Blade of Selves

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Penny Dreadful Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Oathbreaker Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander Anthology 2018 (CM2) Rare
Commander 2015 (C15) Rare

Combos Browse all

Tokens

Blade of Selves

Artifact — Equipment

Equipped creature has myriad. (Whenever ts creature attacks, for each opponent other than defending player, you may put a token that's a copy of this creature onto the battlefield tapped and attacking that player or a planeswalker he or she controls. Exile the token at the end of combat.)

Equip

Blade of Selves Discussion

raspberryfish25 on The Rooted Sisterhood

2 days ago

So I really like this deck and it seems like it is fairly resilient. A few things I would consider adding would be more cards that synergize with your life gain strategy and Trostani’s populate ability such as:

  • Angelic Accord More tokens for gaining life in a deck that wants to make tokens and gain life seems like a win to me.

  • Well of Lost Dreams Fantastic way to turn that additional life gain into card advantage.

  • Ajani's Pridemate I saw you already included Ageless Entity which this card functions very close to it so might be worth running both.

  • Congregate This is a nice card that works extremely well in Commander if you need a quick boost in life. Note Congregate reads target player gains 2 life for each creature on the battlefield. Many times, when I would use this card in a commander game I would easily gain 20 plus life off it.

  • Serra Avatar One way to read this card is play Serra Avatar with Trostani, Selesnya's Voice in play and double your life total. Even if you don’t have Trostani out you are still getting in most cases a creature that is well over a 7/7 most games for 7 mana which is a good deal.

  • Aetherflux Reservoir Can function as a secondary WinCon that you can pull out of nowhere. Trust me, play this card when you have an excess life total then instantly activate it taking the player that is the biggest threat out of the game. Also, don’t write off the first ability on the card. You would be surprised how quickly you gain life by just playing spells.

  • Growing Ranks A free populate at the beginning of each of your turns can be extremely strong in this deck.

  • Rootborn Defenses , Sundering Growth Both cards are similar to cards you are already running they just also include populate to further increase your board.

  • Advent of the Wurm 4 mana for a 5/5 trample is straight value plus this will work really well with populate.

  • Armada Wurm 6 mana for a 5/5 trample that also creates a 5/5 trample wurm token. 10 power for 6 mana plus gaining a token works with populate.

  • Glare of Subdual In a deck that wants to go wide this can quickly shut down opponents from attacking you.

  • Blade of Selves and Herald of the Host Both of these cards work extremely well with Trostani, Selesnya's Voice . How they work is you attack with either Herald of the Host or the creature Blade of Selves is equipped to and let the myriad ability activate creating a copy of the creature that is attacking your other opponents. Normally the tokens created off the myriad ability would be exiled at the end of combat but, if you use Trostani, Selesnya's Voice ’s populate ability during your combat phase you can create an additional copy of the token that will stay in play after the combat phase is over because, it was created using the populate mechanic and not the myriad mechanic. Even if you don’t populate the tokens that were created Trostani, Selesnya's Voice ’s life gain ability will still trigger off the tokens gaining you a lot of additional life. The myriad ability also works extremely well with creatures that have enter the battlefield abilities. Imagine this line of play, you equip Blade of Selves to your Terastodon then attack. The myriad ability triggers and you put two additional token copies of Terastodon into play attacking your other opponents. When those Terastodon tokens enter the battlefield they trigger their enter the battlefield ability allowing you to remove up to six other noncreature permanents (three from each of the Terastodon’s that came into play). Also imagine Blade of Selves attached to Serra Avatar you would be tripling your life total each time you attack as long as Trostani is out.

A few cards I would personally consider removing Thrun, the Last Troll , Primal Surge , Godsend , Strionic Resonator , Woodfall Primus , Rout (maybe consider replacing Rout for Martial Coup which seems more on theme for a token deck) Felidar Sovereign , (I get why you added him but winning with Felidar in commander seems like a cheap way to win.)

A lot of these cards really don’t seem on theme for either gaining more life or creating tokens. Personally, I would look at replacing a lot of these creatures with creatures that make tokens when they come into play like Armada Wurm that you can use to populate or cards that synergize with your life gain like Ajani's Pridemate .

One last thing your combo of Darien, King of Kjeldor + Trostani, Selesnya's Voice does not work exactly as you think. For Darien to trigger the damage has to resolve meaning that if a player deals more damage than your life total at once then you would die before Darien could trigger. As long as you have at least one life after damage resolves and both Darien and Trostani are on the field then your combo works, you create the solider token from Darien and, Trostani gives you the life from the token coming into play.

Last_Laugh on Reyhan&Ishai | Where Unstoppable Meets Immovable!

