Plague Myr

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Mirrodin Besieged (MBS) Uncommon
Mirrodin Besieged: Phyrexia (MBP) Uncommon
Promo Set (000) Uncommon

Combos Browse all

Plague Myr

Artifact Creature — Myr

Infect

{T}: Add 1 to your mana pool.

Plague Myr Discussion

bushido_man96 on Rakdos commander

2 weeks ago

You should probably run around 10 mana ramp sources, and your land count should probably go up to around 37 with such a top-heavy deck. Talisman of Indulgence , Rakdos Signet , Worn Powerstone , Thran Dynamo , and even Iron Myr , Copper Myr , Alloy Myr , and Plague Myr work in a deck like this. Hazoret's Monument can be decent. Charcoal Diamond and Fire Diamond come into play tapped, but only cost 2 apiece.

Vipy5 on Father of Infect

3 weeks ago

If you need help with knowing how much/what ramp to use, you might want to check out https://www.mtggoldfish.com/articles/brewer-s-minute-ramp-math

I am not an expert in mono, but for you I recommend adding:

Mana Crypt pricey but spicey

Charcoal Diamond goes so well with Sol Ring

Everflowing Chalice and Astral Cornucopia - especially if you somehow get more proliferate

Extraplanar Lens

Ashnod's Altar and Phyrexian Altar are good if you want double-down on sacrificing your own creatures.

Myriad Landscape can go in almost any edh deck

Nykthos, Shrine to Nyx is solid in any one- or two-colour deck

Lake of the Dead has a downside, but you won't care when you're using it (trust me)

Deserted Temple , Vesuva , Candelabra of Tawnos and Thespian's Stage to double-down on Cabal Coffers.

Petrified Field to protect valuable lands.

Expedition Map and/or Wayfarer's Bauble to tutor itfor all your powerful lands.

I'm not sure how I feel about Temple of the False God , but it is an EDH classic.

Other mono ramp

I ended up finding so many mono ramp cards I thought I might as well make a more full list.

Solemn Simulacrum is a good catch-all

Magus of the Coffers is slow, but might be worth it. Crypt Ghast is a better version.

Pawn of Ulamog and Sifter of Skulls are good in any deck that sacrifices often

Nirkana Revenant is good in the right deck

Bog Witch is kind of weird, but has fringe uses

I haven't thought hard, but you might be able to do some flicker shenanigans with Priest of Gix

Priest of Yawgmoth and Soldevi Adnate work if you hate your own stuff

Leaden Myr , Hedron Crawler , Manakin , Scuttlemutt , Alloy Myr , Opaline Unicorn , Palladium Myr are usually worse than rocks, but maybe you want?

Worst case, an edh deck can always load up on rocks. These are some of the best ones for mono black

Sol Ring every edh deck should include this

Star Compass , Fellwar Stone , Fractured Powerstone , Mind Stone all fill similar voids

Thran Dynamo , Ur-Golem's Eye , Worn Powerstone , Gilded Lotus , Hedron Archive , Sisay's Ring

Pillar of Origins for tribal decks

Consider Pentad Prism , Kyren Toy , or Coalition Relic for proliferate

In most games, these do the same thing: Commander's Sphere , Cryptolith Fragment  Flip, Cultivator's Caravan , Darksteel Ingot , Hierophant's Chalice , Honor-Worn Shaku , Mana Prism , Manalith , Orazca Relic , Phyrexian Totem , Powerstone Shard , Pristine Talisman , Seer's Lantern , Serum Powder , Skull of Ramos , Sol Grail , Spectral Searchlight , Vessel of Endless Rest , Victory Chimes , and Chromatic Lantern

Thought Vessel if you fill your hand

Chrome Mox is usually worth the card disadvantage

Lotus Bloom , Mana Vault , Basalt Monolith , Grim Monolith , and Lotus Petal for explosive potential

Mox Amber if you usually have your commander/a legendary thing out

Mox Diamond if lands in your graveyard is a good thing

Mox Opal if you have 2+ extra artifacts

Black Market is good if you tend to sacrifice/kill a lot of creatures

Caged Sun , Doubling Cube , and Gauntlet of Power are fair if you want to reach that high mana

Liliana of the Dark Realms is nice with proliferate, and makes sure you don't miss land drops in the mid/late-game

Sword of the Animist is best with one-mana creatures, and if you attack often, but might be justified even if not

Jet Medallion and Heartless Summoning do a lot of work if you play many cards in a turn

Carnival of Souls is fun with some creature-based combos

These mostly work for combo/explosive turns

Bubbling Muck for explosive/combo turns

Dark Ritual for getting a turn 2 Crypt Ghast , etc.

