Artifact Creature — Construct
When Cathodion dies (is put into the graveyard from the battlefield), gain .
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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Latest Decks as Commander
4 months ago
However, with Metalwork Colossus because when the Monkey Cage enters and with Ashnod's Altar that is a total of 8 mana, then add in Nim Deathmantle Metalwork Colossus can be retuned to hand and cast for free, creating 11 Apes when sacking the Monkey Cage .
Think we are on to something here.
5 months ago
KITTYMANHunkGTI Pretty simple, you want to beat face with Armix, Filigree Thrasher , using his ability to remove blockers during combat, especially pesky ones with indestructible that don't die to things like Ghastly Demise . This is made easier by giving him evasion with cards Golem Artisan .
Treat your stuff like junk, sacrifice Wings of Hubris to get an attack in if they have blockers, or throw Cathodion to Destructive Digger to get more cards in hand for Armix's ability, then return it later with things like Moriok Scavenger .Food, treasure, and clue tokens only make Armix's ability stronger.
11 months ago
Directly answering your question, I think you should put all X cost creatures you can into the deck anyway because they are both an enabler and a payoff (infinite power creature), and are still good creatures if you don't pull off the combo. Now, should yo go artifacts? Well, I think that decission is up to you but I will highlight some of the pros/cons:
Pros: Artifacts will make your deck faster, more focused, more consistent and overall better (in a sense that it'll win more). It will be cheapier to make it competitive as there are a lot of cheap tutoring effects for that strategy, as opposed to the expensive black tutors. This way, you can spend little and still achieve a pretty good power level.
Cons: However, it'll be more complicated to pilot as the amount of possible combos will grow exponentially. That will also make your turns longer as you'll have to think harder to figure out what to do. That may be boring for your opponents. Also, if you don't tune it properly, you'll probably outpower your friends (you talked about a 5 power level) with a solitaire deck. Artifacts is not the kind of arquetype that lets your opponents interact with you (neither you interact with them), so not only could you outpower them but you'll do so in the most boring way possible.
If you ask for a personal recommendation, I'd stick to a more janky and goofy playstyle, keeping the core combo of X cost creatures to still win a decent amount of games, but not make it the only win-con. It is really funny not only for you but for everybody when you pull off a weird 6-card combo that no one knows about. An example of this would be the Infect combo I have in my list.
I will give you some recommendations if you wanna go harder into artifacts. When I started my list I first made an infinite budget version trying to get the best deck possible and worked from there. I may upload that one too later. I'll list some of the best cards that I put in there that are still budget. Also, if you wanna go into artifacts you should get some interaction as there are a ton of artifact hate cards (that also depends on whether your playgroup usually plays them).
Other comments about your deck, I'd try to cut some of the most expensive cards like Konrad or Deathreap Ritual, you can find functionally identical effects for a way lower CMC. For Konrad I'd suggest Disciple of the Vault and for deathreap ritual the forementioned Fecundity.
If you finally decide to reject the way of the artifacts and keep it more aristocrat-y, recursion-y, I'd recommend you to check the Undying mechanic, Luminous Broodmoth, Abzan Ascendancy, and sacrifice payoffs that aren't combo focused like Carrion Feeder or Devouring Swarm but pose a serious threat. You said you like gaining life so you may keep that theme if you include some Vito, Thorn of the Dusk Rose, Exquisite Blood effects
1 year ago
Okay so I'm seeing a lot of people listing Teshar, Ancestor's Apostle, without a combo that gives you infinite cast triggers, so lemme clear this up.
- Have teshar and a free sacrifice outlet
- Have a card that returns artifacts you your hand when it dies (such as Junk Diver) in the graveyard.
- Cast a 0 CMC artifact, such as Ornithopter. Note that if you can hoof the original mana cost, cards like Myr Moonvessel or Cathodion also work.
- Teshar triggers on cast and you get back the Junk Diver or similar card to the battlefield.
- Sacrifice the 0 CMC FIRST, then sacrifice the Junk Diver.
- The diver will return your 0 drop to you hand. Now you man recast the 0 drop again, which will reset you to step 3. This will give you infinite ETB's, death triggers, and casts.
1 year ago
1 year ago
You will be able to find and draw a mountain btw. You will put Cathodion on top of your library, draw a card, add mana, and then scry 1 (assuming you want to keep the engine going and the mana could go anywhere in the process). Cathodion will already have been drawn by the time you scry, so you will be able to filter cards to the bottom until you find a mountain to put on the top. At this point you order the triggers so that you draw, put cathodion on top, add mana, then scry. The engine will stop at this point, but if all you wanted was the mountain in hand you have accomplished it.
1 year ago
I think I know the answer, but this also wouldn't be the first time I thought so but actually didn't...
Here's an example from my jank cEDH combo deck.
Viscera's ability's cost is to sac a creature.... so, I cannot scry before the mortuary and fecundity triggers to find the mountain, correct?
Commander / EDH*
SCORE: 3 | 4 COMMENTS | 95 VIEWS | IN 1 FOLDER
1 year ago
I would recommend running Daretti, Scrap Savant. I'd suggest commanding with him... If I hadn't seen this video: (https://twitter.com/rileyquarytower/status/1285598091853336582?s=20). I'm not sure your deck wants Feedback Bolt. It feels better for a deck with lots of low CMC artifacts, also you're sacrificing a lot of your artifacts. If you can find one, Thran Dynamo is better than Ur-Golem's Eye. Decks with Su-Chi should probably consider Cathodion as well.