Inquisitor's Flail

Inquisitor's Flail

Artifact — Equipment

If equipped creature would deal combat damage, it deals double that damage instead.

If another creature would deal combat damage to equipped creature, it deals double that damage to equipped creature instead.

Equip 2

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Set Rarity
Innistrad (ISD) Uncommon

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Legality

Format Legality
Block Constructed Legal
Duel Commander Legal
Penny Dreadful Legal
Vintage Legal
Casual Legal
Highlander Legal
1v1 Commander Legal
Canadian Highlander Legal
Modern Legal
Oathbreaker Legal
2019-10-04 Legal
Unformat Legal
Magic Duels Legal
Noble Legal
Commander / EDH Legal
Legacy Legal
Tiny Leaders Legal
Leviathan Legal

Inquisitor's Flail occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

Inquisitor's Flail Discussion

Pill0wDipsauce on Syr Gwyn Super Budget Tribal Extravaganza ($30)

1 week ago

Came by this deck while looking for budget ideas for my own Gwyn deck.

I'd say, leave the deck be if it's already doing alright in your meta and you're having fun with it. There are some things that stand out to me though:

You don't have boardwipes in your deck. These will help a lot in surviving the first 7 turns of the game, something you say you have issues with. Mythos of Snapdax, Divine Reckoning and Single Combat are my suggestions. At the bare minimum, get four boardwipes. You can cut some of your creatures for these. Don't forget about single target removal either, I put some in the suggestions below.

Looking at your mana curve: it's quite low, which is a good thing. This means you can cut down on some of the basic lands and go from 40 to something like 36/37. If you can, replace them with more signets or talismans, but cards like Boros Cluestone, Commander's Sphere and Darksteel Ingot are fine too. Try to go for eight mana sources which are not lands.

When selecting creatures to cut to make room for other cards, decide which cards will have an impact when you play them and which won't. As you play the deck, you'll learn more about cards which work and which don't (that's the fun of deckbuilding). I suspect Rimrock Knight won't have much of an impact (You'd rather have another equipment instead), Crashing Drawbridge can be replaced with an equipment which gives haste. In my own Gwyn deck I got rid of Bloodcrazed Paladin because I held on to it instead of playing it. Ardenvale Tactician doesn't look like it'll do much either. I think you'll be fine with somewhere around 25 creatures to make room for more equipment and removal.

You can ditch a card like Rowan, Fearless Sparkmage as well, you can replace the +1 ability with equipment. Don't play the planeswalker for the ult, as your opponents have four whole turn cycles to find an answer for it.

I've listed some more (budget) suggestions below, you'll figure it out: Evolving Wilds

Terramorphic Expanse

Buried Ruin

Mortuary Mire

Chariot of Victory

Murder

Thalia's Lancers

Mortify

Unlicensed Disintegration

Inquisitor's Flail (use only with first strike/double strike or when you have a way to make your creature indestructible)

Despark

Knights of the Black Rose

Glaring Spotlight (I think it might be a good card as a finisher, but haven't won a game with it yet)

Fireshrieker

Knights' Charge

Sign in Blood

Kogarashi on Torbran and Inquisitor's Flail - ...

1 month ago

bcmagoofan, the relevant rules:

  • 616.1. If two or more replacement and/or prevention effects are attempting to modify the way an event affects an object or player, the affected object’s controller (or its owner if it has no controller) or the affected player chooses one to apply, following the steps listed below. If two or more players have to make these choices at the same time, choices are made in APNAP order (see rule 101.4).

and

  • 616.1e Once the chosen effect has been applied, this process is repeated (taking into account only replacement or prevention effects that would now be applicable) until there are no more left to apply.

In the case of damage doubling/increasing effects like Inquisitor's Flail and Torbran, Thane of Red Fell, the affected player (your opponent) gets to choose the order in which the replacement effects apply.

Lines82 on Traxos, Scourge of the Wastes

2 months ago

Yes, maybe I would go more voltron, and I have a Fireshrieker and an Inquisitor's Flail somewhere lying around.

But then the next question, which cards to remove..?

Grind on Traxos, Scourge of the Wastes

2 months ago

Cool deck. Are you going voltron? If so cards like Fireshrieker and Inquisitor's Flail can help out.
Cheers and have fun!

Grind on Alela, I have no idea what I'm doing

3 months ago

you have 2x empyrean eagle. I would cut one and add Aven Mindcensor.
also i would run Fact or Fiction over chemister's insight.
and i would run Dimir Signet over golden egg.
seems like you are runnign some equipment, i would reccommend Sword of the Animist and Open the Armory.
also seems like a slight voltron theme so maybe Fireshrieker or Inquisitor's Flail to make it a little easier to do that 21 damage if you do go voltron.
and Restoration Specialist is good too...

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