Viral Drake

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
New Phyrexia (NPH) Uncommon

Combos Browse all

Viral Drake

Creature — Drake

Flying

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

: Proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)

Viral Drake Discussion

Stardragon on Ral's Pet Drakes

1 month ago

multimedia thxs i thought Drake Haven was blue and green for some reason so i never considered it but I did add it and added Looting cards to help it go off and added Flux Channeler to as well for your right and will help both Viral Drake and Ral go off faster.

Icbrgr yes it a great beater in addition to Crackling Drake and Enigma Drake and was put in thxs for the advice

ScionsStillLive Crackling Drake was already added one the first ones i added but thxs for trying to help anyways if you have more ideas don't hesitate to share them

multimedia on Ral's Pet Drakes

1 month ago

Hey, Drake Haven can be a repeatable way to make Drakes when you discard cards. You could expand on the draw and discard theme such as Faithless Looting , Careful Study , Chart a Course , Frantic Search , Monastery Siege (Khans) which is more fuel for Crackling and Enigma. Looters such as Merfolk Looter , Thought Courier , Desolate Lighthouse can draw and discard and be a permanent to untap with Ral.

If Viral Drake is a possible win condition then consider Flux Channeler who can also proliferate. Difference is proliferate happens whenever you cast a noncreature spell. Combining this with more draw/discard can be a lot of proliferation not just for opponent's potential poison counters, but also Ral's loyalty.

DemonDragonJ on Guildpact Informant or Merfolk Skydiver?

1 month ago

The newest debate that I am considering for my Atraxa EDH deck is whether or not I should replace Guildpact Informant with Merfolk Skydiver . The skydiver has a lower converted mana cost and can also immediately make itself or another creature more powerful, but its proliferate ability requires a significant investment of mana, which is the main focus of my deliberation.

On one hand, the informant’s ability requires no mana, but triggers only during combat, whereas, on the other hand, the skydiver’s ability can be used at any time, but requires mana to use. Also, each of those creatures has redundancy with other cards in my deck; the informant has redundancy with Thrummingbird , Grateful Apparition , Sword of Truth and Justice , Kalonian Hydra , and Archangel of Thune in that each of those cards has a triggered ability that places counters on creatures. If I were to put the skydiver in the deck, it would have redundancy with Viral Drake , Contagion Clasp , Contagion Engine , Karn's Bastion , Shalai, Voice of Plenty , and Gavony Township in that each of those cards has an activated ability that places counters on creatures.

What does everyone else say about this? Should I replace Guildpact Informant with Merfolk Skydiver ?

Actually, I could alternatively replace Abzan Falconer with Merfolk Skydiver , because, as nice as the falconer is, it does not really contribute to the overall theme of the deck and having another source of proliferation is better than giving all of my creatures flying, especially since a large number of creatures in this deck already have flying, and I have two other cards in this deck that can grant all of my creatures flying. What does everyone say about that?

DemonDragonJ on Viral Drake or Merfolk Skydiver?

1 month ago

DragonSliver09, I posted a link to the deck in the opening post of this thread.

bushido_man96, I actually have not used the deck sufficiently frequently to be able to provide detailed information about how it usually functions, but I shall say that I usually do very well with it; I do not win every game with it, but I rarely am in last place in any games with more than two players.

Also, I have multiple redundant cards in that deck: as I already mentioned, Thrummingbird , Grateful Apparition , and Guildpact Informant are redundant, but that group also includes Archangel of Thune and Sword of Truth and Justice in that they all have triggered abilities that put counters on my creatures. Viral Drake has redundancy with Contagion Clasp , Contagion Engine , Mikaeus, the Lunarch , Shalai, Voice of Plenty , and Gavony Township in that all of those cards have activated abilities that place counters on my creatures, so replacing, for example, Guildpact Informant with Merfolk Skydiver would be reducing the number of redundant cards in one group and increasing the number of redundant cards in the other group, which could probably be a thread of its own.

multimedia on Viral Drake or Merfolk Skydiver?

1 month ago

Viral Drake is better because of flying and infect. Drake is also easier to activate with colorless mana combos; needing only colorless and one blue. If not playing mana combos and only using these cards for proliferate then there's better mana efficient options such as Evolution Sage , Flux Channeler , Thrummingbird and Grateful Apparition .

enpc on Viral Drake or Merfolk Skydiver?

1 month ago

Viral Drake gives infect. That is a good enough reason to keep it. But importantly - you need some ramp. You have like 6 ramp pieces and a bunch of them are super expensive. Having a mana sink if fine and all, but you should prioritise actually having mana.

DemonDragonJ on Viral Drake or Merfolk Skydiver?

1 month ago

In my Atraxa EDH deck, I have a copy of Viral Drake , less for its infect ability and more for its repeatable proliferate ability. However, War of the Spark has Merfolk Skydiver , which would be a perfect replacement for it, as it would lower the mana curve of my deck, except for the higher mana cost of its activated ability, so I, thus far, have kept the drake in my deck.

The higher cost of the drake is a one-time payment, whereas the higher cost of the skydiver's ability would accumulate over time (although I deliberately included numerous methods of rapidly producing large amounts of mana in that deck specifically for such situations); personally, I believe that the skydiver's ability would have been perfectly balanced if it had cost , but WotC clearly did not believe that, and there is nothing that I can do about it.

What does everyone else say about this subject? Should I replace Viral Drake with Merfolk Skydiver ?

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Viral Drake occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%