Prismatic Lens

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Arena [BETA] Legal
Archenemy Legal
Planechase Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Ultimate Masters (UMA) Uncommon
Commander 2018 (C18) Uncommon
Explorers of Ixalan (EO2) None
Eternal Masters (EMA) Uncommon
Time Spiral (TSP) Common

Combos Browse all

Prismatic Lens

Artifact

: Gain .

, : Gain one mana of any colour.

Set Price Alerts

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Prismatic Lens Discussion

SynergyBuild on Temple of the False God ...

6 days ago

The arguments for temple are almost always either extremely rare (topdecking it turn 5 when you need 6 mana, DIDN'T have ramp turns 1-4, AND hit lands turns 1-4 BUT didn't have land on turn 5 EXCLUDING temple.), require it to be, as Panas said, the 38th lands (therefore almost entirely useless, as it is ramp when you don't need ramp, and card draw would be tons better).

As griffstick explained, it is 50 cents more expensive than a basic land, which is tons better than temple, and over 30 cents more than most cards like Fractured Powerstone , Star Compass , Prismatic Lens , signets, Fellwar Stone , etc.

As dbpunk explained, it is a mostly bad card, and only TypicalTimmy is delusional enough to say it is okay. The rest of us are pretty much in agreement with you triproberts12.

multimedia on Sicko Mode (Drake)

1 week ago

Hey, High Tide is too good in monoblue with all Islands. Many instants allow you to untap lands and these budget cards are great with Tide: Frantic Search , Turnabout , Rewind , Unwind , Snap .

Having cards that can tutor for Tide are helpful: Mystical Tutor , Spellseeker , Merchant Scroll . If you're able to splurge for one card get Mystical because it's so versatile instant for one mana that can be recurred. Blue Sun's Zenith and Pull from Tomorrow are draw spells which you can put a ton of mana into thanks to Tide.

Budget mana rocks to consider: Sol Ring , Mind Stone , Everflowing Chalice , Fellwar Stone , Prismatic Lens , Wayfarer's Bauble , Gilded Lotus . Thought Vessel is another one and it's very good, but not budget even though it's a damn common. Sapphire Medallion and Baral, Chief of Compliance are not mana rocks, but they're two drops who can reduce the mana cost of most of the rest of the spells which is just as good, but they may be too much for the budget here.

Other cards to consider: Ponder , Brainstorm , Preordain , Serum Visions , Mystic Remora , Mystic Confluence .


High Tide Talrand (Budget) is my $160 Talrand deck. Maybe it can give you some ideas, feel free to use it as inspiration.

Good luck with your deck.


multimedia on Drowning In Dragons

2 weeks ago

Hey, saw your forum topic asking for help. Welcome to TappedOut :)

This is very low budget deck, less than $30, therefore all my card suggestions will be $1 or less. There's several budget cards that can replace current cards here. I'll first list all card suggestions for you to consider and then explain.

Cards to consider adding:

For your overall deck:

For against Goblins:


The card suggestions for your overall deck are cards that can help in all matchups not just against your Goblin opponent. Command Tower and Haven of the Spirit Dragon are Rainbow lands they can make mana of any color (red or green) to cast Dragons. Tower is one of the best lands for multicolor decks in all of Commander. Mana it makes can be used to cast any spell.

Dragon Tempest and Dragon's Hoard are excellent Dragon tribal cards. Tempest giving haste to Dragons as well as a source of damage to a target opponent or creature whenever a Dragon comes into play is very strong. Haste with big powerful Dragons makes them much more threatening to your opponents especially when they get double strike from Atarka. Hoard is a Rainbow mana rock, it can make any color of mana to cast any spell. This is great and another reason it's good is it can be a source of repeatable draw because of Dragons. You put a counter on it when a Dragon ETB (enters the battlefield); can then remove a counter to draw a card.

Talisman of Impulse , Prismatic Lens and Mind Stone are two drop mana rocks. Early game mana rocks and land ramp spells ( Cultivate , Kodama's Reach , Nissa's Pilgrimage ) are cards you want with Dragons. You need early game plays and ramp is the best thing you can do since the faster you can play your big Dragons the more pressure you put on your opponents and the faster you can kill your opponents. Adding more ramp is a good way to beat your Goblin opponent because if you land a big Dragon faster than normal then Goblins will have a hard time dealing with it.

Lathliss, Dragon Queen and Scourge of Valkas are two very good budget Dragons because they give you more value when you play more Dragons, they are also excellent when both are on the battlefield. Lathliss creates Dragon tokens and Scourge does damage to target opponent or creature whenever a Dragon ETB. When a Dragon token is created this means it ETB. The token will trigger abilities of cards like Scourge, Tempest, Hoard, Elemental Bond , etc. Glorybringer is a powerful five drop budget Dragon who can be a repeatable single source of 4 damage to target nonDragon creatures. He's a repeatable way to kill Krenko.

