Creature — Human Artificer
When Wing Splicer enters the battlefield, create a 3/3 colorless Golem artifact creature token.
Golem creatures you control have flying.
Printings View all
|Modern Masters 2017 Edition (MM3)||Uncommon|
|New Phyrexia (NPH)||Uncommon|
Combos Browse all
|Commander / EDH||Legal|
Wing Splicer Discussion
2 weeks ago
I enjoyed the article, nicely written as always.
I think they're really flavorful (roboticists who specialize in working on golems, can apply their specialty to any golem, and who always bring one from the shop whenever they show up) and fun to build around. They're a strong example of what I most love about Lords.
6 months ago
Parallel Lives and Anointed Procession are multipliers and the multiplication stacks. So, for your first such enchantment, you have a 2x multiplier, if you have two, you have a 4x multiplier (2x then 2x again).
Ruling on Parallel Lives: If you control two Parallel Lives, then the number of tokens created is four times the original number. If you control three, then the number of tokens created is eight times the original number, and so on.
Also, note that neither Parallel Lives nor Anointed Procession "trigger" as you mentioned - they are replacement effects that modify how the tokens are created (specifically modifying how many are created), not triggered abilities that use the stack.
With Panharmonicon , here's what happens:
Wing Splicer enters the battlefield. Its ability triggers; but, since Panharmonicon is in play, Panharmonicon 's replacement effect is implicated, causing Wing Splicer to trigger twice. There are now two different Wing Splicer abilities on the stack.
2Each of these abilities will resolve separately. The replacement effects from your two enchantments will be implicated as each resolves, netting you 4 tokens per ability resolution, for a total of 8 Golems.
6 months ago
Running Bant Splicer deck, to include Parallel Lives & Anointed Procession . So I casr a Wing Splicer with both enchantments on the field, I get 3 golem tokens, 1 from the CIP + 2 from enchantments. If Panharmonicon were also on field, would that be 1 additional golem? Or would it add 3 more, since triggering CIP again, thereby triggering both enchantments again? Additionally, does it double the tokens from the enchantments too?
7 months ago
Myr Moonvessel feels bad because you’re never going to get the mana when you want it. It’s effectively just going to swing for 1 each turn... which feels pretty average for a 2-drop
I personally feel like Door of Destinies doesn’t give you much value. You don’t have heaps of golem spells, and it’s not like they need much buffing anyway. It feels slow.
I also feel you’re better off just completing Tron than fiddling about with Quicksilver Amulet .
My thoughts are that maybe it’s worthwhile splashing a single colour (either Green, Blue or White) to get some better value and buffs for your Golems (aside from your Tron lands, the rest could easily just be a basic land instead to make the rest of your deck better)
Splashing Blue offers Whir of Invention to tutor for key pieces, letting you run lots of single-copies of cards and fetching up the one you want. It’d also let your Golems take to the skies with Wing Splicer .
1 year ago
There are probably two ways to do golem tribal, the first, which is in RB would be reanimator effects Trash for Treasure and Endless Obedience probably being your best options, with Platinum Emperion and Mycosynth Golem as the creatures you want to cheat into play. The second option is the splicers, primarily these appear in GW; Blade Splicer, Master Splicer, Vital Splicer, Sensor Splicer and Maul Splicer (for completeness there is a blue splicer Wing Splicer). in addition to these, white also gives you access to Tempered Steel.
If you want a straight up Golem agro deck then that is a little harder. You almost certainly want Lodestone Golem and Golden Guardian Flip, but early plays are difficult in tribe Chronomaton and Keeper of the Lens are the only 1 mana golems and Soultether Golem the only 2 mana option.
You certainly have set yourself a challenge, the tron lands and cavern will eat land hate and your chosen tribe doesn't have much support, particularly if you aren't playing white or blue. I recently helped another player build an artifact deck Sai and tezzy demo, the aim of which is basically to spam thopter tokens. One card that stands out as not really fitting is Hollow One, since Smuggler's Copter isn't enough support for it. I wish you luck with your brew and hope I've been of some help...
1 year ago
Links for the cards 1xDismiss1xWizard's Retort1xDissipate1xArcane Denial1xBrainstorm1xFact or Fiction 1xDeep Analysis1xTreasure Cruise1xVapor Snag1xControl Magic1xAEther Adept1xArchaeomancer1xMulldrifter1xNinja of the Deep Hours1xTandem Lookout1xTetsuko Umezawa, FugitiveTrinket Mage1xWing Splicer1xSlinn Voda, the Rising Deep1xCold-Water Snapper1xStriped Riverwinder1xInvisible Stalker
1 year ago
1 year ago
This looks good. I like a couple of things about it, first Shape Anew is a more reliable Polymorph effect, since you can actually run other creatures rather than tokens. Second, your deck, by design or by coincidence is immune to turn two Chalice of the Void for , which is a common play for those that use the Chalice.