Artifact — Equipment
Equipped creature gets +1/+0 and can't be blocked by creatures with flying.Equip 3
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Skyblinder Staff Discussion
1 month ago
So due to being less than thrilled with my Bant Token deck, I was thinking about rejigging it to be a voltron deck since my commander; Ishai, Ojutai Dragonspeaker is pretty good at powering themselves up since I often play multiple opponents in my local magic group, and was considering of changing it to a new theme.
Cards I own
I For control and disruption I have plenty of control cards like Convolute, Counterspell, Simic Charm, Spell Rupture, etc... Disruption includes Divine Reckoning, Pacifism, Diminish, Paralyzing Grasp, Rapid Hybridization, Defang, Cage of Hands As well as stuff that trashes enchantments and Artifacts.
For powering up my commander my Artifact pool is less than ideal, had to work with what I got. They include Trailblazer's Boots, Fireshrieker, Skyblinder Staff, Ring of Evos Isle, Grafted Exoskeleton, and Livewire Lash.
Enchantments and effects for protecting my commander and/or giving them evasion include: Infiltrator's Magemark, Holy Mantle, Guildscorn Ward, Alpha Authority, Ghostform, Sheltering Word, Survive the Night, Haze of Pollen, Shielded Passage, Rogue's Passage etc...
Mana Ramp: Assume all of my mana rocks in the bant deck are going to be cannibalized.
Creatures: I don't have the good stuff to do a true one man voltron, but I can use walls like Angelic Wall, Fog Bank, Wall of Frost for protecting myself and the effects of creatures like Fan Bearer, Mistmeadow Witch, New Prahv Guildmage, to aid my commander so they can swing in for lethal damage.
Cards I'm Scouting to Buy
New commander to pair with Ishai: Reyhan, Last of the Abzan
The cards I'm looking to get for this build would be things like the WUBRG Wards and the dual color protection like Shield of Duty and Reason, and Spectra Ward. Mask of Avacyn, Swiftfoot Boots, Aqueous Form, Steel of the Godhead, Indestructibility, and Battle Mastery
Think this is something that I can/should pull off? Any Budget recommendations?
2 months ago
3 months ago
Snacrifice: Oh, and I'll consider adding Skyblinder Staff :) For now, my meta doesn't have too much flying (or creatures at all, actually) but if it does, I'll add this in a heartbeat. I'm just worried about that pesky high equip cost...
3 months ago
I'm surprised you don't have Hero's Blade since it equips for free and makes Avacyn just a bit bigger-a 9/7 once flipped for free once played is neat, and you have a bunch of legendaries for it to equip to as well(I'd sub out O-Naginata TBH- you lose the trample, but Avacyn already has evasion.
Masterwork of Ingenuity, Semblance Anvil, and Prototype Portal would be really good too, since they'd let you double up(or in Prototype portal's case, as many as you can get out) on whatever equips you really liked. Skyblinder Staff is a bit doofy but is surprisingly good evasion for a flying commander, especially one with damage.
3 months ago
So from what I found among equipments for 1 CMC,Skyblinder Staff and Skeleton Key allow Brago to be near unblockable, especially Skyblinder Staff as essentially only creatures with reach will be able to block him.
For 2 CMC I found Trailblazer's Boots, Swiftfoot Boots, Mask of Avacyn, Ring of Evos Isle, and Prowler's Helm, bit these can't be searched for so they're not as appealing. Mask of Avacyn does provideo hexproof though, and may be worth it.
For 3 CMC I found Neko-Te, Darksteel Plate, and Champion's Helm. Darksteel Plate and Champion's Helm are a bit pricey, but Darksteel Plate has the advantage of better protection for itself and its equippedal creature.
Lastly, at 4 CMC and a price Shield of Kaldra works similarly to Darksteel Plate and although I think Darksteel Plate is the better option, I figured Shield of Kaldra was worth a memtion.
Ultimately Whispersilk Cloak seems to do a good job at am affordable price and there doesn't seem to be any alternatives that provide both protection and the inability to be blocked as far as equipment goes. There are better protection options, but they either fall in the 2 CMC range or are a bit pricey.
I just started looking at flicker decks today and wasn't sure why many of them ran an equipment that provides shroud, thank you very much for explaining it to me!
4 months ago
If you like banding, you can run Defensive Formation since it's cheap, is a 1-drop, and gives everything on your side defensive banding. Sejiri Refuge is coastal plains but with a life gain attached. Cooperation gives you banding on an enchantment.
I'm surprised not to see Misthollow Griffin since it'd use blue.
I love griffins, always good to see a fun deck built around them.
6 months ago
Krosan Restorer is a good ramp card... maybe instead of Rattleclaw Mystic? Cuts now are going to be tougher, and you'll have to decide what your focus is, and which cards support that best. I'd consider dropping Hellkite Tyrant simply because it paints a big target on your head and you don't have the artifact focus to support it well.
6 months ago
I'll respond to each of you in order.
TheRedGoat: Heres your answer. Sorry for the wall of text, lol.
First, they give me no advantage when I'm defending - and that's a surprisingly big deal when I have a commander with vigilance. In comparison, protection of a relevant color allows me to both attack through a crowded board, and block my opponents' flying beater on the backswing regardless of its size.