Sarkhan's Triumph and Signal the Clans are budget instant creature tutors to search your library for a specific Dragon such as Lathliss or Steel Hellkite and it put into your hand. Harmonize is good draw for four mana and Elemental Bond can be repeatable draw when Dragons ETB. Magmaquake is an instant creature board wipe that doesn't hurt your Dragons, best of all it can kill all Planeswalkers if you put enough mana into it.


Against your Goblin opponent you want repeatable damage effects. Circle of Flame and AEther Flash do this; Circle prevents your opponent from attacking with 1/1 creatures because any 1/1 creature who attacks will die. Flash does 2 damage to each creature including your own creatures when they ETB. Doing 2 damage to Dragons doesn't kill them, but doing 2 damage to every Goblin that ETB can prevent your opponent from even playing Goblins.

The number one target to kill against Goblins is the Commander Krenko, Mob Boss because his ability can keep making Goblin tokens and this can get out of hand pretty fast. When Krenko dies he goes to the Command Zone, but this can delay your opponent long enough for you to stabilize with a Dragon or two. Incinerate and Mizzium Mortars ; you want a few more low mana cost targeted removal spells that can do 3 or more damage just to be able to kill Krenko. Mortars is unique because for six mana it can instead do 4 damage to just all your opponents creatures.

Early game board wipes are also good against Goblins. Pyroclasm , Sweltering Suns and Slagstorm are budget board wipes that can be cast turn two, three or four which can cripple your Goblin opponent. Sweltering and Slagstorm do 3 damage to all creatures this means they will more times than not kill Krenko since he has 3 toughness, but your Dragons will be fine since most have more than 3 toughness.

Respite is one of many Fog effects in Magic that prevents combat damage, but the reason I chose it as a suggestion is because it also gains you life equal to the number of attacking creatures.

If you like some of these card suggestions I can help you to make cuts.

Good luck with your deck.


WhichKing on Avacyn's Flying Friends (SOME ground dudes, too)

1 month ago

Hmm... I'd be wary of falling into the trap of trying to cram too many niche effects that seem useful. You can take a look at this deckbuilding framework as a guide to building a decent EDH deck. The idea is to get around 8 packages of cards (each package will have around 8 cards each) that accomplish similar effects. This means that your deck should run smoothly as you are able to reliably access certain effects.

Of course this should be something that gels with your gameplan. So far it seems that your gameplan is to beat down with (relatively) efficient midrange angels. Your commander comes in to insulate your force against wraths, which at the same time leave your opponents defenceless. At the very late-game, you go the nuclear route of destroying everyone's lands. Now, you're going to have to pick only cards that will contribute to this game plan. Godsend isn't really that useful, neither is Spear of Heliod which is more useful as an anthem in token decks.

Now, I will strongly recommend not skimping on three effects: ramp, removal and draw. For ramp you should at least try to get 6 mana rocks that cost 2 mana, this leads to your deck being more explosive. You can try:

For draw you can consider:

Dete on Mana Battery

1 month ago

Cloudpost is not modern legal you could replace it for 1/2x Inventors' Fair and Ghost Quarter or Tectonic Edge, maybe add 1 All Is Dust to control the board later on, for ramp you might want to add the colored myrs like Silver Myr or Mind Stone Prismatic Lens and the like... Chronomaton and Adaptive Automaton arent really needed, Conduit of Ruin might be a better replacement for cost reduction. what drewbiedu says is true adding green will let you assamble tron faster unless you want to be completely colorless. and Ulamog's Crusher is nice too.

SynergyBuild on ♤That empty feeling♧

1 month ago

Well, when going for the CMDR kill, Mesmeric Orb is the card of dreams, where other cards aren't bad, like Vicious Rumors, they don't do enough to warrant me wanting their inclusion without the commander.

What should be kept is a lot of tutors, to fetch different cards, as well as a lot of ramp. Then a reasonably large hand disruption package, and finishing the deck off with some combos, and cards that do a ton to swing the board in your favor.


Unsure of your budget, and the power level you want, here are the cards I would add to increase the competitiveness of the deck:

Lands: Ancient Tomb, Gemstone Caverns, Bloodstained Mire, Polluted Delta, Verdant Catacombs, Marsh Flats

(On a budget? Do nothing with the lands!)

Tutors: Demonic Tutor, Imperial Seal, Vampiric Tutor, Grim Tutor, Cruel Tutor, Demonic Consultation.

