Jester's Mask enters the battlefield tapped.
(1), Tap, Sacrifice Jester's Mask: Target opponent puts the cards from his or her hand on top of his or her library. Search that player's library for that many cards. That player puts those cards into his or her hand, then shuffles his or her library.
Printings View all
|Masters Edition II (ME2)||Rare|
|Ice Age (ICE)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Jester's Mask Discussion
2 months ago
@mortifolkmurphcaster: Hi, thanks for commenting and first of all: sorry for me taking so long to answer you. I'm not that active on tappedout anymore and only saw your comment today.
I'm glad you liked my deck and found some inspiration for your own. The deck evolved quite a bit over time and the deck description isn't up to date anymore (the decklist is almost up to date though). So before answering your questions I might make a few remarks about my deck in its current state:
I discarded a lot of the cooler but clunkier cards, that initially gave rise to the deck, like Head Games , Jester's Mask , Ghastlord of Fugue , Seer's Vision and Mindleech Mass , because they just weren't doing anything useful in most games, especially when I was already behind.
Two of the cards that stayed in and that are crucial for where the deck is now are Silent-Blade Oni and Doomsday Specter . Because both of those cards work well with small creatures that have etb effects I decided to create this really creature heavy build. But maybe there are better ways of building the deck and especially Doomsday Specter can be quite disappointing sometimes.
I can also say that I seldomly find myself casting Sen Triplets but I don't know if this is because of my play mistakes or because of the triplets drawing too much hate. I recently added Raff Capashen, Ship's Mage to help Sen Triplets get down (one can also use Shimmer Myr ). When I win games, I most often do so because of a Bribery after a long and exhausting attrition war or something like that. Unfortunately I wasn't able to pull off an infinite combo win that used the cards of my opponents yet.
I didn't know about Thrull Surgeon and Pilfering Imp . Thanks for the suggestions! I will not include them in the current build because it does not play enough from the graveyard to recur them regularly. I focus on creatures that have an etb effect, and then I bounce them back to my hand.
Windfall effects in combination with cards like Narset, Parter of Veils are brutal and, although I do not shy at treating my playgroup like that, I would not include them because I see a nombo between effects that give everyone 7 fresh cards and my strategy of casting/discarding the opponents cards. My deck does not play out cards that fast which is reinforced by the fact that I sometimes play the opponents cards instead of mine with Sen Triplets . So Windfall would likely help the opponents more than it helps me. While it is good as a combo with Narset, Parter of Veils and Notion Thief , on its own it doesn't fit into the overall deck strategy that well. But maybe one could trim down the mana curve a bit more and then all the small creatures in combination with windfall effects and Notion Thief could be strong, but I'm not quite sure.
Ok, I think that's all for now. Again, thanks for your comment!
8 months ago
In order of importance
Set up the custom categories - It makes improving the deck a ton more efficient
If you are going shenanigans then there's a few good options that youre missing
Master Transmuter - swap a rock out for something huge
Mindslaver - On sen triplets flavour and artifact based
Jester's Mask - Works so well with sen as you can pick a hand of cards to use if youre using that hand, or just dump a hand for only lands
why is Quasiduplicate in?
1 year ago
Et tu, I'm afraid I'll I will have to refute that offer and say that the Jester's Mask will truly bring out her beauty :P
1 year ago
1 year ago
Well of Knowledge if you pay a fee we will grant you a bonus card for your draw step
Avenger en-Dal once per turn and only during combat but we got a machine gun of exile attackers
Spiritual Asylum let's buy some time to get ready for battle shall we
Kill Switch holy crud the breya ramp is getting to fast ...HIT THE EMEGENCY STOP QUICK!!!
Detritivore delicious nonbasic land removal that's untouchable and the chances of targets being on the field same odds of finding a cow on a field near a farm
Mana Maze oh that's evil star especially since I'm using it in eldrazi decks with devoid cards wich is a loop hole around this.
Hammer Mage a driver for the street sweeper of artifact cards in play
Volcanic Wind hmmmm only six to do easily atleast 20+ damage to creatures and sweep...amazing
Once a upon a time someone just cast Wrath of God esc card then all the sudden I play Natural Affinity then after resolve I cast Eerie Interlude or Teferi's Protection and either resolve every one surrenders and possible a table flip happens because now it sweeps the lands and creatures excepts mine the end.
Soulquake a board sweep and group hug at the same time sweet
Sages of the Anima and this isn't a Animar staple because?
Fight to the Death hey I also played a all creatures are forced to block a particular creature escape card earlier board sweep for one player
Balancing Act is that what I... IT IS!!!
A LOOP HOLE OF PLAYING Balance !!!
Teferi's Protection your board then they have to sacrifice all the permanents
Well hope you like my stuff might have more in the future
1 year ago
I would recommend Death or Glory, Diabolic Tutor for the art and flavor, same for Dark Tutelage. maybe these could be fun politics in multiplayer: Intellectual Offering, Benevolent Offering, Infernal Offering. Head Games and Jester's Mask make for great political cards as they can help or hinder. Choice of Damnations could be fun even if it isn't that strong.
1 year ago
I think Ashnod's Altar and/or Krark-Clan Ironworks could prove invaluable in your deck! Some artifacts that are really fun to return for use are Jester's Cap and Jester's Mask; both of them are very good control options. With Glissa present and opponents losing creatures to the GY, you can use them multiple times.
1 year ago
So in essence, this is supposed to be some sort of pillow-fort deck, right? However, even fort decks have at least some sort of way in which to close out a game and this deck does not appear to have any (aside from maybe several reasonably strong creatures). So unless you add some win-cons, maybe in some sort of combo form, all I can see this deck do is just bother opponents' game plans.
Some ideas on this front:
- some more creatures that can harm your opponents once they're sufficiently disabled. Especially useful examples that come to mind are Heliod, God of the Sun, Thassa, God of the Sea, Guileand Steel Hellkite;
- Opalescence and/or Starfield of Nyx; turn all your enchantments into creatures and sweep the field;
- Enter the Infinite; since you already have Omniscience in the deck, this just makes a lot of sense to me;
- Unwinding Clock; very useful in an artifact-dominated deck and can also create an infinite combo with Mindslaver (btw, I would also recommend adding Paradox Engine in a deck that is using many non-land mana sources and other stuff that needs to tap for utility);