Skeleton Key

Skeleton Key

Artifact — Equipment

Equipped creature has skulk. (It can't be blocked by creatures with greater power.)

Whenever equipped creature deals combat damage to a player, you may draw a card. If you do, discard a card.

Equip

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Printings View all

Set Rarity
Shadows over Innistrad (SOI) Uncommon

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Heirloom Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Block Constructed Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Skeleton Key occurrence in decks from the last year

Commander / EDH:

All decks: 0.0%

Skeleton Key Discussion

PHATJER on The Equalizer & Co.

3 weeks ago

Good list. One addition that I'm baffled isn't in is Swiftfoot Boots . I see you have Mask of Avacyn to give your creatures Hexproof, but with the boots it would give them haste as well.

Skeleton Key could also make a good addition to the deck; Skulk is a good ability if you have a lot of small creatures and the equipment can make you loot.

ArekExcelsior on Young Fella is down with the Syggness

1 month ago

So the way I'd go with this is basically a standard Tron commander with a top-end to take advantage of your draws. Chasm Skulker , Consecrated Sphinx , Faerie Vandal , all the Swords (e.g. Sword of Fire and Ice ), Skeleton Key , Colossus Hammer , Fireshrieker , Eel Umbra , Lightning Greaves , Swiftfoot Boots , Shielding Plax , Grafted Exoskeleton , etc. Probably a few counterspells (e.g. Counterspell ), some control like Vendilion Clique , maybe a Thought Sponge . Your higher-end stuff can be Jin-Gitaxias, Core Augur , Sheoldred, the Whispering One, Dragonlord Silumgar , Vilis, Broker of Blood . You want consistent life loss, so Pestilence and similar effects are solid.

K1ngMars on Kemba's glorious army

1 month ago

In this deck, you should support the equipment-Voltron strategy more. In order to swarm out, you need to protect Khemba and equip a lot of stuff onto her. Don't use other effects to produce tokens.

As far as lands go, 35 are enough. So I'd cut 3 plains and Karoo (it messes up your turn 2).

As for cuts in the creatures dept, I'd cut Platinum Angel (not needed wincon, nor reliable unless you lock the game, but at that point you've won anyways), Ajani's Pridemate , Anafenza, Kin-Tree Spirit , Armory Automaton , Auriok Steelshaper , Hero of Bladehold , Imposing Sovereign , Leonin Arbiter , Magus of the Moat , Thraben Doomsayer , Frontline Medic , Toolcraft Exemplar , Wall of Reverence , Relic Seeker (slow).

As far as equipments and stuff, I'd cut Marble Diamond (since your average CMC isn't that high and most of your spells are colourless), Moonsilver Spear , Sigil of Distinction , Skeleton Key , Ring of Thune , Mask of Memory .

ADD Anointed Procession ! As a good boardwipe for a finisher, I suggest Winds of Abandon . I suggest also Sun Titan , Bastion Protector , Balan, Wandering Knight as good lategame creatures. I suggest Kusari-Gama , Infiltration Lens , Trailblazer's Boots , Fireshrieker , Sword of Vengeance , Hammer of Nazahn , Argentum Armor , Chariot of Victory , Whispersilk Cloak as better equipments with respect to some of the ones I didn't mention for cutting.

Keep up the good work!

Lowly_Hollow on The best offense is a good defense

2 months ago

Try Skeleton Key , Aqueous Form , and Curiosity . Open the Armory helps you grab those. Also, side board one of both Arcades, the Strategist and High Alert and put Glittering Wish in to tutor for them.

Lowly_Hollow on Modern Better Be on High Alert

2 months ago

I've been messing around with a similar build that focuses more on agro and card advantage. Several suggestions... Skeleton Key Aqueous Form Curiosity Assualt Formation Teyo, the Shieldmage Rolling Stones Wall of Runes . Skulk seems like an awesome way to take advantage of high alert effects.

McToters on Where's The Tiger?

7 months ago

Sweet deck!

Have you considered Trailblazer's Boots , Hot Soup , Prowler's Helm or Dauthi Embrace ? All are fantastic choices to make creatures unblockable. You already have Skeleton Key which is great!

Something really janky you could try is Stormtide Leviathan + Part Water . Something most people wont look for.

I have nothing against Coastal Piracy but Kindred Discovery may do more for you, since you draw on the Enter and the Attack per creature.

I think Heartstone helps cut ninjitsu costs.

+1

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