Body Snatcher

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Urza's Destiny (UDS) Rare

Combos Browse all

Body Snatcher

Creature — Minion

When Body Snatcher enters the battlefield, you may discard a creature card. If you don't, remove Body Snatcher from the game.

When Body Snatcher is put into a graveyard from play, remove Body Snatcher from the game and return target creature card from your graveyard to play.

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Body Snatcher Discussion

hkhssweiss on All Bow Before the True Queen

1 month ago

xander11 Since you checked out my deck, I'll check out yours :P

Some suggestions, you can use Body Snatcher as a pseudo Karmic Guide/Phyrexian Delver that can also swap cards from your hand while you have your big fatties in there, this card is a secret tech that not much people know about! xD

While I know your more creature heavy, there is good in using reanimation type cards like the cheap effect ones such as Animate Dead, Dance of the Dead, as well as Reanimate (Luckily it's getting reprinted in UMA so that $20 price tag doesn't stay for long). While this card may be broken, Protean Hulk does a lot for your build when you have to sac him to Vraska or Jarad, getting both value and efficiency. I can see there being loops with it going for infinite recursion, but that's if your all for going the combo route.

Some great cards to also run would be like Oversold Cemetery so you can keep a constant amount of creatures to be fodder and sac over and over again. With this in mind some recent cards like Vindictive Lich and Plaguecrafter get extremely fun! Hell's Caretaker is way too slow and there is a better option in Apprentice Necromancer. I'm also surprised you aren't running Living Death unless you run into a creature heavy meta than it's understandable. World Shaper is also one to think about as it is pure value, especially if you delve into a Dredge route as well.

Hope that gives you some feedback and feel free to ask any questions or advice!

hkhssweiss on Teysinha

1 month ago

ArtV

I absolutely love Teysa, she is a blast to play as there are so many ways you can play her! Here might be a couple suggestions that may help. Contamination and Bitterblossom is a nasty way to shut down your opponents and if you have Teysa on the field the sac tokens provide you fodder for Teysa's ability, although the cards are quite on higher end side. Plaguecrafter is another recent addition that is a direct upgrade to Fleshbag Marauder. Mindblade Render is a great way to add in more card draw as we are quite limited in the Orzhov colors. Buried Alive is another great way to fill up your graveyard, and the direct upgrade Entomb is also great although quite pricey. One cheap reanimation spell I would recommend would be Dance of the Dead and if you have the budget, Reanimate which is getting reprinted in Ultimate Masters, Necromancy is also a great one. Dread Return also has plenty of synergy with Teysa.

Silence can really mess up people and has quickly becoming a staple in any deck build involving white. Withering Boon and Lapse of Certainty has been great LOL cards that people would never expect. Body Snatcher is also a double up on Karmic Guide that can lead to more combos.

Hope these can help ya and feel free to ask for any advice as I play against my friends competitive Teysa deck often :P

Squirrel_of_War on Varolz Hulk

3 months ago

But you could get Body Snatcher and Hulk

Squirrel_of_War on Death Pits of Nel Toth

4 months ago

@RyuKiba: I run it for the Protean hulk combo.

The main hulk chain is. Sac Hulk, fetch:

Sac Body Snatcher in response to it's first ability to reanimate Hulk then sac him again to get:

rofldiekatz on Neheb, the Worthy - Discard/Reanimation

5 months ago

Thanks dbpunk for the great suggestions! I switched Nihilistic Glee in and cut Mastermind's Acquisition out for now. I don't see any use for Body Snatcher for this deck since I don't play high-CMC-creatures and the card itself brings nothing to the table. But maybe I'm missing some aspect of the card. Brink of Madness is an awesome card for 1vs1-games but since I'm playing 3+ opponents I'm not going to include it. I put it to the Maybeboard though. Demonic Collusion looks like a decent card but the high CMC is quite a letdown since mostly you need to wait for another turn to get the use of it meaning you are going to miss on the hellbent-effects. Furthermore cards like Avaricious Dragon reduce its worth. Malfegor looks decent but not quite good enough since at the time you can afford it your hard will contain maybe 1-2 cards left. Sire Of Insanity needs a spot in this deck but I don't quite know what to cut out for it. Anyway thanks a lot for the great ideas!

eeriekiller on Karador's Wild Boonweaver Ride

5 months ago

It looks like you have the start of a fairly competitive karador edh here. Usually these kinds of decks have a lot more stax and graveyard interraction. Old Thalia, Thorn of Amethyst, and Glowrider all do the same thing and since your deck is mostly creature based, you'll usually break parity with them. Spore Frog (fog frog, as I like to call him) is a good repeatable answer with karador out on the field, as well as Caustic Caterpillar. Buried Alive is another Entomb and Survival of the Fittest is just amazing in a deck like this. Necromancy is a good instant speed way to get your deck started and honestly you can replace Boonweaver Giant with Protean Hulk and Reveillark with Saffi Eriksdotter and have the same combo, but safer because it's instant speed and easier to get going because you don't need a sac outlet to kick start it.

Protean Hulk dies, get Carrion Feeder and Karmic Guide, bring back protean hulk, sac hulk to get Blood Artist (also a must have in the deck), Saffi Eriksdotter, and any protection ( Grand Abolisher is pretty good). Loop saffi and guide with feeder and you win.

another combo which is really good because you can protect it early is as follows: protean hulk dies, grab Body Snatcher, Carrion Feeder, and Sylvan Safekeeper (new addition). Sac snatcher in response to itself, which will bring back hulk, and you basically do the first combo but with our safekeeper out here protecting the combo. At this point, lands don't matter so safekeeper is great.

Things like High Market and Savage Summoning are great ways to kick off hulk.

Cards you can cut: Shriekmaw is usually a dead draw in my exerience. It has such a narrow targetting zone that the buff it gets from karador isn't usually worth it. Fyndhorn elder, being a 3-drop, is far too late game to be worth a mana dork spot. Jarad is too far out of the combo to be truly worth it I think. The land snake is a bit underwhelming I think. You don't really need peacekeeper because in comp, attack steps don't matter (combos boiiii). Birthing pod can be great, but can be super slow.

link to my okay karador deck. Let me know if this helps and if you have any questions!

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