Most of my decks on TappedOut are theorycrafting, seeing how a card interaction works or just messing around. I like grindy attrition decks, usually in some variation of --Turbofog, Lantern Control, discard, that sort of thing. Resource denial is a way of life. I also have a soft spot for Dredge and recursion.

Creature types that need more support: Bat, Plant, Scorpion, Shaman, Skeleton

Ended up cutting Tibalt's Trickery for Unmarked Grave, thanks for the suggestion!

September 2, 2023 12:16 a.m.

Tsukimi says... #2

I couldn't figure out why it wouldn't update the deck title in the hyperlink, thank you so much for letting me know!

August 31, 2023 12:49 p.m.

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psionictemplar Frilled Deathspitter is interchangeable with Spiteful Shadows on an opponent's creature as the damage loop with Guilty Conscience, so there's a little more redundancy. I'll give Deathspitter #4 a try, though. I missed that Gut Shot is Pauper legal, so that's definitely going in. I think the mana fixing part of Ash Barrens is more valuable than the minor deck fixing, but that's worth considering. I'll slot a couple in.

September 26, 2023 11:23 p.m.

Said on Unblockable...

#2

Invoke Prejudice is banned in all formats. That's what's marking this deck as not legal.

September 26, 2023 10:01 p.m.

Art description: your usual feather-winged woman in white robe, but the wings are black, with an iridescent sheen of red and blue. Her expression shows fury directed at you, personally. She's ringed by jagged lightning and holding a spear, halberd, or other polearm that's way bigger than it needs to be. Aside from the lightning and possibly weapon, all lines are smooth and clean.

September 26, 2023 7:55 p.m.

Bane Angel

Creature - Angel

Flying, prowess

Whenever you cast a creature spell, put a -1/-1 counter on each other creature.

3/3


Create a card that creates at least four Goblin tokens. It must be a defined number, not a Krenko, Mob Boss ability.

September 26, 2023 7:47 p.m.

I've been working on some Pauper deck ideas, and I'd like to get some feedback on them. (Thank you to everyone who's commented and/or upvoted already; it's been really helpful.) A couple of them I have in paper, a few I have mostly complete and I'm procrastinating on, and the rest are just decklists at the moment. I haven't had many opportunities for live testing against another person, but I feel like most of them are in a pretty good spot. There are definitely some that feel better than others, though.

Which ones are good, and which aren't? What can I do to improve them?

Golgari Beats stompy

Untraceable Poison poison control

Northwest Passage: Fire From Ice () domain midrange

Practical Applications of Algebra and Geometry aggro

The Spiteful Professor and the Penitent Dinosaur infinite damage combo

Impermanence token sacrifice

The Face of Immortality soul sisters

Sabotage Stealth Mission tempo

Black/Green's the graveyard color set, right? reanimator (mostly obsoleted by the next deck, keeping it around for novelty)

Dead Metal II: Rage reanimator

Please let me know what you think, what works, what doesn't and how to make them better. Thanks!

September 26, 2023 2:17 p.m.

Said on Humility...

#6

Pretty sure I have this right, after digging into Humility's ruling.

Characteristic-defining abilities are applied first, then P/T setting abilities override them. The Spirit token has a characteristic-defining ability, so its ability is applied first, making it a 5/5. This is then overridden by Humility's P/T setting ability. Your Spirit token will be a 1/1 enchantment creature with no abilities. (Humility does not remove card types.)

September 25, 2023 11:33 p.m.

Said on Lost Caverns of …...

#7

I guess we'll find out what "Dino Devastation" means.

The Merfolk one is pretty straightforward. There weren't any Demons in original Ixalan, so there could be something totally new there. Demons?

September 25, 2023 6:16 p.m.

Said on Lost Caverns of …...

#8

Coward_Token As much as I love Alara, it's not really the best example of what individual colors do. Like in Naya, is kind of out of place. has less than 100 creatures with power 5+. The next lowest, , has almost 200. didn't really care about artifacts before the shard of Esper was introduced; the only black card between the Mirrodin block and Shards of Alara that cared about artifacts was the reprinted Yawgmoth Demon, and that just sacrificed them.

