Norn's Annex

Norn's Annex

Artifact

( can be paid with either or 2 life.)

Creatures can't attack you or a planeswalker you control unless their controller pays for each of those creatures.

Latest Decks as Commander

Norn's Annex Discussion

Jabberjaw46 on Inky, Blinky, Pinky and Clyde

2 weeks ago

Not an expert on U/W spirits but I can give a few suggestions

Mausoleum Wanderer in the side board at least can really help against certain matchups

If you would like, you can go the Tallowisp route, with auras like Steel of the Godhead. This strategy works really well with Geist of Saint Traft, as a 4/4 unblockable lifelinking beater that makes 4/4 angels is pretty good. If you do go this route, I also suggest Hyena Umbra and Unstable Mutation, offering protection and brute force respectively.

Also Rattlechains can work well if you like

I love Pithing Needle in the sideboard, but I think that Crystallization can be cut, I think you have enough removal/ counters so you can keep the board mostly clear. Throw in some yard hate.

not sure about Norn's Annex in the side board, maybe more removal or possibly Supreme Verdict in that spot. In my eyes you'd play annex against a fast creature deck, turn 5 is too late and turn 3 plus 4 life seems pretty steep as well. Spirits have always struggled from trying to control, but also being aggressive by nature. Again I'm not sure hoe the meta works with this card, as I am not actively playing modern, but it just seems strange to me.

This is 100 percent up to you but if you feel you easily get a snow land out for On Thin Ice, then you can throw in Minamo, School at Water's Edge /Celestial Colonnade / Eiganjo Castle

Other than that I really like the deck 10/10 name btw lmao let me know If I need to clarify anything or if you need any more help!

Rhadamanthus on Does Angel of Jubilation's ability …

1 month ago

To be clear: the card being discussed is Norn's Annex

Like you noted, an activated ability is always written as "[Cost]: [Effect]". Norn's Annex doesn't have any activated abilities, so Angel of Jubilation doesn't have any interaction with it.

Triggered abilities always start with either "when", "whenever", or "at". Norn's Annex doesn't have any triggered abilities either. It just has a static ability.

To your follow-up question: yes, the cost has to be paid each time a creature is declared an attacker against you or a planeswalker you control.

Lanzo493 on Staxation without Representation

1 month ago

Spelltithe Enforcer can get some more taxing done. Silent Arbiter can halt the battlefields. Crawlspace is even better since it doesn't limit your opponents attacking each other. Archangel of Tithes is one of the coolest taxing effects available on a creature (and the only one that forces people to pay mana to block). Norn's Annex is another unique tax effect since it requires colored mana to get through. And we can't forget the best taxing effect ever: Mystic Remora. Pair that up with Brago, King Eternal and you'll be drawing lots of cards for little mana. Also, Archon of Emeria is one of the best effects along the lines of Ethersworn Canonist you can run.

reddeath68 on Everything Has a Price

2 months ago

zapyourtumor Some fantastic suggestions, especially Killing Wave. To go over the list.

Curse of the Cabal Feels to slow and with the prevalence of the cookbook deck, I see this as a blow out against me.

Temporal Extortion I had thought about it, but I was going budget. If I find some spare cash I could certainly see it in the deck.

Killing Wave fantastic and will likely become my go to unless I can get Choice of Damnations for cheap as that hits all permanents instead of just creatures.

Pain's Reward I had thought about it, but it feels like a potential blowout where the opponent could force me to bid too much for needed card draw.

Indulgent Tormentor 5 mana CMC and dies to bolt. That didn't feel right to me. If it was either a bit cheaper or had a higher toughness I would consider it.

Desecration Demon Maybe a possible include if the deck needs more creatures. Against a deck without creatures, or with very few creatures, it could be great. However those types of decks usually run either heavy removal, bounce, or something of the like. Also I kind of want the pressure to be on their life total more than the board state.

As for a legacy deck, my experience in legacy in minimal so I can't comment too much on the meta and whatnot, but it could be fun. Currently I am planning to test a different kind of jank there being Eight-and-a-Half-Tails with a enchantment called Earnest Fellowship to nullify most threats to my creatures and run Rune of Protection: White to protect myself. The deck will run Norn's Annex and Ghostly Prison to deal with creature decks.

rdean14 on Card creation challenge

3 months ago

I think it works really well with her powers as someone who sees and alters fates. I'd like to see a card, preferrably a commander, with a unique built-in pillowfort method.