2 days ago

Feel free to delete that last post. I had a few typos in the last section of the Rite math.

Mathing is Hard! All math based on 4 players and for the Blade of Selves combo found in the next section, plus the cards listed in each section below. Special thanks to Gidgetimer for help with the math!

Note: Master Biomancer and Bramblewood Paragon need to be figured separately as they only add counters when Reyhans enter, not when she moves counters. Good-Fortune Unicorn doesn't work with the below combos.


Blade of Selves on Reyhan, Last of the Abzan - Two tokens are created with counters. They leave the battlefield and six instances of placing counters are created.

6x3=18 counters in 6 increments of 3 counters.


Hardened Scales , Winding Constrictor , AND/OR Pir, Imaginative Rascal - Two tokens are created with counters. They leave the battlefield and six instances of placing counters are created. One, Two, or Three counters are added (or more, respectively) both on creation and on trigger resolution.

With 1 = 30 counters in 6 increments of 5 counters.

With 2 = 42 counters in 6 increments of 7 counters.

With 3 = 54 counters in 6 increments of 9 counters.

+12 Counters for each additional counter.


Corpsejack Menace Only - Two tokens are created with counters. They leave the battlefield and six instances of placing counters are created. Counters are doubled both on creation and on trigger resolution.

6(2(2(3)))=72 counters in 6 increments of 12 counters.


Doubling Season Only - Four tokens are created with counters. They leave the battlefield and twenty instances of placing counters are created. Counters are doubled both on creation and on trigger resolution.

20(2(2(3)))=240 counters in 20 increments of 12 counters.


Corpsejack Menace AND Doubling Season - Four tokens are created with counters. They leave the battlefield and twenty instances of placing counters are created. Counters are quadrupled both on creation and on trigger resolution.

20(4(4(3)))=960 counters in 20 increments of 48 counters.


Corpsejack Menace AND Doubling Season AND Pir, Imaginative Rascal , Hardened Scales , AND/OR Winding Constrictor (aka Magical Christmas Land) - Four tokens are created with counters. They leave the battlefield and twenty instances of placing counters are created. One, Two, or Three counters (or more, respectively) are added and then counters are quadrupled both on creation and on trigger resolution.

With 1 - 20(4(4(3+1)+1))=1360 counters in 20 increments of 68 counters.

With 2 - 20(4(4(3+2)+2))=1760 counters in 20 increments of 88 counters.

With 3 - 20(4(4(3+3)+3))=2160 counters in 20 increments of 108 counters.

+400 counters for each additional counter.


Hardened Scales , Winding Constrictor , AND/OR Pir, Imaginative Rascal - Rite makes 5 tokens with counters. Them dying creates 30 triggers. 30((3+X)+X)

With 1 - 150 in 30 increments of 5 counters.

With 2 - 210 in 30 increments of 7.

With 3 - 270 in 30 increments of 9.

+60 counters for each additional counter.


Corpsejack Menace only - 5 tokens with counters are created. They leave the battlefield and thirty instances of placing counters are created. Counters are doubled both on creation and on trigger resolution.

30(2(2(3)))=360 in 30 increments of 12 counters.


Doubling Season - 10 tokens with counters are created. They leave the battlefield and 110 instances of placing counters are created. Counters are doubled both on creation and on trigger resolution.

110(2(2(3)))=1320 in 110 increments of 12 counters.


Doubling Season AND Corpsejack Menace - 10 tokens with counters. They leave the battlefield and 110 instances of placing counters are created. Counters are quadrupled both on creation and on trigger resolution.

110(4(4(3)))=5,280 in 110 increments of 48 counters.


Doubling Season AND Corpsejack Menace AND Pir, Imaginative Rascal , Hardened Scales , AND/OR Winding Constrictor (aka 'Shoulda spent that luck on the lotto') - 10 tokens with counters are created. They leave the battlefield and 110 instances of placing counters are created. One, Two, or Three counters (or more, respectively) are added and then counters are quadrupled both on creation and on trigger resolution.

110(4(4(3+3)+X))=

With 1 - 7,480 counters in 68 increments of 108.

With 2 - 9,680 counters in 88 increments of 108.

With 3 - 11,880 counters in 110 increments of 108.

+2200 counters for each additional counter.

Last_Laugh on Reyhan&Ishai | Where Unstoppable Meets Immovable!

2 days ago

For your reference-

Mathing is Hard! All math based on 4 players and for the Blade of Selves combo found in the next section, plus the cards listed in each section below. Special thanks to Gidgetimer for help with the math!

Note: Master Biomancer and Bramblewood Paragon need to be figured separately as they only add counters when Reyhans enter, not when she moves counters. Good-Fortune Unicorn doesn't work with the below combos.


