|Commander / EDH||Legal|
Printings View all
|Commander Anthology 2018 (CM2)||Common|
|Duel Decks: Elves vs. Inventors (DDU)||None|
|Commander 2014 (C14)||Common|
|Mirrodin Besieged (MBS)||Common|
|Mirrodin Besieged: Phyrexia (MBP)||Common|
Combos Browse all
Artifact Creature — Myr
When Myr Sire is put into the graveyard from the battlefield, create a 1/1 colorless Myr artifact creature token.
Myr Sire Discussion
1 week ago
2 weeks ago
1 month ago
You've made the same mistake a lot of people tend to do myself included and that is have stuff that creates sac fodder but you don't have nearly enough sac fodder to get your deck going. Your deck will fail to get going or stall out early. You should look at cards like
1 month ago
Slivortal, another "free" spell worth considering is Priest of Gix . Though not as good as the 0cmc creatures because it requires you have mana open to cast it, it does have the added benefit of converting into . It's just a shame it's a human; looping it with Mikaeus would be sick.
I actually hadn't been thinking about using Carnifex Demon strictly to cancel Mikaeus, the Unhallowed 's counters; I'd been thinking to make a one-sided wipe. As I was typing that comment out, I remembered Mikaeus didn't grant undying to himself, thus was vulnerable to Carnifex counters. I want to use Hex Parasite in the deck anyway, both for flavor and mechanical reasons (nuke opponents' creatures while keeping mine around and making a massive Parasite to boot), so it seemed a logical way to keep Mikaeus up and running.
Thank you for spelling out the infinite combo to me. I was very short on sleep when I read your deck's description, so I couldn't really grasp what I was reading at that point in time. When first brainstorming for this deck, my first instinct was to go all in on the -1/-1 counter theme, including perhaps wither and infect, and I failed to notice how sweet Yawgmoth truly is. What's fun is that I was already considering some of the other elements of the combo for the deck ( Myr Sire , Rotlung Reanimator ). I also really like the idea of Archfiend of Ifnir , as it plays nicely with Yawgmoth's second ability, and spreads infection to my opponents.
My build will likely end up much less streamlined than yours, due to the fact that I want a heavy focus on flavor. For instance, while I'm sure there's nothing saying faeries can't seek compleation, I'll probably skip Bitterblossom because, while mechanically it's a strong fit, it just doesn't scream Phyrexia to me (the fact I don't own a copy is further deterrence, lol). I'll also be more inclined to use infect, which is rather surprising, given how much I usually dislike playing against infect decks... but a Phyrexian theme deck without at least Glistening Oil or Phyresis strikes me as lacking. Whether or not I try for a poison counter win remains to be seen, though.
Currently I'm looking at a list of 250+ cards; I spent last weekend moving and hadn't had time at all this week to tinker with my build. Once I get a chance to cull unnecessary jank and get to something a little more reasonable I'll link it and see what you think.
2 months ago
firestorms90 Glad to see you found the list helpful! Carnifex and Hex Parasite are interesting, but Yawgmoth doesn't really have problems "counter-cancelling" Mikaeus because he can distribute -1/-1 counters to remove the +1/+1 counters generated by undying. In fact, Yawgmoth and Mikaeus go infinite with any non-human token generator (like Myr Sire or Rotlung Reanimator ). First you sacrifice the producer, which comes back and makes a token. Then you sac the token to reset undying, and it's infinite draw from there! Any 2 non-humans will combo off each other regardless of whether they make tokens (as two undying creatures can "take turns" resetting the other's counters).
Let me know your thoughts after some testing, I'd be interested in anything you'd have to say!
2 months ago
Sol Ring Mox Opal Thran Dynamo Basalt Monolith Grim Monolith Mox Amber Gilded Lotus Mana Crypt Mana Vault Worn Powerstone Hedron Archive Dreamstone Hedron Fellwar Stone Fractured Powerstone Mind Stone Thought Vessel Sky Diamond
Solemn Simulacrum Ornithopter Memnite Clever Impersonator Phyrexian Metamorph Etherium Sculptor Master Transmuter Metalworker Kuldotha Forgemaster Myr Retriever Scrap Trawler Junk Diver Myr Sire Trinket Mage Treasure Mage Trophy Mage Palladium Myr Hangarback Walker Sai, Master Thopterist Phyrexian Walker Shimmer Myr Foundry Inspector Dross Scorpion Workshop Assistant Cathodion
Jester's Cap Memory Jar Scroll Rack Voltaic Key Clock of Omens Thousand-Year Elixir Myr Turbine Rings of Brighthearth Tezzeret the Seeker Mycosynth Lattice Unwinding Clock Sculpting Steel Mirage Mirror Grafdigger's Cage Caged Sun Extraplanar Lens Gauntlet of Power
7 months ago
Not to beat a dead horse, but I thought I'd bring up Shirei again (and my deck specifically, The Recursion Nightmare), just because I've actually changed it around a fair bit since last time. Workhorse , Harvester of Souls , Heap Doll , Myr Sire , Diabolic Revelation , Homeward Path , Mindslaver , Arcbound Reclaimer , Sorin Markov , Dictate of Erebos , and Coffin Queen are all out in favor of Midnight Reaper , Mausoleum Secrets , Skyscanner , Dusk Legion Zealot , Sensei's Divining Top , Cabal Stronghold , Petrified Field , Burglar Rat , Liliana of the Veil , Sanguine Bond , and Exquisite Blood .
