Prismatic Lens

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Arena [BETA] Legal
Archenemy Legal
Planechase Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2018 (C18) Uncommon
Explorers of Ixalan (EO2) None
Eternal Masters (EMA) Uncommon
Time Spiral (TSP) Common

Combos Browse all

Prismatic Lens

Artifact

: Gain .

, : Gain one mana of any colour.

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Prismatic Lens Discussion

RedDeckTries on Budget Tiana

2 weeks ago

Even with a fairly low average cmc you're going to want mana rocks, probably 7-10 of them. Sol Ring, Boros Signet, Star Compass, Fellwar Stone, Marble Diamond. Fire Diamond, and Prismatic Lens would be my initial suggestions. Apart from Sol Ring they should be dirt cheap and will help so much when you need to recast Tiana.

SynergyBuild on Raining Blood

3 weeks ago

Kindred Charge is a great way to pump out loads of damage to finish a game, and is sitting at around 1.45c right now, but this deck is aggro, so the first thing I would suggest is ramp and card draw!

Night's Whisper, Sign in Blood, Read the Bones and the like are powerful engines for pumping cards into your hand for a little amount of life (you will steal it back!)

Talisman of Dominance, Fellwar Stone and Mind Stone are additional "signets" the deck can run if you want, though Fractured Powerstone, Thought Vessel, Everflowing Chalice, Guardian Idol, Marble Diamond, Fire Diamond, Charcoal Diamond, Coldsteel Heart, and Prismatic Lens are other options as well.

Kindred Dominance can be a blowout in a boardstate you can't attack through, and has lead my Vampire deck to many a win, it is also not super expensive, at around 7 dollars, yet also isn't super cheap either, your call. Plague Wind costs more for nearly the same thing, but stops regeneration (if you see a lot of that where you play) and is only .50 cents.

goblinguiderevealpls on Nobody has the intention of building a Wall

1 month ago

you could use a lot more ramp for a green deck, ramp such as Birds of Paradise, Sylvan Caryatid, Azorius Signet,Selesnya Signet,Simic Signet, Talisman of Progress Talisman of Unity,Prismatic Lens for mana fixing, all the artifacts are mainly good cuz u can turn 1 them with sol ring and mana crypt/vault so they're a lot more fair in a meta without those, they all let you do something for 4 mana on turn 3,including your commander!

goblinguiderevealpls on Razin' minds, takin' names (competitive primer)

1 month ago

ThatGrimGuy,

yes indeed. i would be running rakdos signet if i had room for it, the more ramp the better! you could also run Mind Stone, Prismatic Lens, Thought Vessel, Fellwar Stone or Basalt Monolith

alternatively you can run ritual ramp, im not a big fan cuz it only ramps for that turn/phase, but Seething Song and Cabal Ritual are also pretty strong! albiet just once, and not permanently (twice if you flashback)

Polybius on Harder, Better, Faster, Stronger, than Kraj

3 months ago

Very cool deck! Since your goal is to keep it casual I'll suggest cards that are upgrades to stuff you already have, that way you can do what you've been doing just a bit faster/more consistently.

Mana Ramp:At the moment I see 7 sources of artifact ramp in your deck. I'd highly recommend increasing that to the 10-12 range, it will drastically speed up your deck.

Consider Adding:- Prismatic Lens- Fellwar Stone- Mind Stone- Rakdos Signet- Izzet Signet- Dimir Signet- Coldsteel Heart- Sphere of the Suns

Consider Removing:- Commander's Sphere- Darksteel Ingot- Worn Powerstone

Card Draw:The 6 card draw spells you have here are fine but I'd recommend adding at least 5 more, specifically card spells that help you discard into your graveyard or fill up your hand on the cheap.

Consider Adding:- Thirst for Knowledge- Careful Study- Phyrexian Arena- Read the Bones- Night's Whisper- Dig Through Time- Chart a Course - Tormenting Voice- Preordain- Brainstorm- Ponder

Consider Removing:- Winds of Rebuke- Tragic Lesson - Essence Flux- Fervor- Rolling Thunder- Unstable Obelisk- Treasure Cruise- Conjurer's Closet

Land:If you up your mana rock count to the 10-12 range, you can drop your land count down to 32-34 and have no issues.

The best way to go about improving your landbase is focusing on adding lands that enter untapped and can give you multiple colors.

Are just a few examples of lands you should consider adding in place of slower, enter tapped lands.

That's just the basic rundown of how to improve the core of your deck and make it a bit more consistent. Hopefully those ideas help!

Polybius on Gisella's Wrath

3 months ago

Very cool deck! +1 from me!

I'd recommend adding more mana rocks:

More mana rocks will help caat your angels and high cmc spells more reliably.

I also think more removal would be a good idea:

Polybius on Pretend I Can Win

3 months ago

I'm assuming your goal is to combo off with Marisil ASAP, so here's my suggestions:

  1. Focus on whatever combo is quickest to help streamline your strategy. Combo decks work best when they have one specific, achievable goal.

  2. Drop high CMC cards like Prismatic Geoscope or Flayer of the Hatebound and add in more reliable, low CMC cards.

  3. I'd add Lightning Greaves to help protect Marisil.

  4. Bounce spells like Capsize and Chain of Vapor to help deal with annoying permanents.

  5. Card draw like Mystic Remora, Frantic Search, Thirst for Knowledge, Preordain, Ponder, Necropotence, Phyrexian Arena, etc.

  6. More mana rocks will help you get off to a faster start as well Sol Ring, Fellwar Stone, Mind Stone, Prismatic Lens, Dimir Signet and Izzet Signet should all be here. If you run more mana rocks you can cut your land count down to 32-33 with no problems.

These are the most obvious ways I can see to improve your deck. Hopefully some of those ideas help!

TheDevicer on 5 cards shy of being ...

3 months ago

Other good rocks at 2CMC:

Basically if it comes in untapped and taps for 1, it's pretty good for no money at all.

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