Waves of Aggression

Combos Browse all Suggest

Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Penny Dreadful Legal
Vintage Legal

Waves of Aggression

Sorcery

Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.

Retrace (You may play this card from your graveyard by discarding a land card in addition to paying its other costs.)

Pageofheart on Fire the Laser Cannon! [Alibou Primer]

4 months ago

Thank you for checking my list out! I'd be curious as to what your list is like, I feel like Alibou is an underplayed commander.

I've tried playing with Lodestone Myr, but wasn't really able to make it quite work despite it's synergies. I think that a lot of the artifacts in the deck are able to tap themselves for effects, so Myr doesn't have as much utility as here as it might in other builds. That being said, if the deck does get re-keyed enough at some point, Myr is probably worth reinvestigating.

Emeria's Call  Flip is just there in a land slot to be honest, It's not immensely synergistic, but I do cast it occasionally, and worst case is it's a painful on etb plains. Boros Charm is excellent! I put it into pretty much any deck which runs the colors for it.

I can definitely see the utility in Waves of Aggression, being able to scry lands to the top to repeatedly and reliably get extra combats sounds awesome.

SufferFromEDHD on Fire the Laser Cannon! [Alibou Primer]

4 months ago

Alibou caught my eye upon being spoiled as an interesting build around. I like the direction you went with your list.

Lodestone Myr really good at charging up the laser.

Emeria's Call  Flip does what for this strategy? If you are looking for indestructibile use Boros Charm.

Saw Seize the Day. I run it too. Waves of Aggression has performed well for me.

nbarry223 on Viga-BOOM! (Phyrexia update)

4 months ago

Savor the Moment is the card I was thinking of. Either that or Time Warp could work. There's also Waves of Aggression and Response / Resurgence, but I feel missing out on the draw phase is a fairly big difference, making them not as viable.

jarncards on destroy build destroy

4 months ago

Im really not a fan of the battle cry mechanic. It could work really well with Krenko, Tin Street Kingpin, Mardu Ascendancy, or the other many token makers, but I would rather just run Fervent Charge. It takes a single card for +4/+4 and your creatures are more likely to survive combat. you could always stack more though

Vengeful Ancestor, Parasitic Impetus, Shiny Impetus, and maybe Martial Impetus could all be fun tools to mess with your opponents while keeping yourself safe from larger threats. You get double rewards with Isshin

Guild Artisan, Curse of Opulence, and Sword of the Animist are options for ramp.

Fighter Class is nice for the tutor and later on can force blocks and can be used to kill off weak targets.

Shadowspear exists. you should use it in every deck Helm of the Host lets you double commanders, and lets you go infinite with Godo, Bandit Warlord. Who also should just automatically be your automatic first pick for a 6 drop. Tutor, double combats...

Bruse Tarl, Boorish Herder doublestrike AND lifelink. costs one more but can replace your enchantment.

Ilharg, the Raze-Boar Wanna play two cards for free?

Breena, the Demagogue does so much. buffs you like crazy. Can net you two cards per combat phase... which you will hopefully get multiple of with more things like: Aggravated Assault and Waves of Aggression can go infinite Port Razer, Raiyuu, Storm's Edge, Response / Resurgence are also nice

Agent of the Shadow Thieves and Fey Steed protect your commander or other attackers, and the steed may also come out even against removal.

You dont need to go all out on making one guy and instakill, Sublime Archangel with many tokens or Pact Weapon with combats can do it by themselves situationally. And the pact weapon is just way too cool.

Selfless Samurai is free lifelink and protection you can save for your commander. Cathedral of War is just going to be free power every once in a while

Hopeful Initiate is repeatable removal with extra steps I'd honestly ditch the sunforger.

Ammonzy on Army of One II [Raiyuu, Storm's Edge]

7 months ago

imSandstorm

While the concept of loading the deck with as many extra combat steps as possible seems the way to the go, it actually reaches a point of saturation. The issue with Raiyuu, Storm's Edge is that he requires +attack, forms of evasion, & we need to have ways to keep him protected. Having additional combat steps is rather pointless if Raiyuu isnt able to do anything besides force players to chump block with their worthless 1/1 token or something.

Dont really see the purpose of Godo, Bandit Warlord outside of beinga 6cmc tutor. While the equipment comes onto the battlefield, it doesnt equip. Godo's additional combat is only good when he attacks, so it doesnt sync well with our commander. I could see him being useful as a Plan B voltron if Raiyuu, Storm's Edge gets removed too many times for a recast, so I will keep that in mind.

I used to have Aggravated Assault but I replaced it with Waves of Aggression since AA is very cookie cutter & honestly requires to make sure you get some value. Because AA draws in tons of hate & most likely is going to be removed or is going to provoke the table to player remove you. Waves of Aggression is more unique, gives us instant value, & is replayable with us discarding unwanted lands which we can repeatedly grab with an activated Land Tax or Archaeomancer's Map

I recently added Blackblade Reforged and will add Two-Handed Axe at Baldur's Gate release so that we can close out games much faster. As honestly all you need is 2 combat steps if Raiyuu, Storm's Edge is well-equipped.

IHATENAMES on Vampire aggristocrats

1 year ago

Cards I'd suggest cutting Necropolis Regent Teysa Karlov Nighthawk ScavengerVampire Nighthawk

Cards I'd suggest finding room for

Tutors like Forerunner of the Legion if you don't like the usual ones.

Mass reanimation like Twilight's Call Living Death or even Patriarch's Bidding I feel mass reanimation and using aristocrats to win on the spot is the most ideal way to win in this type of deck. Always run some if you plan to win with death triggers.

Smaller reanimation Victimize Grim Return ReanimateExhume Mikaeus, the Unhallowed Thrilling Encore

More aristocrats Sir Konrad, the Grim Zulaport Cutthroat

Specifically for Edgar Markov I'd run some sort of Xtra combat spell like Waves of Aggression just so he is the finisher he is if you need to cast him.

DarkHero on I got a nice dragon

1 year ago

Kind of a Voltron type build I guess. He's basically a 7cmc 5/5 keyword soup, which isn't great, in colors that don't ramp, which is worse. The attack effect is cool, but I'm not sure what value you would stand to get from it aside from a Boros Charm , Double Cleave , Waves of Aggression , Seize the Day or maybe a Austere Command .

You would basically do a spellslinger deck because you want to make sure you can hit an instant or a socery when he attacks, with Voltron aspects to make him threatening and and hope you can protect him enough to swing for lethal.

He won't fit in much else I don't think. He wants to be Blue so bad.

Load more
Have (0)
Want (2) OctaviusFalcon , zedzknight