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Helm of the Ghastlord
Enchantment — Aura
As long as enchanted creature is blue, it gets +1/+1 and has "Whenever this creature deals damage to an opponent, draw a card."
As long as enchanted creature is black, it gets +1/+1 and has "Whenever this creature deals damage to an opponent, that player discards a card."
Helm of the Ghastlord Discussion
5 hours ago
SP3CTR3_chelts no need for discard effects when they’ll be forced to discard a couple cards during their cleanup step. That and Helm of the Ghastlord and or Elder Mastery attached to Nekusar will force them to discard every card they draw.
3 weeks ago
2 months ago
you need a way to kill nekusar very fast if you play Helm of the Ghastlord if you do not have 1 it draws your whole deck you can also have Riptide Laboratory to bounce nekusar to hand after drawing a good amount.
2 months ago
I have found Howling Mine effects to be very bad with Nekusar, especially in multiplayer. In a four player game, you’re getting 1 card whereas your collective opponents are getting 3, maximising their chances of finding an answer to your strategy.
Helm of the Ghastlord is a solid card, going near-infinite with Niv-Mizzet and creating a lock when enchanting Nekusar.
3 months ago
cdkime, This are all very helpful advices, I'll make sure to take out Day's Undoing and Howling Mine. I think you are right about Spellbook but I'll keep it around for awhile and if it turns out it is useless I'll drop it out. Curiosity,Sigil of Sleep and Helm of the Ghastlord I did not knew of such cards. I probably would not run Phyresis since my playgroup has had enough of that, but besides that I would use the card. Thanks again cdkime for the advices and I'll make sure to see what changes I make.
3 months ago
Couple quick points based on my experiences with Nekusar:
Cut Day's Undoing - it's an objectively awful card in this deck. Day's Undoing ends the turn while Nekusar's damage triggers are on the stack--as such, they get to draw a bunch of new cards and refresh their hand, but don't take any damage for doing so.
I would cut the Howling Mine effects. They're just not powerful enough to justify inclusion. Think of it this way--if you're playing a 4 player game, it's giving you one card for every three it gives to opponents. Further, they have no built-in damage effects, so they rely too heavily on other items being fielded.
Spellbook doesn't do much for you. There are enough other ways to increase your hand size in this deck.
Curiosity, Sigil of Sleep, Helm of the Ghastlord, and Phyresis are powerhouses when enchanted on Nekusar. Sigil of Sleep turns every wheel spell into a massive bounce spell. Phyresis can quickly end games (though, if you are in a casual meta, they might not like you using Infect). Curiosity and Helm of the Ghastlord both go near-infinite with Niv-Mizzet, the Firemind, and generate significant card draw with Nekusar. On Nekusar, Helm of the Ghastlord locks down your opponents from drawing new cards, limiting them to playing instant-speed spells.
Hope some of that helps!
4 months ago
Teferi’s will trigger first. Your opponent will put their hand on the bottom of the library and then draw their cards.
Nekusar will trigger for each card the opponent draws. So, let’s say they draw 3 cards, there are 3 triggers on the stack.
First trigger resolves and deals damage. Mastery trigger goes on the stack, it resolves, they discard 3 cards. 1 card left in hand. Nekusar’s next trigger will resolve, then Mastery, then their hand will be empty, and Nekusar will resolve the final time, triggering a Mastery. If they somehow gained cards, they would have to discard them.
Remember, at any point during this where they have priority, your opponents will have the ability to cast instants they draw, so they’re not entirely crippled.
4 months ago
Helm of the Host is a good card. A tad expensive like you say, but for multiple copies of your commander’s trigger I think it’s worth it. It’s become a star in my Cube.
I saw Blackblade and liked the idea. It seems powerful for beating face with. If you’re suiting him up there’s also Helm of the Ghastlord, Fists of the Demigod and Clout of the Dominus. Auras can be card disadvantage if people shoot your dragon out of the air, or you transform him. If you’re planning to flip him I wouldn’t pack auras, it’s too random for what you’d end up suiting up...unless you plan to go some sort of Grixis hand control deck like Crosis, the Purger decks. Thoughtrender Lamia is an excellent card for that purpose, although a little expensive, if the plan is to reanimate stuff also you could get her at a discount by including stuff like Liliana, Death's Majesty, Animate Dead etc.
Would this be competitive at an LGS? Hard to say.
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