Sigil of Valor
Artifact — Equipment
Whenever equipped creature attacks alone, it gets +1/+1 until end of turn for each other creature you control.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Combos Browse all
|Commander / EDH||Legal|
Latest Decks as Commander
Sigil of Valor Discussion
8 months ago
Ok so if you build Kozilek I have some cards that might be nice.
Starting with the ramp/card draw/etc:
Now for lands:
And other stuff:
Let me know what you are interested in on my home page.
1 year ago
Hey Rasaru, the list looks good so far! You might like these: Storm the Citadel, Greater Good, Hunter's Insight, Hunter's Prowess, Inquisitor's Flail, Grappling Hook, Sigil of Valor, Pennon Blade, Wirewood Symbiote, Temur Sabertooth, Zendikar Resurgent, Soul of the Harvest, Primordial Sage, Tangleroot, Lightning Greaves
1 year ago
Version 2.1. Mystery booster draft best picks. -Moldervine Reclamation, +Kin-Tree Invocation // -Bedeck / Bedazzle, +Azra Oddsmaker // -Ethereal Absolution, +Zealous Persecution // -Castle Embereth, +Artisan of Kozilek // -Gate Colossus, +Renegade Map // -Clockwork Servant, +Sigil of Valor // -Diamond Knight,+ Bomat Bazaar Barge // -Griffin Protector, +Cast Out // -Shining Aerosaur, +Dictate of Heliod // -Battlefield Promotion, +Cartouche of Solidarity // -Terror, +Skeletal Scrying // -Raging Goblin, +Ghitu Lavarunner // -Ancient Hellkite, +Flametongue Kavu // -Overgrowth, +Grapple with the Past // -Unsummon, +Man-o'-War // -Chillbringer, +The Mirari Conjecture // -Thunder Drake, +Sigiled Starfish
1 year ago
Crackdown is a great card to run in a meta with attacking creatures, unless there are multiple mono-white decks in your meta.
Fireshrieker is a great equipment, effectively doubling Kemba's power.
Trailblazer's Boots is generally better than Vorrac Battlehorns. Even this deck runs a fair number of nonbasic lands, and if your opponents control even one Hallowed Fountain or Watery Grave, Kemba would become unblockable vs them. It's a great card- highly recommended.
Stoneforge Masterwork is essentially a faster version of Mask of the Valiant- every token Kemba churns out makes her bigger, which is huge since her power starts off so small. Basically any game in which this, Sigil of Valor, or Mask of the Valiant would be drawn is a game where Kemba must be dealt with immediately as you can completely run away with the game with decent sources of evasion or double strike, since she makes her own gravy.
1 year ago
Mono-red Goblins is definitely the kind of deck that can run 33-36 lands.
I haven't built much mono-red, nor voltron, both are fragile at best, but are fun for flavor. My buddy runs a Neheb, the Eternal like Rakdos, Lord of Riots . Consider running Magus of the Moon ; As a pauper, nothing is more satisfying than shutting down someone's $300 land base!
1 year ago
If you plan on outnumbering your opponents try Bubble Matrix . You can block anything without losing rats and even if they get blocked they stay on board.
1 year ago
Hey, interesting brew combining Goblins with Aurelia. White gives you lots of good support cards for Goblins that red doesn't offer.
This deck's budget is very low. It's going to be difficult to make any real improvements without spending an extra $15, but a $15 upgrade could do a lot for your deck. Even a $10 upgrade can help quite a bit.
Good budget ($3 or less each) cards to consider adding:
- Battlefield Forge
- Command Tower
- Needle Spires
- Open the Armory : tutor for Skullclamp .
- Frontline Medic : repeatable indestructibility for your attacking creatures. Can be reanimated with Titan or Teshar.
- Talisman of Conviction
- Commander's Sphere
- Assemble the Legion : repeatable source of tokens.
- Swords to Plowshares
- Boros Charm
- Generous Gift : instant, destroy any permanent.
- Duergar Hedge-Mage : can potentially destroy both an artifact and enchantment. Can be reanimated with Titan or Teshar.
- Faithless Looting
This could be a about $15 upgrade. Tower and Forge are two Boros dual lands that ETB (enter the battlefield) untapped which is helpful in game play. Tower is one of the best lands to play in mulicolored Commander decks. Cut Plains for these lands.
Armory gives you more opportunity to get Skullclamp because it's is by far your best repeatable source of draw because of having many sources of 1/1 Goblins. Assemble can be another repeatable source of 1/1 tokens and if not dealt with by opponents can create a lot of value over the course of turns. Adding more mana rocks that can make white mana is helpful to be able to reduce the number of Plains in the manabase.
Cards to consider cutting:
- 6x Plains
- Sephara, Sky's Blade
- Battlegrace Angel
- Baird, Steward of Argive
- Sublime Archangel
- Archetype of Courage
- Angelic Exaltation
- Aerial Assault
- Tormenting Voice
- Wand of Vertebrae
- Sigil of Valor
40 lands is a lot of lands and when you have this many basic lands it's very likely you'll get consistently land flooded which is not fun. My advice is to reduce the number of Plains. If doing this then cut the casting cost cards because white is the secondary color, red is the primary color since you need lots more red for Goblins.
In my opinion Titan and Aurelia are the only worth keeping because they're six drops which makes it easier to have double white mana available when you want to cast them. Archetype of Courage is a good card, but having consistently for a three drop is not something you should have to worry about.
2 years ago
I'd probably swap it with Sigil of Valor just because it's situational / vulnerable to board wipes (even when you manage to protect Rafiq). True that Kusari-Gama pumps +1/0 instead of +1/+1 but it doesn't usually matter with double strike.
I know you didn't ask me, but... ;) my experience has been Rafiq is most competitive as 1-shot voltron. It's not that hard to get to 11 power.