Loyal Apprentice -> Inquisitor's Flail

Fireblade Charger -> Smoke

Champion of the Flame -> Neheb, the Eternal

Monastery Swiftspear -> Captive Flame

Koth of the Hammer -> Relentless Assault

Ruby Medallion -> Dockside Extortionist

Ring of Valkas -> Relic Axe

Whispersilk Cloak -> Champion's Helm. Rograkh having shroud could be problematic for you.

Lightning Greaves -> Taste for Mayhem

miracleHat on Thriss your ass goodbye

3 weeks ago

Your general's ability is very powerful in conjunction with untap-creature abilities and double strike. 3 equipment specifically to do this include Inquisitor's Flail Umbral Mantle and Fireshrieker. One way to ensure your attacks go through, or to decimate your opponents creatures, would be to add Lure-effects and creatures with that ability (Prized Unicorn). This ability works as a way to ensure you get to hit your foes, or if you buff the single creature, destroy many opposing creatures.

mitcho78 on Geralt of Rivia

2 months ago

protection Hammer of Nazahn Darksteel Plate Shield of the Oversoul Indestructibility Timely Ward Bastion Protector Boros Charm Heroic Intervention Valorous Stance Inspiring Call Flawless Maneuver Deflecting Swat

wipe boad and boost yourself Subterranean Tremors Storm's Wrath Deafening Clarion Hammerfist Giant Fault Line Warmonger Starstorm Scourge of Kher Ridges Pyrohemia Chain Reaction Ryusei, the Falling Star Lavabrink Floodgates Into the Maw of Hell Shivan Meteor Star of Extinction Blasphemous Act Volcanic Offering

other fun card Coalhauler Swine

fighting for exemple Titanic Brawl Dromoka's Command Khalni Ambush  Flip Inscription of Abundance Ulvenwald Tracker

redirection Spitemare Boros Reckoner Rite of Passage Pariah's Shield Pariah

same effect Vigor Retaliator Griffin The Ozolith Phytohydra

get back monarch Soltari Visionary Zealot il-Vec Loyal Apprentice Lieutenant Kirtar Selfless Spirit Blinkmoth Nexus and all flying creature Academy Raider Haunted Cloak Shadowspear get trample Captain's Hook Cobbled Wings Pyreheart Wolf Trailblazer's Boots Frontier Warmonger Court of Ire Regal Behemoth and creature with trigger

boost and finish Pathbreaker Ibex Thunderfoot Baloth

become huge Inquisitor's Flail Solidarity of Heroes Hydra's Growth Invigorating Surge Furnace of Rath Kalonian Hydra Duelist's Heritage on yours creatures and on a creature attacking you

Block more or become blocked Bloodthirsty Blade and all goad Nemesis Mask Lure Brave the Sands can block 2 creatures with your commander Entangler Goblin Diplomats

juste some exemple, make a choice now :)

Peoni on

2 months ago

As it stands this deck is pretty solid. I can't believe I forgot to put Inquisitor's Flail in my Tahngarth deck. Biiig commander damage. The nice thing about voltron is you really can't seem to go wrong with your cards. A big fella is a big fella, doesn't matter how expensive your cards are lol.

Anyway there are really only a few changes I'd consider making. Your utility creatures could be subbed out. Normally having a body along with your removal is pretty nice, but in a deck like this I don't think it's worth the extra mana since you're getting a ton of little tree things all the time anyway. I'd also swap out Colossus Hammer since it's usually only good when you can cheat it onto something, like with Hammer of Nazahn. You can really replace these with whatever you want since you already have a nice spread of ramp and buffs and removal etc.

Cards you might like here are Brass Squire, Canopy Cover, Cindervines, Mask of Memory, and Regal Force to name a few. Couldn't hurt to throw in some wipes like Earthquake and Rolling Earthquake just in case either.

Now you just gotta figure out which one you're gonna put together. ;^)

Flagellum on Deck concept: indestructible

2 months ago

There's also Darksteel Juggernaut if you plan to run quite a few artifacts.

I made a Tajic, Blade of the Legion indestructible/Worldslayer equipment deck with all the wraths/MLD cards in Boros. I used all of the equipment tutors and their associated support cards like Brass Squire, ect. It worked great but wouldn't say super competitive but if you get a MLD card off usually it would win. The wraths were just the clear the board for a Worldslayer swing and it wouldn't matter which indestructible critter was equipped. His Battalion trigger wasn't too hard to activate with all the indestructible critters on the field. Inquisitor's Flail is very one-sided here. (Tajic and His Dolls to old deck: note not updated in 4 years with plenty I would change)

There's also Boros Reckoner, Mogg Maniac, Spitemare, Truefire Captain, Coalhauler Swine (though prohibitive cost) that can be used for some fun. Not indestructible by any means but act like mini Repercussions. Funny to use Inquisitor's Flail with.

Monomanamaniac on Balan The Knight of Arms

4 months ago

I wouldn't recommend Fireshrieker Balan has double strike virtually every time you play her. I'd recommend Inquisitor's Flail Conqueror's Flail or Hammer of Nazahn instead. I like your build, it's got some decent synergy. I did notice you left out Path to Exile, and I'd probably suggest Mangara, the Diplomat, Land Tax, Teferi's Protection, Flawless Maneuver, Prowler's Helm, Bloodforged Battle-Axe (which is crazy with Balan because you can use her ability at instant speed to equip the copies), Heliod's Intervention, Inspiring Statuary, Godsend, Heartstone, just to name a few things to consider. I do like your take on this deck though, it's very interesting

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