Reaper of Sheoldred

Legality

Format Legality
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
New Phyrexia (NPH) Uncommon

Combos Browse all

Reaper of Sheoldred

Creature — Horror

Infect

(Whenever a source deals damage to Reaper of Sheoldred, that source's controller gets a poison counter.)

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Reaper of Sheoldred Discussion

Snap157 on Modern Infect

6 months ago

Hey there! Great start-

Infect tries to win usually early to mid game, so a few creatures here are for late game and are not going to see too much play. I would take out Blightsteel Colossus and Reaper of Sheoldred as well as Skithiryx, the Blight Dragon, and I don't think that Liliana of the Dark Realms is really helping the deck. Because over half your deck is creatures, cutting the big ones for better cards shouldn't be and issue.

You should be fine with about 15 creatures, so I would keep all your Blighted Agents, and Plague Stingers, along with 3 Phyrexian Crusader, and then having the last 4 slots being taken up with your personal combination of Hand of the Praetors and Viral Drake. I don't want to sound rude but the the rest are space filler

once you've got it down to those creatures, you'll have 22 slots left (i think)

To get the deck to a competitive level, you'll need some removal. Fatal Push, and Dismember work great. I would add in a total on 6 of those in a combination of your choice

Don't underestimate the power of cantrips. Cards like Opt and Serum Visions make your deck smoother, I would add in 4 Opt and 3 Serum Visions

Because your win-con is infect, you'll want to protect your creatures. I would put in 2-3 copies of Dispel, as it protects your creatures from removal and also protects you from burn. You may want a copy or two of Robe of Mirrors as well. Mutagenic Growth may also be a good idea for pumping creatures for the win.

other cards to consider are Thoughtseize, Street Wraith, a copy or two of Ghost Quarter, Mana Leak or Go for the Throat

Hope this helps!

cornonjacob on infect

6 months ago

I would cut Reaper of Sheoldred and Inexorable Tide. Both suffer from a high mana cost, and the latter especially doesn't make enough impact to justify that. Even if you cast it on turn 5, how much value will it give you? You'll be casting 1, maybe 2 spells a turn if you're even still alive by then. I would put in some interaction in those slots--either hand disruption like Inquisition of Kozilek or removal like Fatal Push.

vbcnxm_ on Reaper of Sheoldred and Pariah's ...

1 year ago

say I have Reaper of Sheoldred equipped with a Pariah's Shield (or just straight up Pariah ) and my opponent attacks me, who gets the poison counter?

Would it be him, since it was his creature that attacked me and then dealt damage to the reaper

Or would it be me, since my Pariah effect redirected that damage?

andylkell on Infecta

1 year ago

I really love the idea of an infect EDH deck and I really think Atraxa is the way to go to push everyone over the edge with proliferate. I play infect in modern and more casual decks in EDH. If all your creatures besides mana dorks have infect already, why so many cards that give a creature infect? Do you need to give Atraxa infect consistently? I looked up every card with infect and you can definitely increase your creature count for cheap if you can find them. The link is below. Some notable ones include Reaper of Sheoldred, Rot Wolf, and Lost Leonin. Other than that, Slip Through Space provides decent evasion as a cantrip and any protection from color spells are good at evasion and protection like Apostle's Blessing. Wild Defiance is also a way to get more out of your other spells while protecting from some of the smaller damage dealers.

I think the counter spells are a bit of a waste though. They can be useful, but if you only have 4 in your whole deck, you won't have any consistency with them so I think card draw, creatures, or pump would be better. Also, do you really need the ramp? Your curve pretty much tops out at 6 and most of it are 1-4 drops.

Sorry for the book. I love the direction you're going, just thought I'd add my 2 cents.

http://tappedout.net/mtg-cards/search/?name=&mana_cost=&mana_cost_converted_0=&mana_cost_converted_1=&rules=&keywords=infect&subtype=&formats=&blocks=&rarity=&o=name_sort&submit=Filter

MRDOOM3 on Modern Infect-Budget

1 year ago

First things first, are you aiming to extend the length of the game, or are you trying to make it an aggro deck? If you want it to be more aggro, I would make the colors of the deck green, since that color has all the buff spells. You can see my Infect deck here. Best case scenario, you can win by Turn 2. If you want it to be more midrange-y, you can run Phyrexian Crusader, Reaper of Sheoldred, Skinrender, Whispering Specter, Hand of the Praetors, etc. For more unblockable stuff, you can try out Ruthless Invasion.

tfollet on Lose Your Friends

1 year ago

Black Sun's Zenith for X=1 should already do a lot in this deck.Harbinger of Night with Crumbling Ashes, you can destroy one creature they play each turn.

If you're going with a deck around -1/-1 counters, why not also try to win via poison counters.

Hand of the Praetors, Ichor Rats, Reaper of Sheoldred, Septic Rats, Tainted Strike, Virulent Wound, Whispering Specter

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