But that aside, I agree that Pirates shouldn't be especially graveyard-y. Theft and evasion should be more their speed.

September 25, 2023 4:41 p.m.

Said on Hand Control v2...

#9

Welcome to the club, stixx925!

If you want to control the opponent's hand, you need to start early, like turn 1. Thoughtseize and Inquisition of Kozilek are popular in several formats to start pulling everyone's hand apart, but pretty much any 1-cost discard will help.

It looks like the core of this deck is the Jace's Archivist + Notion Thief combo, so you want to get that out as quickly as possible. There are some good creature tutors in green, ranging from Fauna Shaman through Fiend Artisan to Worldly Tutor and Sylvan Tutor.

Finally, I think you can trim down some of the "whenever you draw" payoffs and and add some more removal. Your 4-drop spot is skewing your mana curve too high, so look for 1- and 2-cost cards.

Above all, have fun!

September 25, 2023 3:14 p.m.

Said on So I'm Reading …...

#10

It strikes me that Valki, God of Lies  Flip's activated ability would have been more flavorful if the ability let it turn into a creature with mana value X or less, letting you hide which creature it's becoming.

September 24, 2023 8:26 p.m.

I'd be a little disappointed if Maps end up being another "Sacrifice this artifact: Get minor benefit" token. My first sure-to-be-wrong prediction for the set is that Maps do something in bulk, so the more you have, the better the effect. "For each Map you control, do X" or "As long as you control three or more Maps, cool stuff happens." Something like that.

That "Oltec" Mesoamerican-style art is beautiful... I love that art style.

September 24, 2023 7:39 p.m.

Crawler Caller

Creature - Elf Vampire

Whenever a player casts a creature spell, each player returns all cards with the same name as that spell from their graveyard to the battlefield.

, Sacrifice a creature: You gain 1 life and draw a card.

3/3

Many of the Golgari welcomed the vampirism spreading through the Undercity.


Bloodbond March + Vampiric Rites.

I got ninja'ed, but that last part of Tsukimi's challenge is saving me.

Let's see that Ixalan Vampire that makes Demons.

September 24, 2023 12:21 p.m.

Any thoughts on Near-Death Experience as an instant win button?

Blood Celebrant is a MV 1 option for freely paying life. Just keep paying 1 life to convert your black mana into, um, black mana.

At a little higher budget, Plunge into Darkness is another instant-speed life manipulator, and Vito, Thorn of the Dusk Rose has a target life gain-drain ability. Going higher into budget (not sure what your desired range for this deck is), there's the classics Exquisite Blood, Necropotence, and Sanguine Bond.

(I'm pulling combos from my deck that has a similar theme. Chiaroscuro and Liminal Space, if you want to check it out.)

This looks like a fun deck! Lots of good synergy.

September 24, 2023 2:17 a.m.

Misremember

Instant

Counter target spell an opponent controls. That player reveals cards from the top of their library until they reveal a card of the same type as that spell with lesser mana cost, then casts that card without paying its mana cost.

"Wrong projection. Wrong application. Start over, and follow procedure this time."


Create a card with protection from green.

September 23, 2023 12:08 p.m.

Insect 1/1 G

Angel 4/4 W

Angel 4/4 W w/ Vigilance

The syntax here is to write ((Name P/T Color w/ other abilities))

[[Insect 1/1 G]]

[[Angel 4/4 W]]

[[Angel 4/4 W w/ vigilance]]

You can also add a set abbreviation at the end.

The quickest way I've found to get the specific name of a token is to start a playtest of a deck that makes the token you want, then find it in the Create Token menu.

September 23, 2023 10:27 a.m.

I actually really got to like dredge, once I learned how to use it correctly.

Leaving aside the numbers and focusing on the feel, building off this idea, maybe something like "At the beginning of your upkeep, if Deadguy is in your graveyard and you control no creatures named Ghost, create a ?/? black Spirit creature token named Ghost with flying and other cool abilities." Your ability would work as well, if you tone down the numbers. (Numbers aren't the focus, sure, but those 13s are pretty distracting).