Second, I actually don't have too big of a problem swinging through for damage. This is somewhat meta-dependent, but the fliers in my meta mostly have toughness of three or less. If I flip Avacyn, there's not much left to block after everything takes a Lightning Bolt. For the corner case where this doesn't apply, O-Naginata is the best trample-granting equipment in the game (IMO). And while I'm generally very happy with redundancy in a 99-card singleton format, I can usually find whatever I want in the deck between tutors and wheels.
Third, power boosts are absolutely vital for this deck. A 4/4 flier for 5 is relatively bad by EDH standards, even with flash and a board wipe. If I can't swing in for 9 or more damage on T6 (after casting Avacyn) I'm going to have trouble outputting enough damage to kill multiple opponents.
Overall - the cards are most certainly not bad, but they aren't necessary in my meta. And slots are tight in this deck (equipment slots doubly so), so non-vital cards don't generally make the cut.
I would describe it as an 8-mana Relentless Assault: despite the fact that I can pay for the 8 mana in two installments (which is a big deal), it takes 8 mana sunk into it before I get any benefit. And although I do love the combo with Sword of Feast and Famine, I find it a little too situational.
But the most honest answer I have for why I'm not running it is that I already have three copies of that effect in the deck. Let's consider how it compares to the other three (Seize the Day, Aurelia, the Warleader, and Waves of Aggression):
Using Seize the Day is similar to activating Aggravated Assault twice, except it's 7 mana (in two installments) rather than 13 mana (in three installments). It's also useful after I wheel it away. And except in corner cases, untapping a single creature to attack is as good as untapping my whole board (since one creature can carry all of the equipment).
Waves of Aggression is the closest comparison to Aggravated Assault IMO. They both cost 5 mana per combat step, and they have comparable downsides (I need to have lands in hand for WoA, and AA costs an additional 3 mana before the first activation). If I was going to remove anything for AA, this would be it. However, I prefer WoA for two reasons. First, as above, I can still cast it from my GY after I wheel it away. Second, it takes multiple counterspells to deal with it (which is a BIG deal).
I hope that answers both your question and HowlingFoxGPH's question about why I'm not playing AA? :)
I've considered War's Toll before, but never tried it. I think the reason it's never been tested is because it would most likely draw me a lot of hate. Do you have any experiences with the card? How has it played for you?
Loxodon Warhammer is probably my weakest equipment in the deck at the moment. I've debated cutting it a lot of times, but the combination of power boost and trample and lifelink has always seemed too nice to remove. That being said, it IS one of the cards that's on the chopping block if they print a better option. Your comparison between it and Aggravated Assault is a fair analysis, though I can find LWH with Stoneforge Mystic and can auto-equip it with Puresteel Paladin or Sigarda's Aid to make it "cost" less than 6 total...But if I get around to adding Sword of Light and Shadow it'll probably go in over Lox Hammer.
The other one I've considered but never tried is Squee's Embrace. Do you think that would be playable here?
In terms of removal...Condemn is too specific (can't remove blockers or non-attacking creatures like Consecrated Sphinx) and Dispatch is too conditional (I only have metalcraft like half of the time).
Despite the fact that Declaration in Stone is sorcery-speed (which has killed me before) I like the modularity of wiping away a token army without penalty OR unconditional exiling removal (particularly, token armies that don't die to a Lightning Bolt). If I was to change up my removal, I'd put in Oblation probably. Unconditional any-type instant-speed removal is SWEET, and it can't screw me over like Chaos Warp can.
I haven't tried running many Pyroclasm-type effects because I feel they'd be redundant with Avacyn's transformation?
I'm currently considering adding Divine Reckoning, though, as more mass removal that does not hit my commander. Thoughts?
I don't run token-production + Skullclamp because I'd have to draw into two things rather than one (or burn a tutor on The Clamp), and without the Clamp, token production somewhat hurts me (because I put resources and mana into it, then wipe it away as soon as Avacyn flips). It's somewhat analogous to why I no longer run dedicated sac outlets.
But honestly, that's not a very good reason, considering how much advantage Clamp gives? But I like to have absolute control over when I flip Avacyn, and you're right that it's sorcery speed (which is a negative).
My meta is surprisingly light on board wipes, so Tajic, Blade of the Legion doesn't do as much as I want.
And as for Steel Hellkite, while he is a great card...actually, I don't know why I haven't tested him. I'll try him in my next game :)
Hmmmm. What is a "Dirty Santa" get together? I'm not familiar with the term, sorry, and a google search led to dark places.
But in a meta as you describe - this deck might actually function pretty well. Elfball tends to fold if I can flip Avacyn, and if you add Ghirapur AEther Grid as HowlingFoxGPH suggested you could pick off their small utility/mana creatures (like Priest of Titania). Without much control, Avacyn won't get countered :)
If you wanted to update this deck so it plays more like a crushing glacier than a blitzkrieg, I would suggest including some of HowlingFoxGPH's suggestions and most of the cards from my sideboard.
If you play against a lot of creatures, I would put Repercussion back in (also, it immediately wins when paired with Blasphemous Act). If you want to play this more like RW control, play all of the mana denial spells you can get your hands on (particularly mass LD like Armageddon and stax effects like Winter Orb and Static Orb).
If you make those changes, the deck will play more like a crushing, unstoppable glacier rather than a hyper-aggro fast-as-possible assault, which sounds like it might fit your style a little better :)
I hope this answers your questions! :) If you want to know anything else, please feel free to ask.