Sacrifice and Culling the Weak for sacrificing. They go nicely with Songs of the Damned

Spoils of Evil for lategame combos

Rain of Filth must be used with caution

Crypt of Agadeem works, but only if you consistently have 4+ creatures in the graveyard

Phyrexian Tower eats your creatures

Cabal Coffers is a staple

It's porbably unnessecary, but if you end up with few basic swamps, consider Urborg, Tomb of Yawgmoth to supplement your Cabal Coffers .

Cabal Stronghold is great if you can't afford many nonbasics, and might be good enough besides.

rotkiv4219 on The Midas Touch

3 weeks ago

I dont know your meta, so might be a non-issue, put play tested your deck a couple of time. The turn you normal start to be able to really impact the board (defend yourself, attack etc) is turn 5 or 6. That is a bit late if your opponents are doing stuff those turns.

Your decks starts going after that but is still not doing anything insane. To really get things started you need to get to +t10

Id try lower your curve a bit. Replace some of these cards (not all) with things that ramp or have some impact early game. Reiver Demon , Lord of the Void , Exsanguinate , Army of the Damned , Dread Cacodemon , Demolition Stomper , Marionette Master , Gray Merchant of Asphodel , Spine of Ish Sah , Scour from Existence , Silverskin Armor , Revel in Riches , Demolition Stomper , Glaring Spotlight .

Some suggestion that gives you some early game plays Mind Stone , Palladium Myr , Voltaic Servant , Foundry Inspector , Vampire Nighthawk (people hate attacking in to that) Plague Myr , Filigree Familiar or really whatever mana stones you have at hand.

austintayshus on NARSET INFECT

1 month ago

If you want to make this an infect deck, you will certainly need more infect. Sadly, some of the best infect cards are in and .

In , you have access to: Blightsteel Colossus Blighted Agent Ichorclaw Myr Viral Drake Inkmoth Nexus Phyrexian Juggernaut Ogre Menial Plague Myr

Hope this helps!

Purstman on Red Scare: Zada EDH [PRIMER]

4 months ago

Hi, What about Kher Keep in the mana base ?

Also, i'm running a cheap version of this deck (around 50 dollars) but including more mana dorks (ie Iron Myr Plague Myr Hedron Crawler , Manakin ) what do you think about thoose dorks ? cheap acceleration that synergise with zada, putting more creatures on the board

Also playing impact tremors as a finisher, generating a ton of token, did you tested it too ? Thanks for updates !

nevermore322 on Glissa, The Traitor EDH

4 months ago

I feel like you can move away the board wipes and substitute with cards like Innocent Blood , Virtus's Maneuver , Dictate of Erebos / Grave Pact , Fleshbag Marauder / Plaguecrafter / Merciless Executioner

You can maybe fill the creature curve too with Copper Myr , Plague Myr , Leaden Myr .

Personally I don't like PW. I think they're way to fragile against three / four other people playing against me.

One thing that always traps people is "any ramp is good" but in reality turn 1/2/3 ramps makes the difference so it's better to use cards like signets, Mind Stone , Charcoal Diamond , Moss Diamond , Star Compass . Personally, Semblance Anvil is doing god's work for me.

It's not bad either to move to some "token strategy" abusing cards like Myr Battlesphere , Marionette Master with Skullclamp .

But overall I like your list and your mentality avoiding the boring Mikaeus, the Unhallowed + Triskelion combo.

Glissa is an awesome cmd but Black and Green doesn't have a lot of cool interactions with artifacts like Blue and Red.

I'm posting my list soon so stay tunned if you want to dig anything xd.

Dete on Mana Battery

6 months ago

oh and Ratchet Bomb, Wurmcoil Engine and Plague Myr myg serve you well too.

Bawx1235 on Jhoira, WC

6 months ago

drop Niv-Mizzet, Dracogenius with The Locust God, Return to ravnica niv is his worst incarnation and is less effective than his other 2 cards. drop Unwind with Counterspell. Brudiclad, Telchor Engineer could easily be dropped for Chasm Skulker or Hangarback Walker. The Weatherlight and Plague Myr should be replaced with mana rocks such as Sol Ring, MindStone, Hedron Archive. One thing I notice is that you have many of the right parts to make your deck work but it lacks ramp that is consistent. I recommend more rocks. Another thing I recomend would be cards that will cause your deck to go out of control Paradox Engine is your best friend. lots of mana rocks and paradox will let you go crazy. Rebuild and more artifact bounce cards allows you to keep gas in your hand.

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Plague Myr occurrence in decks from the last year

Commander / EDH:

All decks: 0.02%