Norn's Annex

Norn's Annex

Artifact

( can be paid with either or 2 life.)

Creatures can't attack you or a planeswalker you control unless their controller pays for each of those creatures.

Latest Decks as Commander

Norn's Annex Discussion

Guerric on Justice League

4 days ago

I haven't played Atraxa, but I do play a Superfriends deck helmed by Aminatou, the Fateshifter, so I could give a bit of advice from my experience that might be helpful to yours. The first is that board wipes rock. In most decks I am down to two to three now, but in Superfriends they are a great way to protect our planeswalkers, and since creatures aren't the biggest deal for us they don't set us back too much. Semester's End is also a really great way to protect them. It also resets them and they start with an extra counter, which is a plus! I'm also surprised you aren't playing Propaganda, Ghostly Prison, and Norn's Annex, as these cards are great protection. Even Sphere of Safety can be playable. Pillowfort cards like this take the pressure off of our walkers and blockers. I will also say, I never thought of playing Rings of Brighthearth in a superfriends deck, but that is a great idea! I've always wanted to play that card, so now I'll pick it up for my PW deck. Great idea!

Also, this is just a flavor thing, but since a Phyrexian is helming this deck and many of the PWs are villains, wouldn't The Injustice Leage be a better name? Great work!

Guerric on Oloro's Gambit

1 week ago

I think the key thing with Oloro is figuring out the direction you want to take him, as he can be played many ways. In any deck, you want to gain life and use life as a resource to do what your deck already wants to do. So, in addition to some of the cards you have here, people tend to play things like Phyrexian Arena, Necropotence, Dawn of Hope, Eye of Vecna, and Cosmos Elixir that draw cards off of lifegain or pay life to get cards. They then try to multiply these effects with cards like Teferi's Ageless Insight and Alhammarret's Archive. The Soul Sisters (Soul Warden and Soul's Attendant do a lot of work towards gaining this life as well.

Beyond that, there are several approaches towards winning. One is the pillowfort control/disruptive aggro approach. This type of deck uses pillowfort cards like Propaganda, Ghostly Prison, Norn's Annex, and Crawlspace or Sphere of Safety (if you have a lot of enchantments) in order to keep attackers from messing with you. They then use counter-spells and removal to keep other players from winning, and win by attacking in the air with large creatures who often have lifelink, with cards like Dream Trawler, Serra Ascendant, Archangel of Thune, and Drogskol Reaver being optimal choices.

I'll post the other option in a second.

Guerric on Life: Gains & Pains

1 week ago

Hi ladypickleton! This looks like fun! Oloro is what drew me into commander, and I always envisioned myself building him, though strangely I never did! Since you're running Sanguine Bond and Exquisite Blood I am guessing you aren't averse to combos. I know you've run this for awhile, so maybe you tried flashing out Test of Endurance or Felidar Guardian with Leyline of Anticipation, Vedalken Orrery, or, in the latter case, Teferi, Mage of Zhalfir. I always thought that would be a fun alternative win con. I'd also think that Propaganda and Norn's Annex could be good complements to Crawlspace and Ghostly Prison if you need more pillowfort elements. Beyond that Teferi's Ageless Insight and Alhammarret's Archive can be good draw more pieces, and Sigarda's Splendor and Cosmos Elixir, while pricey in mana, can be great draw engines in a lifegain deck.

NTakamura on Cards that encourage other players …

2 weeks ago

I have a Teysa, Envoy of Ghosts deck where the goal is to encourage other player to attack me and other certain card such as Norn's Annex Revenge of Ravens will trigger. So my question is what are some good cards that can make it more beneficial/forceful to attack me? So far I have, Angel's Trumpet Coveted Jewel Curse of Disturbance Curse of Vitality Luminarch Ascension Season of the Witch

Here is the deck Teysa Ghostly Instigator

Forkbeard on Lyra Dawnbringer: Seek & Destroy

2 weeks ago

Made a few tweaks...