Current methods or deterrence:

Full Protection: Blazing Archon, Peacekeeper, and Glacial Chasm

Conditional Protection: Arboria, Elephant Grass

(Mana) Tax effects: Ghostly Prison, Propaganda, Archangel of Tithes, Archon of Absolution, Forbidding Spirit, Elephant Grass, Windborn Muse, Baird, Steward of Argive, and War Tax (My favorite, I love the politics!)

Other costs: Norn's Annex, Reclamation, Flooded Woodlands

Hurt the attacking creature: Barbed Foliage, Briar Patch, Sarkhan the Masterless, Lightmine Field, and Lost in the Woods

Hurt the attacking player: Revenge of Ravens, Hissing Miasma, Blood Reckoning, Marchesa's Decree, Riddlekeeper? (Is this even a downside? It's not a cost, per the rules.)

Protect/Help you, the defending player: Revenge of Ravens, Righteous Cause, Orim's Prayer, Isperia, Supreme Judge, Search the Premises, Thantis, the Warweaver, Slumbering Dragon

I don't count Aurification-style effects, as the damage was already dealt.

heinrichgraum on Planeswalkers Perfected

3 months ago

I was going to swap out pirate Vraska for Kaya, but then Kasmina, Enigma Sage snatched that place from her, so if you really want her, that's what I would probably swap out.

Kor Haven is a generally worthwhile land, if you want it I'd lose Fabled Passage or Prismatic Vista, as for Norn's Annex, it doesn't actually stop anyone from attacking, so it and other Propaganda style effects aren't really worth it. Sphere of Safety being an exception because of how incredibly well it scales.

blpace on Planeswalkers Perfected

3 months ago

Hi heinrichgraum, how would you fit Kaya the Inexorable into your current deck?

Any thoughts on adding Kor Haven or Norn's Annex for redundencies to Maze of Ith and Sphere of Safety

TypicalTimmy on Card creation challenge

4 months ago

Livio's Blessing

Legendary Enchantment

Whenever you exile a creature, it's controller draws a card and you gain 1 life.


I'm not entirely certain, but Livio seems to want to be built around ETB effects. Exile your own creatures, then bring them back into one massive drop; For example, Luminate Primordial would be an incredibly strong blink creature. Sure your opponents gain a ton of life, but you remove their biggest threats permanently. Additionally, as he has Partner, you can add in for something such as Woodfall Primus or Terastodon . You could even use use Meteor Golem . If you run Selesnya, you're already in extremely strong ramp territory as green loves to ramp with creatures and white loves to make creatures. Suddenly your Itlimoc, Cradle of the Sun , Gaea's Cradle and Cryptolith Rite look astounding. Not to mention Circle of Dreams Druid and, if you use enchantments to protect yourself such as a Prison / Stax deck, Serra's Sanctum . There's also Nykthos, Shrine to Nyx , Nyxbloom Ancient and Mana Reflection .

Hone in the strategy with Trostani, Selesnya's Voice and similar life-gaining creatures such as Suture Priest , Soul Warden , Soul's Attendant , Angelic Chorus and Essence Warden for a massive gap between you and your opponents.

I mentioned prisons; Norn's Annex , Ghostly Prison and Ensnaring Bridge are obviously staples. There's more, but I'm tired and not feeling the best today.

Anyway, there ya go. A skeleton for a down and dirty Selesnya deck. Go have some fun with it.

Since you are going for extreme ramp and board presence, I'd recommend Partnering with Halana, Kessig Ranger so that when they enter you can pay and have removal-on-a-stick, too.

Kodama of the East Tree would be nice but that's a trap. You'll be outed as the archenemy at the table on Turn 0. Sure you get to cheat a bunch of things into play, but that doesn't help advance your wincon. I'd rather see Halana in the Command Zone for that removal option, so that the creatures we are playing around with can get through and finish the game off quickly. You're going creature-heavy, so use them.


Wild.

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