Mobile Garrison

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Pauper EDH Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Aether Revolt (AER) Common

Combos Browse all

Mobile Garrison

Artifact — Vehicle

Whenever Mobile Garrison attacks, untap another target artifact or creature you control.

Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

Mobile Garrison Discussion

carpecanum on Goblins for all!

4 months ago

Mobile Garrison can give you an extra tap with Krenko.

Kyren Negotiations lets you cause damage without attacking and it ignores summoning sickness.

MrCuddlefish on [Pauper] Bant Exalted Vehicles

9 months ago

So as a fellow player of Renegade Freighter I'm happy to call this one of the coolest new takes on the idea for vehicles. The exalted really helps push damage through and you seem pretty capable of being a real threat even without vehicles. Mobile Garrison is also intersting as it help defend, but I feel as though it could be a dead card if you already have a Frieghter out and attacking, but whether you agree or not with that is fine.

However I'd say that you should think about Kami of False Hope or Holy Day instead of Fog in the sideboard as you seem to have more white than green mana sources. Additionally I would run either Natural State or Fragmentize over Caustic Caterpillar unless you want to keep the creature to help crew vehicles. Also I would consider a few other ideas:

Sideboard Change Reccomendations: 2 Holy Day or Kami of False Hope, 2 Fragmentize or Natural State, 2 Gods Willing or Benevolent Bodyguard or Apostle's Blessing, 3 Mana Leak or Dispell or Vapor Snag, 3 Spell Pierce, 3 Life Goes On,

Mana Leak is a good card, but if your using three colours you'll probably want to use as efficent spells as possible such as Dispell; and Vapor Snag is also a good way to stop irritating creatures and is a favorite of mine but Mana leak is still good so keep it if you like it. But mana efficency is also why I reccomend Apostle's Blessing as it can cast with any colour; and as a side note Benevolent Bodyguard can crew vehicles which is relevent, which is also applicable to my recomendation for Kami of False Hope.

I know this may seem like a lot of stuff to reccomend but I love your deck concept and I'd love to see it improve! Cheers and have fun out there!

carpecanum on Bungling Brigade (Krenko Tribal)

11 months ago

Depending on how you picture your goblins... I have a lot of fun with vehicles.

I can really see a screaming goblinn behind the wheel of an Ovalchase Dragster and goblins-in-tanks is not only funny but a Mobile Garrison gives you an extra untap with Krenko. I'm thinking about downgrading my Goblin deck a bit to add pet dinosaurs as well. If Krenko is dead nobody is worried when I play goblin, pass turn, goblin, pass turn, Charging Monstrosaur AAAAAAAARGH!

Wicked_N_Irish on All Hail the King

1 year ago

Mobile Garrison is great with Macar.

carpecanum on Gobbo's because gobbo's

1 year ago

If you have Haste for all goblins Breath of Fury gives you infinite goblins and infinite attacks.

Mobile Garrison gives you and extra tap with Krenko but mostly I just like goblins screaming into combat in tanks.

City of Shadows can charge up on goblins right before they die and can end up giving you a ton of mana (for 12 cents).

PedroMarcello on They Deftly Maneuver and Muscle for Rank

1 year ago

Provoke seems to work amazingly with First-Strike.So things like Cartouche of Solidarity and Ethereal Armor is where it excels.

For Extert you should consider Act of Heroism, Copperhorn Scout,Dauntless Aven,Mobile Garrison,Seeker of Skybreak, Veteran's Reflexes and Village Bell-Ringer

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Mobile Garrison occurrence in decks from the last year

Commander / EDH:

All decks: 0.0%