(On a budget? Mastermind's Acquisition, Diabolic Tutor, Dark Petition, Behold the Beyond, Demonic Collusion, Demonic Consultation, Diabolic Revelation, Increasing Ambition, and Insidious Dreams)

Ramp: Mana Crypt, Mana Vault, Mind Stone, Thought Vessel, Charcoal Diamond, Lotus Petal, Everflowing Chalice, Chrome Mox, Mox Diamond, Coldsteel Heart

(On a budget? Mind Stone, Coldsteel Heart, Charcoal Diamond, Everflowing Chalice, Coalition Relic, Fractured Powerstone, Prismatic Lens, Fractured Powerstone, Thought Vessel)

Draw: Sign in Blood, Night's Whisper, Sensei's Divining Top, Scroll Rack, and Asylum Visitor (can top cards you don't want to discard), Library of Leng (tops cards you don't want to discard again... but in a different way), Necropotence

(On a budget? Sign in Blood, Night's Whisper, Read the Bones, Library of Leng, Asylum Visitor, Necropotence, Ancient Craving)

Stax: Sphere of Resistance, Thorn of Amethyst, Lodestone Golem, Damping Matrix, Chains of Mephistopheles, Trinisphere, Tangle Wire, Smokestack, Pox, Liliana of the Veil

(On a budget? use control elements like Doom Blade, and removal in black instead of stax, some of the more budget stax is okay, but generally the more layered stax the better, so the less the worse each is. Removal is a good replacement.)


Drops:

Vicious Rumors, Abyssal Nocturnus, Fell Specter, Guul Draz Specter, Herald of Anguish, Hypnotic Specter, Liliana's Reaver, Myojin of Night's Reach, Needle Specter, Scythe Specter, Sewer Nemesis, Stronghold Rats, Wei Night Raiders, Whispering Specter, Ghoulcaller's Bell, Darksteel Plate, Ordeal of Erebos, Raiders' Wake, Bontu's Last Reckoning, Anvil of Bogardan, Putrefaction, Painful Quandary, Megrim, Fraying Omnipotence, Rise of the Dark Realms, Torment of Hailfire, Liliana Vess.


Not sorry about the long comment ;)

brian.olson542 on Genesis Dreamer- ~$40 Intet

2 months ago

This deck is a solid budget deck. Your commander makes for each game working differently, and I applaud you for your budget mission. Definitely a +1 from me. I will be buying this deck and will give some feedback when I can.

My only suggestion I can think of would be to put in more ramp. Your average CMC is cripplingly high. Basic budget rocks like the signet cycle or Prismatic Lens and Star Compass are mainstays in my budget decks, and 3 colored decks need all of the help they can get.

Your creature package is good, but I have a soft spot for Ulamog's Crusher. It would be the best bomb to cheat in on a budget.

Sorry I can't offer anything else at this time. I seriously dig the deck though.

DemonDragonJ on Ultimate spoiler season

2 months ago

I am very displeased that neither Akroma's Memorial nor Rhystic Study were reprinted, since both of those cards very much need to be reprinted.

The new artwork on Vengeful Rebirth is nice; I see that Seb MicKinnon is taking inspiration from Rebecca Guay and/or Terese Nielsen in that image.

I really wish that I had waited to purchase a Lord of Extinction for my Mimeoplasm EDH deck until it was reprinted in this set, as doing so would have saved me a great amount of money, but I made that purchase months before this set was even announced, so there was no way that I could have known about it.

The reprint of Reviving Vapors is very nice, and I may purchase a copy if I ever build a white/blue EDH deck.

Prismatic Lens is rather useless; Prophetic Prism would have been vastly better.

It is good to see Anger and Brawn reprinted, but why were the other incarnations in that cycle not reprinted? That is especially glaring considering that Filth and Valor have never been reprinted.

Most of the lands were great, but did the game really need another reprint of Terramorphic Expanse? Also, Rogue's Passage and Thespian's Stage were great, but those spaces could have been used for lands that need reprints much more severely, such as Reflecting Pool, Meteor Crater, or Vesuva.

In conclusion, I shall purchase some cards from this set, but not too many, and I certainly shall not purchase any boost packs or booster boxes. This set did have some nice cards, but I feel that it overall was slightly underwhelming for it being the final masters set for the foreseeable future, so I hope that whatever WotC has planned for reprint sets in the future is a worthwhile replacement.

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Prismatic Lens occurrence in decks from the last year

Commander / EDH:

All decks: 0.03%

Blue: 0.1%

Red: 0.06%

Black: 0.09%

Rakdos: 0.03%

Izzet: 0.16%

Azorius: 0.09%

Dimir: 0.03%

Boros: 0.03%

Orzhov: 0.04%

Grixis: 0.02%

Esper: 0.02%

Jeskai: 0.05%