Soul of New Phyrexia

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2018 (C18) None
Commander 2016 (C16) Mythic Rare
Magic 2015 (M15) Mythic Rare

Combos Browse all

Soul of New Phyrexia

Artifact Creature — Avatar

Trample

: Permanents you control gain indestructible until end of turn.

, Exile Soul of New Phyrexia from your graveyard: Permanents you control gain indestructible until end of turn.

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Soul of New Phyrexia Discussion

The_Underscore on There's a Creature For That

2 weeks ago

lordsauron thanks for the info. I have never heard of scryfall. I always used wotc site which is fidgety at best. Scryfall is a lot more user friendly. Also, Soul of New Phyrexia is exactly the kind of card I had hoped to find but thought was going to cost a ton. Temur Sabertooth is another great inclusion. I don’t know why, but I had never considered the fact that I could return multiple creatures to my hand. I’ll definitely be finding room for those two.

I use the Gods in a couple of other decks, but I often find that I am lacking the requirements far too often for them to be something I want in this deck. Rhonas the Indomitable however seems to be easy enough to activate here. I’ll put him on the maybeboard for now. Thanks again for your help.

lordsauron on There's a Creature For That

2 weeks ago

What kind of board wipe protection you need is going to vary a lot on your meta. If most of the wipes are destroy, than you’ve got you’re pick of about 40 indestructible creatures. Some of the ones with more utility are the gods, particularly Purphoros, God of the Forge, and Rhonas the Indomitable. Another great option is Soul of New Phyrexia protection twice. Temur Sabertooth can preserve a lot of your board if you leave some mana up. Those are just a few. I would suggest using scryfall to find more, as board wipes are your deck’s biggest weakness, and they are very prevalent. If you have a lot of exile or similar effect board wipes that indestructible doesn’t cover in your meta, than creatures with counterspells on them are your best bet. Again, use scryfall.

BS-T on Lets speculate on the confirmed ...

2 weeks ago

I for one am quite surprised there's been not that much excitement over an Esper Zombie commander and a Bant Merfolk commander. I thought I may pick up the singles for around £4 each but with seemingly little interest I doubt I'll have trouble picking them up down the line.

I am going to get Xantcha, Sleeper Agent for £3.50 though, I have something in mind for a deck soon. And I've taken the plunge on pre-ordering the Izzet deck simply because there are some useful 'nuts and bolts' for that style of deck outside the commanders and the pre-order price provides OK value to get it all in one package. Even though I already have the best 'money' reprints in there namely Unwinding Clock and Soul of New Phyrexia.

What is everyone else up to, going for singles, speculating on anything?

One_Random_ID on Animar, soul of Elements

2 weeks ago

Would suggest taking out the following

1) Planeswalkers: They are not accelerating your overall gameplan and are quite significant mana sinks since Animar only reduces creature costs.

2) Tapped/Bounce Lands: As Animar has a low cmc, having tapped/bounce lands reduces the speed at which you ramp up with mana and play your spells.

3) High devotion to color creatures: Since Animar reduces colorless mana cost, having high color devotion cards like Prime Speaker Zegana which requires 2 Green and Blue is not benefiting from your commander's ability, I suggest taking out cards that require 3-4 colored mana costs unless they are provide significant benefits.

Adding cards like 1) Mana dorks(e.g. Llanowar Elves, Wild Cantor, Beastcaller Savant etc.): Having more mana at your disposal gives you more options per turn. It also also Animar to drop in fast and start growing. Recommend mana dorks up to 2 cmc and preferably providing mana of any color. Beastcaller Savant has haste to tap immediately and provides flexibility in color.

2) Colorless Artifact Creature/Eldrazis (e.g. Ulamog's Crusher, Pathrazer of Ulamog: Since your deck appears to be going for creature beatdown, Eldrazis are your go to for the smackdown. Little to no color devotion and at a significant large Animar (i.e. +10/10), they drop almost for free. Void Winnower can really hurt your opponents since they can;t cast alot spells. Soul of New Phyrexia doubles as a beater and protection.

3) Card Draw/Advantage: Since you are dropping your cards at every turn, you need ways to refill your hand so you can either respond or recover if opponents disrupts your board. Cantrips works ok as they replace card for card but having additional cards draw is paramount in Commander format. Consider Soul of the Harvest, Primordial Sage, Mulldrifter as options to add in.

4) Counterspells: To protect your board once it grows big and fast as well as disrupting your opponents is important. Consider running a few counters depending on your playgroup level.

Steelspike on Cheating with Avatar of Slaughter

3 weeks ago

Sundial of the Infinite if you want to stick with the not having to attack.

Always Watching and/or Brave the Sands for anthem vigilance.

Iroas, God of Victory and/or Dolmen Gate for protection swinging in.

Soul of New Phyrexia (and 5 open mana) or Avacyn, Angel of Hope for industrable.

Overwhelming Splendor or Elesh Norn, Grand Cenobite for nerfing opponents critters.

CardTyrant on Dino King

1 month ago

I really like the deck. Dinosaurs are by far my top fave tribe. Zacama was someone I thought about making my commander, but I just never did.

Ask for spells; some good enrage enablers are Pyrohemia, Raging Regisaur, and Raging Swordtooth. Some other spells would be Desert Sandstorm, Fiery Confluence, Hurly-Burly, Rain of Embers, Rain of Blades, Shake the Foundations, Seismic Shudder, Volcanic Spray, or Tremor.

If you want to have a lot of fun with enrage, give your creatures indestructable and go to town. Vivien Reid, Dauntless Escort, Elspeth, Knight-Errant, Gideon's Phalanx, Make a Stand, Rootborn Defenses, Avacyn, Angel of Hope, Boros Charm, Heroic Intervention, and Soul of New Phyrexia.

Some other good dinosaurs you might want to think about running are Runic Armasaur and Gigantosaurus from M19. Territorial Allosaurus is okay if you are having issues with getting on the field.

I personally have a Gishath deck: Ixalan Park (#1 Gishath Commander) V.2.0

I didn't go the full blown enrage mode, but I might give that a try. Hope my suggestions helped.

Coward_Token on EDH: Balan & the Worldslayer! *RETIRED*

2 months ago

Neat mono- thing you got going here. The only other source of type agnostic indestructible I can think of is Soul of New Phyrexia, which is obviously expensive and a nonbo with your your artifact ability haters (although its graveyard ability will still work if you can get it there). Why is Heroic Intervention mono- anyway?

Seeing as you're considering Cataclysm and got plenty of artifact love, maybe consider Cataclysmic Gearhulk as well?

Would Mistveil Plains be too slow/unreliable?

Is Crackdown too narrow?

Also, I dunno if you realized it but Assault Suit will protect Balan from e.g. All Is Dust

onehitterquiter on Big smashy boy

2 months ago

Since Wurm-friend triggers when it leaves play, stuff like Synod Sanctum, Voyager Staff, and Conjurer's Closet could be useful, especially if you ran things that make your dudes indestructible like Soul of New Phyrexia, Darksteel Plate, Hammer of Nazahn, Heroic Intervention, etc. Indestructibility is a good idea in general so Hammy survives wipes and removal, and can safely fight anything he/she/it dang well pleases!

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