Prismatic Lens


Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Eternal Masters (EMA) Uncommon
Time Spiral (TSP) Common

Combos Browse all

Prismatic Lens


: Add to your mana pool.

, : Add one mana of any color to your mana pool.

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Prismatic Lens Discussion

TheDevicer on [Obey] - Competitive Control

14 hours ago

Honestly, I've been thinking of moving in this direction as well. All of this seems insanely on point. I can't really think of anything I'd change aside from minor things. Maybe a little curious about Relic of Progenitus over Rest in Peace. Easier tutor target and contributes to artifact synergies, but overall weaker card. I'd also consider Prismatic Lens over Mind Stone.

Has my stamp of approval as best arbiter list on the web by a long shot. Nice work mate.

Kthululu on Kalemne Voltron

2 weeks ago

Hey buddy, here are some tips I would suggest in order to make your deck more competitive. Unfortunately voltron is not the strongest right now, but that doesn't mean you can't give your sexy lady Kalemne, Disciple of Iroas everything that she deserves.

Lands:Things like Boros Garrison that come into play tapped need to go, unless they are part of a winning combo, and even then that is sketchy. Add Sacred Foundry to your mana pool for essentially another Plateau. Also, add more fetchlands to fix your mana. Fetchlands also have a benefit of thinning out your deck so you have a better chance of getting to what you want. Ancient Tomb is also a great land for you. So is Inventors' Fair!

Artifacts:You are missing the essential artifact ramp package of Chrome Mox, maybe Lotus Petal, Mana Vault, Mana Crypt, Mox Diamond, and for your deck even Mox Opal due to your amount of artifacts. You could even add the 2 artifact lands to help with metalcraft. Lotus Petal is a person call, but I could see you going without. If you need more ramp then maybe ones like Mind Stone or Prismatic Lens. Howling Mine gives a benefit to all of your opponents as well, so I would suggest cutting that. Any mana ramp that comes into play tapped should probably be cut. In addition, since your deck is slower than many other decks and require combat steps, I would recommend adding artifact stax pieces to slow people down. Ideally you want pieces that hurt your opponents more than they hurt you. Things like Winter Orb after you play your commander. That way your opponents have less resources to deal with your stuff. I would recommend checking out competitive decks to see what stax pieces they use and seeing which ones would work best for you.

Creatures:You have a lot of expensive creatures that don't completely go with your wincon with your commander. I would also straight up remove Skyknight Legionnaire. I would definitely add Stoneforge Mystic to have another tutor and a way to flash in artifacts. I would also recommend using stax creatures to hurt your opponents. Maybe something like Ethersworn Canonist since you play lots of artifacts. I believe there are other white creatures that tutor up artifacts, you should check them out. If you want to add creatures that can you can equip things to besides your commander, maybe look at things like Kemba, Kha Regent or Monastery Mentor. You can also rock the awesome Recruiter of the Guard. Also, have you met your future friend Magus of the Moon?

Enchantments:You have lots of stax pieces here which I think is good. I would recommend adding more with things like Stony Silence. I'm not sure how well Ghostly Prison works with your deck, so if you need to cut things it should also be one of the things to go. And probably most importantly, hello Blood Moon!

Instants/Sorceries:Faithless Looting should be an instant add. I would also say Pyroblast and Red Elemental Blast should be for sure additions. They can counter counterspells and destroy blue permanents. If you want wheel effects then good old Wheel of Fortune should be added. Red has access to some okay draw effects through cards like Tormenting Voice that can help you go through your deck. Sensei's Divining Top might not be a bad card for you either. You also have a tons of board wipes. Yes, having one or two can be nice, but not that many. Rolling Earthquake is really solid, and if you want Wrath of God isn't bad either, but after that more spot removal is probably best.

Overall Recommendations:I would recommend dropping your overall cmc with cheaper costed cards that help you win with your primary wincon, Kalemne, Disciple of Iroas, more efficiently. Stax pieces could help you out a lot with slowing others down too. Adding something like Isochron Scepter + Final Fortune + Sundial of the Infinite is a relatively cheap way for you to get infinite turns and to pull out a win. I would also recommend more draw spells, they can help you go through your deck to the good stuff more efficiently. Once you drop the cmc of the deck you should cut lands, I wouldn't go over 32 with the ramp you will have.

MrTomDawson on Zedruu the Dickish

3 weeks ago

Wolfrage76: You are indeed running very low on mana rocks, and some of the ones you've got (Sphere of the Suns, Pentad Prism) aren't great choices since once they're out of counters you've got nothing to do but pass them off to another player. Personally I'd aim for cheap stuff (CMC 4 or less) that produces at least 50% of its casting cost on the turn you cast it. Good stuff like Thought Vessel, Mind Stone, Prismatic Lens, definitely Sol Ring from the maybeboard because it's one of the best mana rocks in the format, Chrome Mox, Mana Crypt if you have the budget, Thran Dynamo. Most of those will serve you much, much better than your bouncelands and ETB tapped lands, and make the deck run oh-so-much faster.

Omniscience is good, but very hard to resolve when everyone knows how good it is. Mind's Dilation is fun but unfortunately a little too random. You're probably better off running more acceleration in the form of mana rocks, and being able to cast the things you naturally draw into.

mmcgeach on Breya, Doom Shaper

1 month ago

@heartofwolf also glad to hear about your success with the deck!

I'd probably run Dark Petition if you still feel like you need another tutor. Don't worry too much about Ad Naus. (Additionally, you can run Angel's Grace if you want to try and combo it with Ad Naus.)

I'd probably cut Trinket Mage, doesn't seem like there's many good targets.

You could also run Prismatic Lens or Prophetic Prism if you want another rock that helps during the Worldgorger Loop. Depends how often you feel you have to hold up interaction on turn 2.

xantm70 on

2 months ago

I know we spoke some about this earlier, but I want to reiterate:

HobbyGamer007 on Scarab God Tribal

2 months ago

Can only second to God-Pharaoh's Gift. Fits really well in here. Also don't forget about the best black sweeper: Decree of Pain also Toxic Deluge. Maybe add about 4-5 2cmc or lower mana rocks in there to get faster.Not talking about the expensive ones like Mana Crypt, but Fellwar Stone, Talisman of Dominance, Thought Vessel, Mind Stone and Prismatic Lens are all quite affordable and can have a lot of impact. Or a bit of ramp with Wayfarer's Bauble.

abby315 on LF: Aluren EDH pieces H: ...

2 months ago

Building another EDH deck, this time it's Elves PLUS Prossh, put together! (Quiet list plug: do you like FREE STUFF?) Need help with some of the missing cards.

Tymna the Weaver
Demonic Tutor
Vampiric Tutor

I am especially anxious to get the two partner commanders!

Here's my binder. There's only a few things in there I'd be reluctant to trade for the above pieces. There's value up and down in there, I promise!

Comments below or on my binder please!

TY in advance!

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