And I'm still not quite sure if the über-blocking and combat-fight switch are a key part of the flavor design. Could you please explain the intent of those?

September 21, 2023 8:34 p.m.

Play With Your Food

Sorcery

As an additional cost to cast this spell, sacrifice X Foods.

Create a 3/3 colorless Food Golem artifact creature token with ", , Sacrifice this artifact: You gain life equal to three times the number of pile counters on it." Put a pile counter on it for each Food sacrificed to pay for this spell.

In the mind, a grand monument. On the plate, a mess.


Create a Dragon.

September 21, 2023 7:44 p.m.

Said on Can a Evolving …...

#18

Evolving Wilds and Fabled Passage can only find lands that have the word Basic in the type line. This is exclusively the cards Plains, Island, Swamp, Mountain, Forest, and Wastes. If a land has one or more of those land types in its type line, but not the word Basic, it's not a basic land and can't be found by Evolving Wilds or Fabled Passage.

September 21, 2023 2:40 p.m.

What's the intent of the first ability? I don't know Supernatural at all, so it might be a flavor thing I'm missing. It also feeds the token creation ability a bit too well, especially with the second ability.

The second ability should be worded as a replacement effect: "If Strong-Souled Loxodon would deal combat damage, you may have it fight target creature (you don't control?) instead."

The token creation ability is too much. Turn 1, target yourself with Funeral Charm or Cry of Contrition or Putrid Imp or Entomb or Tome Scour or Careful Study or Faithless Looting or Burning Inquiry... A turn 1 13/13 with no card disadvantage and minimal setup, available in multiple colors, would break the game. The last clause helps a little bit, but it's still overpowered--Death's Shadow with zero risk and reduced color requirement.

Overall, this card might be accurate to what Supernatural has, but in M:tG, it's just overpowered.

September 21, 2023 2:27 p.m.

First answer: The cards exiled with collection counters don't care which Evelyn, the Covetous effect exiled them. Since they check if "an effect you controlled" exiled them, as long as they have a collection counter and you were the one that put them there, you can play them. The more restrictive wording would be along the lines of "you may play a card... if it was exiled this way."

  • Technically, they don't even care how they got into exile or why they have a collection counter, but there's no other way to get a collection counter on an exiled card right now.

Second answer: Since you control both effects, and they're triggered at the same time, you choose which order they resolve in.

September 21, 2023 1:35 p.m.

MTG Decks

Impermanence

Pauper legendofa

SCORE: 1 | 3 COMMENTS | 77 VIEWS | IN 1 FOLDER

The Spiteful Professor and the Penitent Dinosaur

Pauper legendofa

SCORE: 5 | 5 COMMENTS | 618 VIEWS | IN 3 FOLDERS

RCDBO: The Wonderful World and Everything In It

Commander / EDH legendofa

SCORE: 4 | 5 COMMENTS | 141 VIEWS | IN 1 FOLDER

The Pillowest Fort Possible

Casual* legendofa

SCORE: 9 | 65 COMMENTS | 830 VIEWS | IN 2 FOLDERS

Dead Metal II: Rage

Pauper legendofa

SCORE: 2 | 2 COMMENTS | 158 VIEWS | IN 1 FOLDER

Black/Green's the graveyard color set, right?

Pauper legendofa

SCORE: 2 | 117 VIEWS | IN 2 FOLDERS

Sabotage Stealth Mission

Pauper legendofa

SCORE: 1 | 2 COMMENTS | 124 VIEWS | IN 1 FOLDER

Dead Monsters

Modern* legendofa

SCORE: 1 | 21 VIEWS | IN 1 FOLDER

Finished Decks 415
Prototype Decks 298
Drafts 0
Playing since Portal
Avg. deck rating 5.80
T/O Rank 4
Helper Rank 4
Cards suggested / good suggestions 461 / 220
Joined 7 years