Skirge Familiar

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Penny Dreadful Legal
Casual Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Vintage Masters (VMA) Uncommon
Urza's Saga (USG) Uncommon

Combos Browse all

Related Questions

Skirge Familiar

Creature — Imp

Flying

Discard a card: Add B to your mana pool.

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Skirge Familiar Discussion

Izu_Korasu on Mutated jumping

1 week ago

some suggestions, then some questions.

Skirge Familiar+Dakmor Salvage lets this deck produce all the black mana with your general in play (draw=>delve->discard= mana repeat) also lands like Lake of the Dead, Lotus Vale, Petrified Field are powerful here.

so what exactly is the main goal here? you seem to have 2-3 focuses that dont seem to synergize well with eachother and make the deck super land/mana light for the general's up/downsides, especially the addition of non-shuffle eldrazi.

how exactly does Doubling Cube+Basalt Monolith go infinite? basalt nets mana (unless you use Rings of Brighthearth to copy the untap and net ) or something like Paradox Engine to untap the cube and basalt.

bushido_man96 on Advertise your COMMANDER deck!

2 months ago

Here's my Volrath Voltron deck again. I'm still working the kinks out of it. I'm adding Skirge Familiar, just need to make considerations to cut. Any other considerations are greatly appreciated!


Volrath Voltron Reanimator

Commander / EDH bushido_man96

SCORE: 5 | 48 COMMENTS | 823 VIEWS | IN 2 FOLDERS


superhuman21 on Oloro, Ageless Ascetic

2 months ago

Ok keithallenlaw I'll attempt to justify what I'd do.
Cards to Remove:
-Gray Merchant of Asphodel: This card is expensive and the ETB is the only highlight of it. Without reanimating it or cloning this isn't worth the slow IMO.
-Skirge Familiar: The ability of this card is counterproductive. You have a huge amount of mana stones, so 1 blk mana isn't ideal for the cost of a card which you don't want to discard.
-Thran Turbine: At the surface this looks ok, but there are alot of mana rocks already and you could be doing other things.
-Ajani's Pridemate:It sounds good but you're just not doing a lot of protection or focus on counters. There are better options for the slow.

-Psychosis Crawler: for 5 this is a gamble that you'll have cards in your hand to make it worth while. This is better in a blue deck with a large hand.

Cards to Consider Filling Space:
-Vampire Nighthawk: A staple in lifegain orzhova decks. a flying/deathtouch/lifelink for 3 is a steal.
-Test of Endurance or Felidar Sovereign: Obvious alt win-cons in a lifegain deck.
-Ivory Cup: This works with ANYONE playing a white spell. the 1life you gain for 1 can help you trigger lifegain combos which are important.
-Tablet of the Guilds: An overlooked 2 drop. You can easily start gaining life with this and use it to help activate/chain your lifegain combos.
-Debt to the Deathless: this can be very fatal if someone doesn't counter it.
-Lightning Greaves, Whispersilk Cloak, Swiftfoot Boots are all good to help protect your important creatures like drogskol and oloro, etc.
-Wrath of God, Nevinyrral's Disk, Planar Cleansing:Board wipes care great and can help you out in a pinch if you tutor for them.
-Kambal, Consul of Allocation: If you had to pick another commander for a deck it is this guy.
-Ephara, God of the Polis: This god is a great drop price. He also can allow you to get card draw. On top of this he is indestruct and has a decent strength/tough.
-Trigon of Mending: This isn't a superb card but it'll help you to keep gaining life which can combo with other cards for crazy effect.

Anyways those are some of my recommendations explained. Hope the explanation helps a bit where I'm coming from which what I play in Oloro.

ninexpad on EDH Maralen Combo

2 months ago

Try to play some Mana Rocks to speed things up for a turn 4 kill. Best Options are Jeweled Amulet, Everflowing Chalice and Lotus Petal but I am also playing some CMC 2 ones as they don't hurt too much. For cashing in Maralen for even more mana to go off I recommend Culling the Weak.
To get another shot if things go wrong Elixir of Immortality is a good inclusion.
Optimal Line:
Turn 1: Swamp
Turn 2: Swamp + Any Manarock
Turn 3: Swamp + Maralen of the Mornsong and pray she survives
Turn 4: Swamp + search Ad Nauseam draw your deck use Lotus Petal to kick off Culling the Weak or Dark Ritual (I run both as I personally go for Skirge Familiar + Torment of Hailfire as my finisher). Now just kill everyone with the Dark Sphere + Sickening Dreams combo

Nice addition: In order to protect my Maralen I sometimes go one turn later and use Supernatural Stamina to back her up against kill-spells

Kezvin on Maralen Competitive

3 months ago

I didn't read the errata on Culling the Weak, and, based on its non-oracle wording, assumed it was an enchantment (and wondered why it wasn't worth hundreds of dollars). But yeah, that does make it worse. The Skirge Familiar line is still pretty consistent even without it being an enchantment though.

Demon86RM on Toadal Recall | Gitrog Control

3 months ago

I think that you might be including Skirge Familiar, to go for infinite mana with Dakmor Salvage + The Gitrog Monster interactions and then cast a huge "X" spell like Exsanguinate or Torment of Hailfire.

Another trick might be Wild Mongrel and Jarad, Golgari Lich Lord: mongrel grows bigger and bigger as you discard/draw/dredge with dakmor+gitrog, then sac him out with Jarad's ability to end the game.

andymaul123 on fungkm-mtg

3 months ago

Hi fungkm-mtg! I've never played a hard combo-control lands deck, mostly because the precedent in legacy has lands decks grinding out long games with punishing fire or setting up a Marit Lage.

That being said, there are several options for a WUB based combo-control deck. The first thing that comes to mind is a Seasons Past loop with a tutor and Splendid Reclamation. You'll have do the math and figure out when it goes infinite for your needs, but it's a way to generate infinite mana and/or landfall triggers. Something like Ob Nixilis, the Fallen or Retreat to Hagra would end the game.

I've played with Storm Cauldron and Manabond before, and it's a blast (mine was in a Borborygmos Enraged shell). I'd highly recommend it, because it's incredibly disruptive. There's also Mana Breach and Land Equilibrium. I've always wanted to try this type of archetype, so if you do please keep me posted on its development! I have a foil Roil Elemental that I pulled back in the day that has sat in my box for years waiting for the right shell, and so I'm personally vested in this idea for you.

A lands deck can also feature the Dakmor Salvage and The Gitrog Monster combo. Skirge Familiar will get you lots of mana, as can one of my personal favorites Cadaverous Bloom. Traditionally Tasigur lists use infinite mana to loop Reality Shift to mill the table, but with a big-mana set up I'd run something with more flair like Villainous Wealth. If you're unfamiliar with the Reality Shift loop, a quick google should get you the basics.

You still have access to Dark Depths and a suite of cards to cheat it out in Thief of Blood, AEther Snap, Vampire Hexmage, and Hex Parasite if you want redundancy with Thespian's Stage. Having Marit Lage as a backup is always a good idea.

Walk the Aeons is a personal favorite card of mine, and it's not hard to figure out a way to go infinite with it if you have the support. Azusa, Lost but Seeking and Crucible of Worlds is enough to do the trick.

Lastly, there are the dark ways of Pox and Death Cloud if you want to try stax. I have very little experience in that realm, but figured I'd drop it in case it piqued your interest.

All this thinking about sultai lands has me wanting to build a sister deck to my main one now :P

maddmatt1337 on MTG list of EDH Ramp Cards | last update: 21-01-18

4 months ago

Great list man +1

One of the most broken combo cards ever Skirge Familiar

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