Helm of the Ghastlord

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Helm of the Ghastlord

Enchantment — Aura

Enchant creature

As long as enchanted creature is blue, it gets +1/+1 and has "Whenever this creature deals damage to an opponent, draw a card."

As long as enchanted creature is black, it gets +1/+1 and has "Whenever this creature deals damage to an opponent, that player discards a card."

DemonDragonJ on Mind Over Matter

3 months ago

I have replaced Helm of the Ghastlord and Steel of the Godhead with Blind Obedience and Keen Duelist, which reduced this deck's average converted mana cost from 3.94 to 3.89, which is very nice, because the latter cards far better match the theme of this deck than did the former cards.

DemonDragonJ on Diabolical Machinations

3 months ago

I have replaced Fists of the Demigod, Helm of the Ghastlord, and Pain Magnification with Angrath's Rampage, Mayhem Devil, and Triskaidekaphile, which reduced this deck's average converted mana cost from 4.44 to 4.40, which is very nice, since this deck has a very high mana curve; the first two cards have strong synergy with the deck's theme, and the latter card is simply a nice card to have, as it is good to have an alternate win condition in a deck with such a high mana curve.

DemonDragonJ on Waste Not

3 months ago

I have replaced Favor of the Overbeing, Gift of the Deity, and Helm of the Ghastlord, which decreased the average converted mana cost of this deck from 3.85 to 3.82, which is very nice, since those cards better match the theme of this deck; in particular, Altar of Dementia gives me an additional way to put creatures into my graveyard and also make my opponents put creatures into their own graveyards, for The Mimeoplasm to copy.

Squidcod on Jesus take the Wheel

8 months ago

I like some of the cards you have in yours. Mine is Drawing Cards Friendly Like

I know you weren't looking to go as creature focused, but I did hit up some nasty creatures in mine to help body block or draw hate to save me from having to recast my commander as much (another good reason for campfire).

You have way more ramp than me, so maybe cost concerns arent as much of an issue, but there are some cheap and mean combos I've got. Helm of the Ghastlord to ensure they never have a hand. Sigil of Sleep to ensure they never have creatures. Sangromancer I mean, this can net you like 3x7x3 life in one go if you play your cards right.

Personally I found that a number of cards were a bit slow, or less useful and ended up removing them, but like I said you have more ramp, so maybe yours can take it better. Triskaidekaphile when you're cycling hands is unlikely to happen without some combo. Magus of the Jar Just for some reason felt way to slow for it's cost for me, and doesn't even get the discard benefit.

carpecanum on Fae

1 year ago

Celestial Unicorn doesn't really fit. Ivory Cup isn't as useful as it sounds.

Gravitational Shift is great with flyers.

Get your land count up to about 34-35 and most of the other cards you add should be artifacts or enchantments if you want free fairies. Alexi's Cloak, Propaganda, white enchantments that exile things, Helm of the Ghastlord, Bident of Thassa, Contempt, Mark of Eviction, card draw etc are all good choices.

TheOfficialCreator on U/G Bogles

1 year ago

Ophidian Eye and Helm of the Ghastlord appear to be the only Pauper-legal Curiosity enchantment effects, but they're a little high mana value.

I might recommend Tandem Lookout maybe, or Entourage of Trest if you think the game will last long enough for you to play it.

Deliberate, Opt, and Consider are some standard card draw spells you could use.

Entrei on Nekusar, the Mindrazer EDH Wheel and Deal

2 years ago

Couple of cards I would recommend:

Helm of the Ghastlord, Sigil of Sleep, and Elder Mastery are premium auras for Nekusar, that tend to lock out games effectively

Pongify Rapid Hybridization, Infernal Grasp and Resculpt are removal options I would consider due to their high cost effectiveness.

Rakdos Charm, and Forced Fruition are both cool cards you could use depending on your meta

theGentlemanSeal on Devoted to two Gods

2 years ago

Great deck!

Helm of the Ghastlord would be a great addition to beef up all your blue/black creatures. Also, Oona's Gatewarden is an easy fit in here. Some more dimir fundamentals would be Baleful Strix, Cemetery Puca, Dimir Guildmage, or Dimir Guildmage.

In terms of finisher cards, you could add: Gyruda, Doom of Depths, Wrexial, the Risen Deep, Dragonlord Silumgar, Silumgar, the Drifting Death, Ghastlord of Fugue, Blizzard Specter, Dire Undercurrents,

A version of the deck will a mill wincon could also make use of Ashiok, Dream Render, Phenax, God of Deception, Lurking Informant, Nemesis of Reason, Psychic Drain, Mind Grind, Nightveil Specter, and the many more mill focused cards from across blue and black.

A deck that leans more into flash could use Slitherwisp.

Overall, I quite like and want to see it down the line!

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