Blade of Selves on Reyhan, Last of the Abzan - Two tokens are created with counters. They leave the battlefield and six instances of placing counters are created.

6x3=18 counters in 6 increments of 3 counters.


Hardened Scales , Winding Constrictor , AND/OR Pir, Imaginative Rascal - Two tokens are created with counters. They leave the battlefield and six instances of placing counters are created. One, Two, or Three counters are added (or more, respectively) both on creation and on trigger resolution.

With 1 = 30 counters in 6 increments of 5 counters.

With 2 = 42 counters in 6 increments of 7 counters.

With 3 = 54 counters in 6 increments of 9 counters.

+12 Counters for each additional counter.


Corpsejack Menace Only - Two tokens are created with counters. They leave the battlefield and six instances of placing counters are created. Counters are doubled both on creation and on trigger resolution.

6(2(2(3)))=72 counters in 6 increments of 12 counters.


Doubling Season Only - Four tokens are created with counters. They leave the battlefield and twenty instances of placing counters are created. Counters are doubled both on creation and on trigger resolution.

20(2(2(3)))=240 counters in 20 increments of 12 counters.


Corpsejack Menace AND Doubling Season - Four tokens are created with counters. They leave the battlefield and twenty instances of placing counters are created. Counters are quadrupled both on creation and on trigger resolution.

20(4(4(3)))=960 counters in 20 increments of 48 counters.


Corpsejack Menace AND Doubling Season AND Pir, Imaginative Rascal , Hardened Scales , AND/OR Winding Constrictor (aka Magical Christmas Land) - Four tokens are created with counters. They leave the battlefield and twenty instances of placing counters are created. One, Two, or Three counters (or more, respectively) are added and then counters are quadrupled both on creation and on trigger resolution.

With 1 - 20(4(4(3+1)+1))=1360 counters in 20 increments of 68 counters.

With 2 - 20(4(4(3+2)+2))=1760 counters in 20 increments of 88 counters.

With 3 - 20(4(4(3+3)+3))=2160 counters in 20 increments of 108 counters.

+400 counters for each additional counter.


Hardened Scales , Winding Constrictor , AND/OR Pir, Imaginative Rascal - Rite makes 5 tokens with counters. Them dying creates 30 triggers. 30((3+X)+X)

With 1 - 150 in 30 increments of 5 counters.

With 2 - 210 in 30 increments of 7.

With 3 - 270 in 30 increments of 9.

+60 counters for each additional counter.


Corpsejack Menace only - 5 tokens with counters are created. They leave the battlefield and thirty instances of placing counters are created. Counters are doubled both on creation and on trigger resolution.

30(2(2(3)))=360 in 30 increments of 12 counters.


Doubling Season - 10 tokens with counters are created. They leave the battlefield and 110 instances of placing counters are created. Counters are doubled both on creation and on trigger resolution.

110(2(2(3)))=1320 in 110 increments of 12 counters.


Doubling Season AND Corpsejack Menace - 10 tokens with counters. They leave the battlefield and 110 instances of placing counters are created. Counters are quadrupled both on creation and on trigger resolution.

110(4(4(3)))=5,280 in 110 increments of 48 counters.


Doubling Season AND Corpsejack Menace AND Pir, Imaginative Rascal , Hardened Scales , AND/OR Winding Constrictor (aka 'Shoulda spent that luck on the lotto') - 10 tokens with counters are created. They leave the battlefield and 110 instances of placing counters are created. One, Two, or Three counters (or more, respectively) are added and then counters are quadrupled both on creation and on trigger resolution.

110(4(4(3+3)+X))=

With 1 - 7,480 counters in 68 increments of 108.

With 2 - 9,680 counters in 88 increments of 108.

With 3 - 11,880 counters in 110 increments of 108.

+2200 counters for each additional counter.

Vimozahr on Rolex, Apex Legend

5 days ago

Reyhan, Last of the Abzan for Combo with Blade of Selves

Gives you insane Counters, Combo also sick with Hardenscale, Doubeling Season, Pir ...

Check out my Deck ;) here: [Commander/EDH] Reyhan & Ishai´s Partnership

Greez Vimozahr

Gidgetimer on [Commander/EDH] Reyhan & Ishai´s Partnership

6 days ago

It's fine. I assumed you were low key asking for help with the Rite of Replication math as well as crediting me for helping with the Blade of Selves math. I really appreciate you crediting me for the help with the math. It means a good deal to help someone so profoundly that they give credit in future interactions.

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Blade of Selves occurrence in decks from the last year

Commander / EDH:

All decks: 0.02%