Waves of Aggression

Waves of Aggression


Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.

Retrace (You may play this card from your graveyard by discarding a land card in addition to paying its other costs.)

Latest Decks as Commander

Waves of Aggression Discussion

IHATENAMES on Vampire aggristocrats

4 months ago

Cards I'd suggest cutting Necropolis Regent Teysa Karlov Nighthawk ScavengerVampire Nighthawk

Cards I'd suggest finding room for

Tutors like Forerunner of the Legion if you don't like the usual ones.

Mass reanimation like Twilight's Call Living Death or even Patriarch's Bidding I feel mass reanimation and using aristocrats to win on the spot is the most ideal way to win in this type of deck. Always run some if you plan to win with death triggers.

Smaller reanimation Victimize Grim Return ReanimateExhume Mikaeus, the Unhallowed Thrilling Encore

More aristocrats Sir Konrad, the Grim Zulaport Cutthroat

Specifically for Edgar Markov I'd run some sort of Xtra combat spell like Waves of Aggression just so he is the finisher he is if you need to cast him.

DarkHero on I got a nice dragon

10 months ago

Kind of a Voltron type build I guess. He's basically a 7cmc 5/5 keyword soup, which isn't great, in colors that don't ramp, which is worse. The attack effect is cool, but I'm not sure what value you would stand to get from it aside from a Boros Charm , Double Cleave , Waves of Aggression , Seize the Day or maybe a Austere Command .

You would basically do a spellslinger deck because you want to make sure you can hit an instant or a socery when he attacks, with Voltron aspects to make him threatening and and hope you can protect him enough to swing for lethal.

He won't fit in much else I don't think. He wants to be Blue so bad.

abby315 on Velo-Wizard

10 months ago

Bastion Protector is great to play early to make sure Velomechus sticks around, plus pumps him in case you need that. You'll probably want a Command Beacon since Velo is so hard to re-cast with the command tax. Flamekin Herald could also be fun - more free spells with Velo!

Waves of Aggression is another extra-combat spell you can cast for free, plus you can cast it again later.

Possible cuts: Strionic Resonator (bit win-more)
Leave No Trace - pretty specific, is this hating on a certain deck?
Lightning Phoenix
Elixir of Immortality
Lithoform Engine


manofsteele420 on Captain Ferrero Rocher

10 months ago

KBK7101 Thank you so much! I thought a multicolored matters deck would be a fun thought experiment. I was keeping Agrus Kos, Wojek Veteran for his Boros status, but I think you are right, more punch would benefit the deck more. I have my eye on a couple of upgrades once I get a better feel for the deck, namely Aurelia, the Warleader and Waves of Aggression . Great advice overall!

1empyrean on An old elephant learns new tricks

11 months ago

I think your list looks fun, but if you want to sling spells, Shenanigans , Waves of Aggression , Icefall , and Volcanic Vision all seem like they could fit.

I've got a boros deck that uses Fall of the Thran and Emeria Shepherd to fuel some other ridiculous stuff. More Quintorius decks could definitely use this combo.

Mtg_Mega_Nerds on Velo-Wizard

1 year ago

Looks pretty good. Make sure to change the lands :). Add Wayfarer's Bauble , Burnished Hart and Jeska's Will for some more ramp. Add Lightning Greaves and Swiftfoot Boots to protect your commander more and give him haste. I think you might want some powerful 5 cmc instant or sorcery cards for Velomachus Lorehold to get for free like Waves of Aggression , Fell the Mighty and Chandra's Ignition

OmniDreamer on Casual Velomachus

1 year ago

I played a 3 player game with this list just to get a feel for the commander which means some of this should be taken with a grain of salt because I don't know how some of the cards would work in a different situation with only one game to base my experience on.

Out of several attack triggers from Velomachus, most of the free spells were a bit underwhelming. I think one I got Mana Geyser as my free spell and had nothing to spend the mana on during combat. I did manage to win the game, but primarily because one opponent had trouble getting lands early on and fell behind, and also because that player cast Song of the Dryads on the other opponent's Golos, Tireless Pilgrim which shut him down from getting lots of card advantage from activating his ability. Justice Strike unfortunately didn't feel useful, most of the creatures I wanted to kill had more toughness than power. Probably replace it with Path to Exile .

Myth Realized helped a lot, so did Boros Charm and Sunhome, Fortress of the Legion . MVP though had to be Valakut Exploration . I got a lot of value from it.

I felt like the deck could use another spell or two that give extra combats. That would be a great thing to hit off of Velomachus triggers. Akroma's Will would also be a nice thing to hit off of his trigger. Also you have a lot of token producing cards, but nothing really to pump the team. Maybe consider Cathars' Crusade , Shared Animosity , Intangible Virtue , or Balefire Liege to make your tokens more threatening. Another neat card that can also be used politically to buff an opponent's attacker is Duelist's Heritage .

Other cards to consider:

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