Creatures you control get +0/+1 and have reach. (They can block creatures with flying.)
Printings View all
|Duel Decks: Knights vs. Dragons (DDG)||Common|
|Mercadian Masques (MMQ)||Common|
Combos Browse all
|Commander / EDH||Legal|
Spidersilk Armor occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%
Spidersilk Armor Discussion
4 days ago
Making a creature that is identical to an existing enchantment is one of the easiest methods in this game for making new creatures, because creatures are much easier to exploit than are enchantments, so I have created several creatures that are inspired by existing enchantments, as seen, here.
Dark Prophet Show
Creature - human wizard
Whenever dark prophet or another creature that you control dies, you lose 1 life and draw a card.
This creature is modeled after Dark Prophecy, which is a great card, but cannot do anything on its own. It has a higher mana cost, but one that is more lenient about its color requirements. I was contemplating making it either a zombie or a vampire, but I then decided that those types do not need to have every awesome effect that black has to offer.
Spidersilk Shaman Show
Creature - human shaman
Other creatures that you control get +1/+1 and have reach.
This creature is modeled after Spidersilk Armor, which, as with the previous enchantment, is useless without at least one creature on the battlefield. It has one minor yet important difference in that it also increases the power of other creatures on the battlefield, not only heir toughness, since I feel that creatures in recent years have improved sufficiently that that is now acceptable. Again, I feel that a mere 1 mana more over its predecessor is acceptable.
Sylvan Librarian Show
Creature - elf druid
At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library.
This creature is clearly inspired by Sylvan Library, which I actually feel is out of green's domain by today's standards; black would make much more sense for this effect, but I could not miss an opportunity to use that name. Unlike the previous two creatures, this one costs 2 mana more than its predecessor, because I personally feel that a mere 2 mana is far too low of a cost for such a powerful effect. I was planning to make this creature only a 2/2, but I felt that that would be too low for a creature that costs 4 mana, but a 3/3 would have been too powerful, so I made it a 2/3.
Privileged Princess Show
Creature - human noble
Each other permanent that you control has hexproof.
"I have lived a life of luxury, but that does not mean that I can ignore those who are less fortunate than myself."
This creature is inspired by Privileged Position, which, again, cannot do anything on its own. I kept the same mana cost, because I feel that that is the perfect cost for such an effect. The flavor text is to explain how this card makes sense: a princess is using her wealth and position of authority to assist others who are in need. Her low power is to show that she is not accustomed to a life of hardship, but her high toughness shows that she can afford protection (and also to prevent her from being destroyed by a single Lightning Bolt).
What does everyone else think of these cards? Did I do well with them?
2 months ago
Grind on These Eyes
2 months ago
Cool deck! I love mono green.
If you want additional protection from fliers, Spidersilk Armor is an option.
Also there are lots of big card draw spells based in creature power and you have lots of big creatures. Rishkar's Expertise is an example if you want more card draw.
2 months ago
cool deck! love mono green.
Hydra Omnivore is on theme.
also if you want more flying protection there is Spidersilk Armor.
and Triumph of the Hordes is an extra wincon...
and Beast Within is great removal...
3 months ago
IzmAYAYA: In order --
1A and B) No, unfortunately you can only put 5 counters on a 5/5 -- once it's dead you can't keep piling -1 counters on it. This kind of thing is actually why, to go properly 'infinite', you need something that gives your own creatures additional toughness (so you always have something to put the -1 counters onto).
There is a very minor exception to this, when using an effect like Grim Affliction: the proliferate on that spell can pull a creature's toughness below zero, because the "dies from zero toughness" state based action isn't checked until the spell finishes resolving. But before you ask, no, Yawgmoth's proliferate doesn't work the same way.
1C and D) Basically, what you want to do is execute the loop by having TWO tokens on the battlefield. You start the loop by sacrificing one token, they cast removal, and with their removal still on the stack you start another iteration of the combo using the second token. This works no matter which creature they target.
2A) For the same reason as 1A, you can't target anything an infinite number of times with Yawgmoth unfortunately. You only get to place as many -1 counters as there are points of toughness. This is why things like Ivy Lane Denizen are good (your creatures always "gain" a toughness to offset the one they lost), or effects like Spidersilk Armor (you can "bounce" the counters between two snakes, and never run out of things to target).
3) While you can't execute Yawgmoth infinite times targeting the same thing, you CAN use him to screw with combat math pretty well -- you can sacrifice some of the blocked creatures to shrink blocking creatures, and make them vulnerable to lethal damage. Still, this isn't usually relevant, since Yawgmoth immediately wins the game maybe 90% of the time he hits battlefield in this deck.
3 months ago
DarthParkarius: Glad you like the deck! In answer to your questions...
1) Necroskitter was always a little... winmore here. It's cute, and is very helpful in a meta with a lot of mana dorks, but in general it kinda just sits there. It's a nice thing to slot in, if you have an extra slot, but... Not necessary to the deck's function.
2) Spidersilk Armor is in here for two reasons. First, this deck has always had issues with flying attackers. We spend our life somewhat aggressively, with cards like Necropotence, but almost nothing in the deck has flying. We have little trouble with attackers on the ground, since we get a lot of expendable deathtouching blockers, but Spidersilk helps patch that issue. Second, with Spidersilk out, we can loop with Yawgmoth, since each snake can survive a counter and still be sacrificed to Yawgmoth.
3 months ago
First off, this is an awesome deck and I’m eager to try something similar. My play group has been morphing into a more competitive combo based meta and this looks like a fun deck to tryout there!
I have a few questions for you! What are your thoughts on Necroskitter? Seems like a powerful card but I’m not sure how often you actually end up killing your opponents creatures if you don’t have Yawgmoth.
Would you be able to explain the main function of Spidersilk Armor? Is it just there to put two -1/-1 counters on your snakes?
Lastly do you find it difficult assembling four pieces for your main combo? Would Autumn's Veil be a reasonable addition?
3 months ago
moldycrow83: I prefer Soul Snuffers to Harbinger because it's both more immediate and more controllable. I used to run Harbinger, but there were far too many times where it actually harmed me more than it helped me. In a slower meta, I think Carnifex Demon actually fulfills that role best, as you said (I've considered putting him back in, actually).
If you're concerned about losing all of your creatures to a Carnifex activation, the best solution (apart from Ivy Lane, who's awesome) might be effects like Gaea's Anthem that give you a static toughness boost -- these also combo nicely with Yawgmoth, making them good additions to the deck in multiple ways. I'm currently running two of these (Spidersilk Armor and Eldrazi Monument), and Leyline of Vitality would be my go-to for a third.
(Note that even if you have Ivy Lane Denizen, any creature with 1 toughness will die before you can put +1 counters on it to save it.)
Hope this helps! Glad you appreciate my deck :D