Norn's Annex

Norn's Annex

Artifact

( can be paid with either or 2 life.)

Creatures can't attack you or a planeswalker you control unless their controller pays for each of those creatures.

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Legality

Format Legality
Leviathan Legal
Canadian Highlander Legal
Modern Legal
Block Constructed Legal
Limited Legal
Unformat Legal
Commander / EDH Legal
Highlander Legal
Casual Legal
Legacy Legal
Custom Legal
2019-10-04 Legal
Vintage Legal
1v1 Commander Legal
Duel Commander Legal
Tiny Leaders Legal
Oathbreaker Legal

Norn's Annex occurrence in decks from the last year

Latest Decks as Commander

Norn's Annex Discussion

PurePwnage on Boros Prison

3 days ago

TeyoSelflessProtector, Thanks for the feedback. Not really, as nothing I cast has double white, except for Norn's Annex and even then I will never cast it for it's 5 cmc. Statistically speaking, 35 percent of my Mana consists of basic Snow-Covered Plains which is more than enough to simply ignore the replacement effects of Blood Moon . The rare exception would be going up against a matchup with Ponza, yeah then I would most likely have a bad day.

wallisface on Looking for more punishment cards

3 days ago

Norn's Annex might be what you’re after?

MoreSizemore on esper control for nick

1 month ago

Take Out:

Possible Includes:

Santiago1011 on Liesa, Angel of Monsters and Masochism [PRIMER]

2 months ago

betomindslav thanks for the upvote! Norn's Annex and Polluted Bonds are just too expensive for what they bring to the table imo. They also fall at 5 cmc, which we want to leave as empty as possible so we can drop Liesa when we get 5 mana.

Well of Lost Dreams I am considering as a replacement for Court of Grace. I'm not sure yet though.

multimedia on Teysa, Peasant Slayer

3 months ago

Hey, nice first build of Teysa.

I see Darkest Hour which means you're going combo. Blasting Station can replace any aristocrat as the win condition in the combo because any creature you sac creates a token which untaps Station.

Reveillark + Karmic Guide + Teysa is a combo to exile all your opponents creatures because Teysa can sac herself and Lark/Guide are white creatures who can reanimate each other and Teysa. Lark + Guide + sac outlet is a combo to reanimate all the 2 or less power creatures in your graveyard which an aristocrat can be the win condition or Ayara or Gray Merchant of Asphodel. Buried Alive is very good at setting up Lark + Guide getting an aristocrat into your graveyard.

Hour is an important card and you're playing many other enchantments which makes Hall of Heliod's Generosity a helpful recursion effect. You're playing many utility lands which gives Expedition Map many choices thus I think it's worth adding. When your Commander is able to create 1/1 tokens it makes Skullclamp excellent repeatable draw.

Cards to consider cutting:

Good luck with your deck.

Harbinger69 on Liesa's L.E.G.S

3 months ago

Hey! Great deck you got there. Really good synergy and I liked the control build. I would add hate cards like Aven Mindcensor, Vryn Wingmare, and some more pillow fort cards like Sphere of Safety and Norn's Annex. Just for the sake of being wholesome, I would cut Felidar Sovereign, it's really not a fun card and you already have interactive and fun wincons in the deck. Lot of enchantments in the deck, so Idyllic Tutor and Mesa Enchantress. Monarch can't be bad here with how taxing attacking you should be once you get set up, so Thorn of the Black Rose and other monarch cards seem pretty good here.

As for cuttables, Megrim seems like it won't be relevant very often, you don't have a good discard package. Angelic Accord won't be doing much for you, as a 4/4 every couple turn isn't exactly efficient. Night's Whisper and Thought Distortion are all good, but there are better cards that can net you more value. I would also cut a basic or two as you already have a solid amount of rocks. Cheers

TotesMcGoats on Wizzardrix (Kwain, Itinerant Meddler)

3 months ago

Thanks OatmealBear! Hope you enjoy it. Not a fan of the stax approach myself. You play it once and everyone hates it and no one has fun and you never play it again.

Not a big fan of Norn's Annex either to be honest. It plays less like Ghostly Prison and more like Hissing Miasma. Hissing Miasma is more of a punisher then a deterrent. No one pays the mana ever cuz its white only, so its just a tax on life, and life is just another resource, especially when you start with 40. Ghostly Prison works because people would rather spend their mana to cast stuff and attack someone else then have to pay mana to attack you since attacking used to be free. Psychologically, it just feels bad, like paying for Rhystic Study or Smothering Tithe. And if they really want to attack you, they still can, and paying 2 life to attack with a big dumb voltron guy is no sweat, so it only really stops big armies, which the other pillowfort cards do better. It also costs 5, which usually means 3 and 4 life which I don't think is worth it for a worse version of Ghostly Prison. And specifically to this deck, don't forget that Kwain doesn't just draw everyone cards, it also gains everyone a bit of life, and that'll start to add up, so people will have the life to spare anyway. So overall my experience with playing it is its just not as good and its better for a punisher deck than group hug, so it always ends up getting cut from my lists. Instead, I've started playing cards like Clever Impersonator, Estrid's Invocation, and Mirrormade as extra copies of other pillowfort cards already in play, but they also have the flexibility to be almost anything else.

OatmealBear on Wizzardrix (Kwain, Itinerant Meddler)

3 months ago

Really like this build and am looking forward to building it myself. I've always had a soft spot for Vizzerdrix, so I absolutely love the name of this build too!

I had initially thought of building it as card draw + stax to keep them from playing all these cards they're drawing, but definitely like your soft control approach a lot better. What are your thoughts on Norn's Annex for the pillow-forting?

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