( can be paid with either or 2 life.)
Creatures can't attack you or a planeswalker you control unless their controller pays for each of those creatures.
|Have (2)||IcyLightning ,|
Combos Browse all
|Commander / EDH||Legal|
Latest Decks as Commander
Norn's Annex Discussion
2 weeks ago
Thank you for all the kind words
To answer your questions:
I'm still on the fence about On Thin Ice . All things being equal Darksteel Mutation is probably a better piece of enchantment based removal, it doesn't trigger ETBs and it's hard to remove the creature from play so it's good to put on another players commander. Swords is also a more efficient removal. After I a have think about the cards I'd like to add from the d & d set I'll probably pop one or the other in
Wincon 3 is Approach of the Second Sun . I've tried to format the order of my custom categories but they're always weird. I've looked at the help section but still can get it right. Do you know how to do it?
5.i haven't had a chance to play Norn's Annex . It was added during the pandemic. I was looking for pillowfort options that protect my Planeswalkers and its technically the same cost as Ghostly Prison and the prison doesn't help estrid & other Walkers so I thought I'd give it a go. I'm not afraid to try weird things especially if the card is $1.
3 weeks ago
Running green you should try and have a ramp package in the deck. I know its frustrating to give slots to ramp but using them and pulling the lands filter your deck making your draws alot better later into the game when it really matters. Budget conscious picks are Kodama's Reach , Skyshroud Claim , Cultivate , Farseek , Explosive Vegetation and Rampant Growth .
1 month ago
1 month ago
Nice build, very creative. Damn, that was a lot to read through, haha.
My impression is that it doesn't have enough protection. The one card that I see in your maybe board for that which I like is Stonewood Invocation , since it doubles as a pump spell. But I would also like traditional protection cards like Heroic Intervention and Swiftfoot Boots (you wouldn't want Lightning Greaves , since they would prevent you from pumping Rafiq). Some other less standard protection cards might include Sylvan Safekeeper , Bastion Protector , Guardian Augmenter , and Shalai, Voice of Plenty . I would maybe pull from your mana-ramp to make room for at least a couple of these, since your mana curve is so low, and your pump spells are so cheap.
As for the disruption category, if it were my deck, I would do it differently. Blue and white have all of the best tax spells. It would take a novel to list them all, but for this deck I would include Ghostly Prison , Propaganda , Kataki, War's Wage , AEther Barrier and Norn's Annex , as well as artifacts like Crawlspace , Defense Grid , Damping Sphere ... this list could go on forever. And I like that you included Silent Arbiter , which makes me want to recommend using Dueling Grounds as well. Especially if you can fit in that Maze of Ith on your maybe board.
And finally, I'm confused by the inclusion of Green Sun's Zenith . What are you searching for with it? Your big pounder is in the command zone, not your library. Are you tutoring mana dorks with it? It doesn't seem entirely necessary. Maybe you can explain the reason to me that I'm not seeing. Frankly, I'd replace it with another land. You only have 32 of those.
Hope any of that helps. Cheers!
1 month ago
1 month ago
I am by no means a group hug expert, but some cards to de-incentivize people from targeting you probably isn't a bad idea. Ghostly Prison, Propaganda , Norn's Annex , maybe even a Witchbane Orb . I think there is also a cycle of enchantments out of the ikoria commanders that makes creatures attack players other than you.