The wincons are stronger, the mana curve is lower (and more balanced), the cabal-tron package is now super-redundant (with Cabal Coffers , Nykthos, Shrine to Nyx Urborg, Tomb of Yawgmoth , Vesuva , Deserted Temple , Petrified Field , Cabal Stronghold , and Expedition Map ), the stax effects are stronger, and the utility spells are cheaper. I'd say the deck has gotten at least 12% better, which, admittedly, goes against what I said ealier about the deck being almost perfect (though, in my defense, I hadn't yet taken a good look at some of the cards they've been printing recently--that's the great thing about Shirei, he only gets better the more worthless black commons they release).
I might take out the sanguine bond + exquisite blood wincon for Desecrated Tomb and Torment of Hailfire . Desecrated Tomb is more value, but obviously not really a wincon unless things are going way too well for me, and Torment of Hailfire isn't nearly as straightforward as Exsanguinate , but they might be better, anyhow.
Also, I still stand by Damnation --especially now that I'm playing Midnight Reaper and Dusk Legion Zealot , my life total is kind of a precious resource--sure, toxic deluge might be worth it anyhow, but it also kills my commander (read: I get my board state back after a damnation), so it's not strictly worse--though, I might consider playing deluge over Oblivion Stone , even though that card is my one way of dealing with problem enchantments, for instance.
Oh, and, I considered adding Pitiless Plunderer , but, again, the list is really tight, and I'd rather have Black Market over him, as I don't need more than one color of mana, the mana from Black Market accumulates, and it triggers whenever anything dies (relevant with Grave Pact ).
There are probably still better Shirei decks out there that still wouldn't qualify him for tier 3, but, frankly, even given a casual glance, tier 3 could easily be split up into multiple tiers (or just not have so many commanders crammed in it, and maybe we add a new bottom tier). I mean, Ghost Council of Orzhova and Ambassador Laquatus probably shouldn't be in the same category as Aminatou, the Fateshifter and Oloro, Ageless Ascetic , for instance. All the same, just in case these somehow weren't already obvious, let me detail a few of the more interesting interactions Shirei has with some of the dorks in this deck:
Mesmeric Fiend has an O-ring trick going on where, if we sacrifice him before his first ability resolves, the second ability triggers and does nothing, then we exile a card from our opponent's hand permanently. Doing that every turn with a sac outlet can be pretty good, and if you do it for long enough, you'll have everyone topdecking. I used to play Brain Maggot in this vein, but later learned that that works differently--it's all wrapped up into one ability, so if he dies before it resolves, during resolution, we take a card, the game sees that it's dead, then we immediately return it to their hand. Not very good, obviously.
Coffin Queen has a slightly different but effectively equivalent O-ring trick--if she's sacrificed before her ability resolves, the ability resolves, but since she's dead, the game doesn't remember her as an object and the delayed trigger of the ability can never happen, so we keep the creature permanently. When Coffin Queen comes back, she is, of course, a new object with a different timestamp.
Oh, and, in case this one wasn't obvious, cards like Mindless Automaton work with Shirei because their power is 1 or less when they enter the graveyard, thus triggering Shirei's ability, and their power doesn't become more than 1 until they've already entered the battlefield, as per layering rules.
7 months ago
My idea is to make all of the above as 30 card Modern legal decks, where you take any two pieces and combine them before the game starts to make a full 60 card deck. Each 30 card deck will also have a "champion" - a mythic or rare that is the lynchpin - while the rest of the cards are commons or uncommons. For example, BR aristocrats:
This can be combined with say, RW Vehicle aggro:
1 Depala, Pilot Exemplar - the champion
4 Veteran Motorist
2 Renegade Freighter
2 Untethered Express
2 Consulate Dreadnought
1 Aeronaut Admiral
2 Speedway Fanatic
1 Caught in the Brights
2 Court Homunculus
You can easily combine the two to make a capable deck. Keep going for the other deck archetypes.
What this idea does is provide a mini-game for more experienced players and variety of gameplay, while less experienced ones get a view of deckbuilding and a form of "smash-up" that is more fun than simply picking up a ready deck. If you want to really spice it up, add some loose cards players can switch in between games - a sort of a sideboard.
For example, with 10 30-card decks, you have 90 combinations.
Myr Sire occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%