Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2016 (C16) Uncommon
Modern Masters 2015 Edition (MM2) Common
Scars of Mirrodin (SOM) Uncommon

Combos Browse all


Creature — Bird Horror


Whenever Thrummingbird deals combat damage to a player, proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)

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Thrummingbird Discussion

dlamars on Rasputin gets geared up

4 days ago

bushido_man96 thanks for the suggestions! I did think about it, originally the deck had Inexorable Tide, Thrummingbird, Viral Drake etc since proliferate works so well with rasputin. Infect would be great if I could get it to be consistent, the card pool is a bit limited without green or black though. I cut those pieces to add more traditional voltron pieces but if it is getting smashed in my meta I'll try that route out.

I'm going to have to see if the pillow fort is necessary, the deck is pretty low key. Cyclonic Rift in testing has been pretty good at preventing blow outs but I'm just beginning to get an idea for how it performs so we will see.

Thanks for the suggestions!

Xanitsu on Biggly

4 days ago

It is hard to explain but I feel like the deck doesnt know how it wants to play itself. The idea is simple use ramos->ramp->play whatever you have->win. that much is clear but the deck doesnt know how best to support ramos. It feels like it is trying to do more then it can handle between playing the the +1/+1 counters and playing big bomb cards.

Because of commander damage being a thing it would be much easier to get ramos to deal lethal commander damage and support the +1/+1 counters then focus on using ramos as a super mana dork and play anything you want.

what you have isnt bad it just played inconsistent (for me) when I play tested it and doesnt know to either support ramos or play big things.

But during play testing I had a hard time getting any lands to play ramos or anything, not to mention when I did play ramos it took a while to get him up to use his ability. The deck seems to be about winning the late game but it has no control to get to that part. So I would add in more lands (I like 35-38), some protection enchantments likeGhostly Prison, some ramp spells, maybe some more +1/+1 synergy cards like Thrummingbird or Inexorable Tide or Contagion Engine, and focus on a few bombs and not all of them.

NV_1980 on Ezuri EDH

5 days ago

If you're interested, here are some non-budget upgrades that might impact your deck's power:

I've been playing Ezuri for a while with this deck. Look it up if you're interested (and leave a comment/like if possible :)).

NV_1980 on A Bountiful Harvest

1 week ago


Nice to see another Ezuri player. In many respects, your Ezuri deck resembles my own. Creatures that synergize really well with your commander are Thrummingbird, Glen Elendra Archmage, Zameck Guildmage and Avenger of Zendikar.

With so many triggered abilities in your deck, I would also really consider adding Strionic Resonator. Fuel for the Cause is a really nice counterspell for this deck and I'd consider adding Fungal Sprouting; like Avenger, this can be used to give you a whole bunch of experience tokens all at once with Ezuri on the field.

Hope any of this helps!

bem77 on All the +1/+1 Counters

1 week ago

WillC35 I did consider all the cards you have listed. The reason I did not go with them is that the focus of the deck is creatures and +1/+1 counters. The instants and sorceries you have suggested are a one time effect and only proliferate one time. While this is helpful, it does not have the impact or staying power when compared to cards like Corpsejack Menace, Kalonian Hydra, Deepglow Skate and such. If was going the poison route, proliferate would be a much more powerful effect in this deck. Thrummingbird is a great card but getting it through to do damage is not always guaranteed. Thanks for the suggestions. I have made some tweaks since you last commented.

WillC35 on All the +1/+1 Counters

1 week ago

You should possibly look into cards that help with protection and ramp the +1's. I think these could help: Fuel for the Cause , Grim Affliction , Steady Progress and Thrummingbird

ImtheRealBear on Blue proliferate infect

2 weeks ago

I would cut As Foretold because it is a pretty slow card for infect, having to skip turn 3 for it. If you want some fun shenanigans I would say Mirrorweave. Lots of options with that one like turning all your creatures into Thrummingbird to a lot of proliferating or turn all unblockable with Blighted Agent. If it's in the budget I would play Walking Ballista over Triskelion because it does the same thing for the same amount of mana but you could also play it for less than 6 and buff with proliferating.

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