Artifact — Equipment
Equipped creature gets +1/+0 and has vigilance.
Whenever equipped creature dies, if it was a Human, put a 1/1 white Spirit creature token with flying onto the battlefield.
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Avacyn's Collar Discussion
1 month ago
I finaly went with dispatch for the removall in this deck. I also added an infinite combo using Runed Stalactite, Mortarpod, Avacyn's Collar and Puresteel Paladin. The deck is a lot more MetalCraft oriented then before. What I am looking for is general tips to improve it. This deck was mainly use in casual play, I am thinking of maybe going to a small competition to see how it goes.
7 months ago
You realize Vigilance doesn't cause Grimgrin to tap right?
All good ways to utilize Grimgrin to its best potential. Otherwise Grimmy Stays tapped every second turn unless you sac a creature
10 months ago
Cosas que agregaria:
Starfield of Nyx: Mucho mejor que el bicho que vuela.
Angelic Overseer: Puede bloquear una 20/20 y no se muere.
Avacyn's Collar: Le da Vigilancia a Rafiq. Y si lo equipas en otra criatura, tmb sirve.
Imposing Sovereign: Entra todo girado
Blind Obedience: Entra todo mas girado
Loxodon Gatekeeper: Entra todo ultra girado.
Winter Orb: todo queda girado
Static Orb: todo queda mas girado
Nylea, God of the Hunt: Rafiq arrolla y puede hacerse mas fuerte
10 months ago
First things first, your mana base needs help. This deck needs about 13 more lands. Generally you want any type of deck to be about 40% land. It can vary depending on Somewhere between 34-40 lands should be fine. I have 38 lands in my EDH deck with a 5 mana costing Commander. Based on the cards currently in your deck, you will need more blue sources than white. Here is a site that lists all the lands available for your Commanders colors
You will also benefit from more mana producing artifact aka mana rocks. They will help you ramp into more mana faster as well as provide both colors of mana from one source, for the most part. There is a mana rock section in the link above, but here are a few of the better options:
Azorius Signet, Commander's Sphere, Talisman of Progress, Thought Vessel, Thran Dynamo, Gilded Lotus, Sword of the Animist (doesnt produce mana, but it lets you fetch land), Weathered Wayfarer (allows you to fetch land), Knight of the White Orchid (allows you to fetch land), Solemn Simulacrum (allows you to fetch land)
Now, lets go over the decks synergy with its Commanders abilities. Protecting your Commander once its on the battlefield is important but luckily Dragonlord Ojutai has Hexproof, but only when he is untapped though, so giving him Vigilance becomes an important element of the deck. Also, to insure you will benefit from his last ability, making Dragonlord Ojutai Unblackable is also helpful. These are all options that could help:
VIGILANCE - Always Watching , Sword of Vengeance, Angelic Field Marshal, Avarice Amulet, Mammoth Umbra, Vow of Duty, Ajani Steadfast, Akroma's Memorial, Concerted Effort, Daybreak Coronet, Accorder's Shield, Auramancer's Guise, Avacyn's Collar, Haunted Cloak,Iona's Blessing, Serra's Blessing, Serra's Embrace, Shield of the Righteous, Asha's Favor, Marked by Honor, Triclopean Sight, True-Faith Censer, Vigilance
UNBLOCKABLE - Cloak of Mists, Holy Mantle, Invisibility, Spirit Mantle, Steel of the Godhead, Traveler's Cloak, Unquestioned Authority, Spectra Ward, Infiltrator's Magemark, Godsend, Chitinous Cloak, Flickering Ward, Prowler's Helm, Rogue's Passage, Trailblazer's Boots, Tricks of the Trade
Once you add some artifact equipments and/or enchantments, you will need a way to make sure you can get them onto the battlefield each game. You can do that by using the following cards to fetch them from your deck:
Enlightened Tutor, Open the Armory, Steelshaper's Gift, Fabricate, Heliod's Pilgrim, Drift of Phantasms, Muddle the Mixture, Dizzy Spell, Ring of Three Wishes, Tamiyo's Journal, Auramancer, Hana, Ship's navigator, Academy Ruins, Buried Ruin, Stonehewer Giant, Mystical Tutor
Regarding your removal spells, I would suggest adding some cards with Exile effects and spells that can target/effect more than one creature/permanent. These are just a few examples:
AEtherize, Boomerang, Condemn, Cyclonic Rift, Disenchant, Oblivion Ring, Path to Exile, Return to Dust, Supreme Verdict, Swords to Plowshares, Unsummon, Vapor Snag, Wrath of God, Banishing Light, Damping Matrix, End Hostilities, Oblivion Ring, Grasp of Fate, Quarantine Field, Unstable Obelisk, Valorous Stance, Descend upon the Sinful, Evacuation, Fate Forgotten, Reality Shift, Detention Sphere, Phyrexian Rebirth, Rout
To make room for more lands and some of the cards I suggested, youre going to have to remove some spells. These are the ones I dont think have much synergy with your Commander:
Archaeomancer, Aven Surveyor, Benthic Infiltrator, Clockwork Vorrac, Deep-Sea Terror, Doomed Traveler, Expedition Raptor, Hisoka's Guard, Kor Cartographer, Niblis of the Breath, Noble Templar, Phantom General, Pristine Skywise, Prodigal Sorcerer, Sandsteppe Outcast, Skaab Goliath, Thraben Inspector, Bewilder,Fleeting Distraction, Ojutai's Breath, Ojutai's Command, Pressure Point,Rakshasa's Disdain, Refocus, Sift Through Sands, Twiddle, Twitch, Tidal Surge, Jeskai Runemark, Fleetfeather Sandals, Lightning Greaves, Vessel of Endless Rest
11 months ago
@ PhlyingJinxer - lol, take your time, man.
I've had some more thoughts, these slightly more organized (probably because I slept).
- Cathars' Crusade because you are playing lots of creatures
- True Conviction LOL
- Elspeth, Sun's Champion for utility
- Marshal's Anthem is a little expensive, mana-wise, but could be worth it
- Herald of War is your great big flying coupon
- Suture Priest is a little off-flavor, but it gets the job done
- Pearl Medallion because why would you pay full price?
- Akroma's Memorial does a lot
- Hall of Triumph makes your creatures bigger
- Gauntlet of Power doubles your mana and makes your creatures bigger
- Door of Destinies in _any_tribal
- Glorious Anthem because why not
- Luminarch Ascension because i sense an angel subtheme
- Brave the Sands is also a little off-flavor, but great
- Path of Bravery cpuld be good if you end up with a lot of lifegain in your list
- Devout Invocation is DELICIOUS
- Entreat the Angels for the miracle cost
- Austere Command for utility
- Launch the Fleet for tokens
- Karoo for mana
- Windbrisk Heights, maybe
- New Benalia for the scry
- Myriad Landscape to fetch more plains
- Kjeldoran Outpost in case you stall out
- Nykthos, Shrine to Nyx. Great in Mono-colored decks.
1 year ago
With Puresteel Paladin in play,
Did I get it right?
Love this deck. Not really much of a fan of Spawn of Virtue's mods so I tend to stay away from his stream. The man is a fun guy and he has some spicy brews though. Sometimes I have his stream open with chat off just for the brews.
1 year ago
so i have a combo in a deck i'm building and i'm wondering if it'd still go off with Rest in Peace or something similar on the battlefield the combo is (0 mana equip cost reduction)+ Runed Stalactite + Avacyn's Collar + Mortarpod
assuming that the sacrificed creature is a token to begin with