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Legality
| Format | Legality |
| 1v1 Commander | Legal |
| Archenemy | Legal |
| Arena | Legal |
| Block Constructed | Legal |
| Canadian Highlander | Legal |
| Casual | Legal |
| Commander / EDH | Legal |
| Commander: Rule 0 | Legal |
| Custom | Legal |
| Duel Commander | Legal |
| Freeform | Legal |
| Gladiator | Legal |
| Highlander | Legal |
| Historic | Legal |
| Historic Brawl | Legal |
| Legacy | Legal |
| Leviathan | Legal |
| Limited | Legal |
| Modern | Legal |
| Modern Beyond Horizons | Legal |
| Oathbreaker | Legal |
| Pioneer | Legal |
| Planar Constructed | Legal |
| Planechase | Legal |
| Quest Magic | Legal |
| Tiny Leaders | Legal |
| Vanguard | Legal |
| Vintage | Legal |
Gorgon's Head
Artifact — Equipment
Equipped creature has deathtouch.
Equip (: Attach this to target creature you control. Equip only as a sorcery. This enters unattached and stays on the battlefield if the creature this card is attached to leaves the battlefield.)
End_Of_The_Line on
"I know you. Ghost of Sparta." (Need Help Badly)
2 months ago
I added Nykthos, Shrine to Nyx, Kediss, Emberclaw Familiar, & Hexing Squelcher, also is there anything similar to Hexing Squelcher that is not a creature? Making my opponents pay life sounds like a real pepper-spray in the opponents eyes for All is Dust or Blasphemous Act or the like, if it even works like that lol.
I'll definitely add Basilisk Collar, literally a better version of Gorgon's Head (since I'm getting close to a 100 cards and have to be picky now), and I'll also add Gorgon Flail for more health on Kratos. I don't mind being a little damage short from lethal with Umezawa's Jitte so I'll add that too. I'll add Liquimetal Coating also, since I definitely do see a lot of artifact destruction in my deck, and I don't mind missing out on the colorless mana from Liquimetal Torque (but I'll definitely put that in my back pocket in case I have any room left at the end.)
Also, for both of you, should I switch any cards from my maybe board to my main board? Like Rockslide Ambush & Stranglehold & Thunderous Might & Collective Inferno?
SaberTech on
"I know you. Ghost of Sparta." (Need Help Badly)
2 months ago
The first thought that comes to my mind is making use of deathtouch in conjunction with Kratos's double strike to make him harder to block. Basilisk Collar, Gorgon Flail, and Gorgon's Head are some easy options. Goblin Sharpshooter can clear the board if given deathtouch and Inferno Titan can also put in some work. Both like the haste that Kratos gives them.
If you are going with a strat of pumping up creatures, Spikeshot Elder is a backup option that benefits both from higher power and deathtouch, and Gleeful Arsonist can get really annoying for opponents if its power gets high.
I generally like Umezawa's Jitte with double strike commanders because after it gets 4 counters on it that lets you pump the commander into lethal commander damage range as long as the commander's starting power is 3 or more. Unfortunately, Kratos only has a starting power of 2, which makes him one damage short of lethal. That's still 20 damage, so nothing to sneeze at, but he needs a little extra help to hit that one-shot range. Subira, Tulzidi Caravanner actually likes that Kratos's power is only 2 though, making him unblockable before you pump him up with cards like the Jitte. Torbran, Thane of Red Fell also lets you increase Kratos's damage without increasing his base power.
Still, commander damage focused voltron decks are fragile. Using Kratos mostly for his ability to give other creatures haste opens up some alternate options. You could go more artifact heavy and use cards like Goblin Welder
and Feldon of the Third Path that like having the haste for their tap abilities. Mycosynth Lattice + Vandalblast is a potential win-con in that sort of deck. And if you are loading up on artifact destruction then Liquimetal Coating and Liquimetal Torque give you ways to destroy things like enchantments with your artifact destruction.
Creatures with abilities that trigger when they attack, such as Etali, Primal Storm, are other things you could look at.
StopShot on Official missing/incorrect card/token thread
1 year ago
I was directed to post here due to cards being listed as illegal to use when that should not be the case.
I built a commander deck with Zirda, the Dawnwaker as its companion. Gorgon's Head and Diviner's Wand are red-listed for failing to meet the companion criteria of Zirda, the Dawnwaker, yet both cards have an equip cost which is an activated ability and thus they should be legal cards to use for the deck.
NV_1980 on
Izzet card draw and combo
1 year ago
Nice looking deck! I like how cheap you've kept it. An interesting card to consider could be the new Homunculus Horde (constitutes exponential token growth every turn in a deck like yours, which could be useful as chump-blockers). Something that grants deathtouch to Niv could also be fun for some insta-killing, like Gorgon's Head or Basilisk Collar. Am I correct in assuming you did not include Lightning Greaves/Swiftfoot Boots because of the deck's many counterspells?
Yesterday on Does deathtouch apply excess noncombat …
2 years ago
I control a Toralf, God of Fury Flip, and a Ghyrson Starn, Kelermorph equipped with a Gorgon's Head. I deal exactly 1 damage to an opponent's Fortified Rampart, causing Ghyrson to shoot it for 2. The Rampart takes 2 damage from a source with deathtouch, then dies when SBAs are checked. Was that Rampart dealt excess damage, considering only 1 damage would have been sufficient to kill it?
Likewise, I control a Soulflayer with deathtouch and trample. In combat, it gets blocked by the Fortified Rampart. I have the option of assigning only 1 damage to the Rampart and the rest to the defending player, since the 1 damage with deathtouch would be lethal. If I choose to assign 2 damage to the Rampart and 2 to the defensing player, have I dealt excess damage to the Rampart?
I'm currently assuming no to both, but would love to be wrong.
king-saproling on
Bjiorna and emeral
3 years ago
You might like these: Academy Manufactor, Alaundo the Seer, Quicksilver Dagger, Archivist, Oracle's Insight, Gilded Goose, Glittermonger, Tireless Provisioner, Tireless Tracker, Curse of Opulence, Basilisk Collar, Gorgon Flail, Gorgon's Head, Banishing Knack, Retraction Helix
Personally I would cut these to make room for the above: Laurine the Diversion, Narset Parter of Veils, Rampant Growth, Sakura-Tribe Elder, Elvish Mystic, Llanowar Elves, Vengeful Ancestor, Wavebreak Hippocamp, Thought Scour, Harrow, Fact or Fiction, Kuldotha Forgemaster, Ornithopter, Astral Cornucopia, Everflowing Chalice
lcarl3035 on
3 years ago
This is a Rage-Inducing deck that I played a version of once. A few suggestions:
- Basilisk Collar or Gorgon's Head might be good to give a creature without deathtouch, deathtouch.
- Erinis, Gloom Stalker might be good for ramp, if you do add in lots of nonbasic land destruction(e.g.Wasteland)
- Hornet Nest is a good chump blocker that gives you insects with deathtouch.
- Finally, You could add Kura, the Boundless Sky just because :)















