Artifact — Equipment
Whenever equipped creature deals combat damage to a player, destroy all permanents other than Worldslayer.
Equip (5) ((5): Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays in play if the creature leaves the battlefield.)
|Want (2)||Skranbets , mefisto22|
Combos Browse all
|Commander / EDH||Legal|
Worldslayer occurrence in decks from the last year
Latest Decks as Commander
1 week ago
2 weeks ago
2 weeks ago
Worldslayer destroys everything on the battlefield (except itself and of course indestructible pernaments). It destroys both yours and opponents pernaments which includes lands, creatures, enchantments, artifacts and planeswalkers.
Porphyry Nodes does NOT target creatures at all. It CAN choose inderstructible creature but it does not destroy it. It can and it will destroy Sylvan Caryatid, Birds of Paradise, Stonehewer Giant, Adanto Vanguard (if you do not choose to pay 4 life to give it indestructible), if it is a creature with the least power on the battlefield during its trigger.
Rules for this card:
15.7.2006 This card’s ability is not targeted, so even untargetable creatures or those with Protection can be chosen.
1.2.2007 This is the timeshifted version of Drop of Honey.
1.7.2013 If the creature with the least power has indestructible, the ability does nothing.
1.7.2013 If there are multiple creatures tied for least power and some but not all of them have indestructible, the ones with indestructible can’t be chosen.
2 weeks ago
You are totally right Balaam__. I think the best solution to this problem would be adding some swords (Sword of Light and Shadow etc.) or maybe Spellskite? I'm not sure what to cut though. I could also scrap the whole Worldslayer/Porphyry Nodes plan and use hexproof creatures instead. What do you think?
3 weeks ago
Sword of the Realms
Legendary Artifact - Equipment
Whenever equipped creature deals combat damage to a creature or planeswalker, exile that permanent.
Whenever equipped creature deals combat damage to a player, destroy all nonland permanents.
Note that this still plays well with the double strike granted by Halvar.
Another legendary Norse equipment.
2 months ago
I really like Angel themed decks, but the only problem is, most angels are just super expensive and looking at your deck list, there is just no ramp, except very few cards... Im just gonna type some cards, maybe you'll like some, most likely not all of them, just so you have some larger pool of cards to choose from. :)
Myriad Landscape/Burnished Hart is alright; Land Tax is just auto-include in most decks; Caged Sun is also good, but you need to ramp into it somehow; Sword of the Animist is ok, but you need to swing with a creature and there are no Haste enablers (not even Lightning Greaves.
First of all, I would cut exile board wipes, since it just hurts mono-white without ramp the most (Play of the Game and Perilous Vault). You could hold priority and cast Teferi's Protection, but.. dont really know about that... :D
Sunscour should have really good place in mono-white deck.
Endless Horizons - is something like budget of Land Tax, but can also help to thin your deck after you get enough mana on board.
Planar Bridge,Planar Portal,Thran Temporal Gateway,Belbe's Portal,Cryptic Gateway - to either search for anything or put big stuff directly on board. Urza's Incubator should be there to reduce mana cost of your big angels.
worldslayer -> protect your creatures and artifacts: Show
Cards like Rootborn Defenses to give your creatures indestructible.
Card draw in white isnt the best, so using artifacts is really helpful, both for ramp and card draw: Show
Mind Stone - cheap mana ramp and card what when its not needed anymore.
Hedron Archive/Dreamstone Hedron - small and big version of the same card.
Horn of Greed/Font of Mythos - is also decent option, but affects all players.
Solemn Simulacrum - doesnt really fit Angel themed deck, but helps both with ramp and card draw.
Some mana rocks for sure: Show
Sol Ring - would definitely play Sol Ring in a greedy full of big stuff.
Arcane Signet - Since it costs only and doesnt ETB tapped, it work mono colored deck just fine. And white needs that too.
Darksteel Ingot / Skyclave Relic - indestructible 3 mana rocks to survive your board wipes without problem.
Mana Geode - is fairly nice mana rock with Scry 1, so it allows you to manipulate your top deck.
Thought Vessel - another nice 2 mana rock with Reliquary Tower on it.
Pearl Medallion - to make all your white spells cheaper.
Marble Diamond - another 2 mana rock that taps for , but comes into play tapped.
Some ramp with white creatures and spells: Show
2 months ago
VampDemigod I have a suggestion for the next BCC week. Could you please do Zurgo Helmsmasher voltron, but with the win-con being Worldslayer? Zurgo was one of the first cards I got, so I would love it if you could do one around him.
3 months ago
There's also Darksteel Juggernaut if you plan to run quite a few artifacts.
I made a Tajic, Blade of the Legion indestructible/Worldslayer equipment deck with all the wraths/MLD cards in Boros. I used all of the equipment tutors and their associated support cards like Brass Squire, ect. It worked great but wouldn't say super competitive but if you get a MLD card off usually it would win. The wraths were just the clear the board for a Worldslayer swing and it wouldn't matter which indestructible critter was equipped. His Battalion trigger wasn't too hard to activate with all the indestructible critters on the field. Inquisitor's Flail is very one-sided here. (Tajic and His Dolls to old deck: note not updated in 4 years with plenty I would change)
There's also Boros Reckoner, Mogg Maniac, Spitemare, Truefire Captain, Coalhauler Swine (though prohibitive cost) that can be used for some fun. Not indestructible by any means but act like mini Repercussions. Funny to use Inquisitor's Flail with.