In: Cosmos Elixir, Eiganjo, Seat of the Empire, Giada, Font of Hope, Starnheim Aspirant, Esper Sentinel & Mangara, the Diplomat

Out: Angelic Arbiter, Plains, Akroma, Angel of Wrath, Ghostly Prison, Gauntlet of Power & Norn's Annex

I still want to have a few bombs in the deck, but taking a couple of the high cost angels out in favour of draw options + a few more efficient but on theme pieces may help the game plan.

NTakamura on Card that Punishes attacking/dealing combat …

2 weeks ago

I have a Teysa, Envoy of Ghosts main goal is to get opponents to attack me. I believe I have a good amount of Tempting the attack and forcing the attack. Now for the payoff for doing that to me. So far I have Blessed Reversal Comeuppance Inkshield Michiko Konda, Truth Seeker Mirror Strike No Mercy Norn's Annex Revenge of Ravens Angel's Trumpet Season of the Witch Any suggestions are appreciated. Here is also the link to the list

Teysa, Ghostly Instigator

Guerric on Faeries

3 weeks ago

Hi Switchfox! I've played Alela in brawl quite a bit, have long pondered building her in commander, and have a lot of experience with both faeries and token decks, so I think I can be of help here. I think the low cmc focus is great, especially as it will let you cast artifacts and enchantments while keeping mana open for control pieces, and I also think you are exercising good judgment in terms of your low creature count, as artifacts and enchantments will do your most work here! I also think the land count is good.

What I'd personally recommend cutting are the anthem effects like Intangible Virtue and the like. I used to play lots of these cards and found them underwhelming, and after testing in token decks I usually end up cutting almost all of them. The problem with them is that they raise your threat level incrementally, and keep your opponents' attention on you. In the meantime, they shut off great cards like Skullclamp as well as Welcoming Vampire and Mentor of the Meek, which would be good additional draw engines here. Instead, I find it far more impactful to win out of nowhere with Coat of Arms, which I can tutor out at instant speed with Whir of Invention, or Jazal Goldmane, who can be fetched with Search for Glory, or Mirror Entity, which can be grabbed with Recruiter of the Guard or any black tutor.

I am guessing you have a lot of pillow-fort elements here because they are enchantments and synergize with your theme, and you may be in a meta with a lot of aggro coming your way and don't want to always waste your tokens chump blocking. Still, I'd personally replace No Mercy with Sphere of Safety, which is the best pillow-fort card there is, and then use the money you save to pick up a strong universal tutor like Demonic Tutor, Diabolic Intent, or Grim Tutor.

Personally I'd also add Norn's Annex to replace Settle the Wreckage, which will add to your artifact count and give you another strong pillow-fort element that won't ramp your opponents and will be more permanent. I tried Settle in so many decks on account of fondness of it from when it was in standard and I never like it in EDH. You might be thinking of using Settle to ramp yourself by exiling your own tokens and that can work, but personally I found it less significantly helpful than I had hoped for.

Brian-123 on Bleach Themed Deck. Needs Help!

3 months ago

wow that's a lot of work..i love trying to do anime based decks, its so hard..um is there anyway you can pick like half of our favorite squads instead of all them? I feel that will bog the deck down a lot..and the only card if its not here that even remotely comes to mind is Intrepid Hero which I strongly feel is kenpachi, um some pressure or in this case spiritual pressure, I recommend Ghostly Prison, Norn's Annex cause that puts mana pressure on your opponent to do stuff and since this would needs mana to cast spells it's kinda like spirit energy and if kenpachi is fighting and his spirit pressure is huge I'm sure it would scare most men into only 2 brave souls fighting him or even a squad captain for this matter Crawlspace. Door of Destinies now i'm think soul reapers here so it might not work with creature type. and i would strongly look at the kamigawa block, they had a lot of samurai in there any maybe there are some good things to resemble your soul reapers. Secure the Wastes to help bring lower range soul reapers into the fray from the squads. I hope that helped

Load more